add c64 file extensions to open file dialog for release builds
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@ -2140,7 +2140,7 @@ namespace BizHawk.Client.EmuHawk
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"PlayStation", "*.cue;*.ccd;*.m3u",
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"PSX Executables (experimental)", "*.exe",
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"PSF Playstation Sound File", "*.psf;*.minipsf",
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"Commodore 64 (experimental)", "*.prg; *.d64, *.g64; *.crt; *.tap;%ARCH%",
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"Commodore 64", "*.prg; *.d64, *.g64; *.crt; *.tap;%ARCH%",
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"SID Commodore 64 Music File", "*.sid;%ARCH%",
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"Nintendo 64", "*.z64;*.v64;*.n64",
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"WonderSwan", "*.ws;*.wsc;%ARCH%",
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@ -2149,7 +2149,7 @@ namespace BizHawk.Client.EmuHawk
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}
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return FormatFilter(
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"Rom Files", "*.nes;*.fds;*.unf;*.sms;*.gg;*.sg;*.gb;*.gbc;*.gba;*.pce;*.sgx;*.bin;*.smd;*.gen;*.md;*.smc;*.sfc;*.a26;*.a78;*.lnx;*.col;*.int;*.rom;*.m3u;*.cue;*.ccd;*.sgb;*.z64;*.v64;*.n64;*.ws;*.wsc;*.xml;*.dsk;*.do;*.po;*.psf;*.minipsf;*.nsf;%ARCH%",
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"Rom Files", "*.nes;*.fds;*.unf;*.sms;*.gg;*.sg;*.gb;*.gbc;*.gba;*.pce;*.sgx;*.bin;*.smd;*.gen;*.md;*.smc;*.sfc;*.a26;*.a78;*.lnx;*.col;*.int;*.rom;*.m3u;*.cue;*.ccd;*.sgb;*.z64;*.v64;*.n64;*.ws;*.wsc;*.xml;*.dsk;*.do;*.po;*.psf;*.prg;*.d64;*.g64;*.minipsf;*.nsf;%ARCH%",
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"Disc Images", "*.cue;*.ccd;*.m3u",
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"NES", "*.nes;*.fds;*.unf;*.nsf;%ARCH%",
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"Super NES", "*.smc;*.sfc;*.xml;%ARCH%",
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@ -2171,6 +2171,7 @@ namespace BizHawk.Client.EmuHawk
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"Genesis", "*.gen;*.md;*.smd;*.bin;*.cue;*.ccd;%ARCH%",
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"WonderSwan", "*.ws;*.wsc;%ARCH%",
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"Apple II", "*.dsk;*.do;*.po;%ARCH%",
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"Commodore 64", "*.prg; *.d64, *.g64; *.crt; *.tap;%ARCH%",
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"All Files", "*.*");
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}
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}
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