use explicit private/internal modifiers
This commit is contained in:
parent
b83556fc6f
commit
cb6ef03982
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@ -5,8 +5,8 @@ namespace BizHawk.Emulation.Cores.Arcades.MAME
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{
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public static class LibMAME
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{
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const string dll = "libmamearcade64.dll"; // libmamearcade64.dll libpacmansh64d.dll
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const CallingConvention cc = CallingConvention.Cdecl;
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private const string dll = "libmamearcade64.dll"; // libmamearcade64.dll libpacmansh64d.dll
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private const CallingConvention cc = CallingConvention.Cdecl;
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public enum OutputChannel
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{
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@ -3,7 +3,7 @@
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partial class MC68000
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{
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// TODO, the timing on AND variants is wrong. IE, and.w w/ immediate should be 8 cycles, but I cant figure out how that should work.
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void AND0() // AND <ea>, Dn
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private void AND0() // AND <ea>, Dn
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{
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int dstReg = (op >> 9) & 0x07;
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int size = (op >> 6) & 0x03;
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@ -36,7 +36,7 @@
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}
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}
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void AND0_Disasm(DisassemblyInfo info)
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private void AND0_Disasm(DisassemblyInfo info)
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{
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int dstReg = (op >> 9) & 0x07;
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int size = (op >> 6) & 0x03;
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@ -64,7 +64,7 @@
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info.Length = pc - info.PC;
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}
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void AND1() // AND Dn, <ea>
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private void AND1() // AND Dn, <ea>
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{
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int srcReg = (op >> 9) & 0x07;
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int size = (op >> 6) & 0x03;
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@ -109,7 +109,7 @@
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}
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}
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void AND1_Disasm(DisassemblyInfo info)
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private void AND1_Disasm(DisassemblyInfo info)
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{
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int srcReg = (op >> 9) & 0x07;
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int size = (op >> 6) & 0x03;
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@ -137,7 +137,7 @@
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info.Length = pc - info.PC;
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}
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void ANDI() // ANDI #<data>, <ea>
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private void ANDI() // ANDI #<data>, <ea>
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{
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int size = (op >> 6) & 0x03;
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int dstMode = (op >> 3) & 0x07;
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@ -184,7 +184,7 @@
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}
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}
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void ANDI_Disasm(DisassemblyInfo info)
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private void ANDI_Disasm(DisassemblyInfo info)
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{
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int size = ((op >> 6) & 0x03);
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int dstMode = ((op >> 3) & 0x07);
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@ -223,7 +223,7 @@
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info.Length = pc - info.PC;
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}
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void EOR() // EOR Dn, <ea>
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private void EOR() // EOR Dn, <ea>
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{
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int srcReg = (op >> 9) & 0x07;
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int size = (op >> 6) & 0x03;
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@ -268,7 +268,7 @@
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}
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}
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void EOR_Disasm(DisassemblyInfo info)
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private void EOR_Disasm(DisassemblyInfo info)
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{
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int srcReg = (op >> 9) & 0x07;
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int size = (op >> 6) & 0x03;
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@ -296,7 +296,7 @@
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info.Length = pc - info.PC;
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}
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void EORI()
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private void EORI()
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{
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int size = (op >> 6) & 3;
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int mode = (op >> 3) & 7;
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@ -340,7 +340,7 @@
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}
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}
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void EORI_Disasm(DisassemblyInfo info)
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private void EORI_Disasm(DisassemblyInfo info)
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{
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int pc = info.PC + 2;
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int size = (op >> 6) & 3;
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@ -375,7 +375,7 @@
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info.Length = pc - info.PC;
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}
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void OR0() // OR <ea>, Dn
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private void OR0() // OR <ea>, Dn
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{
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int dstReg = (op >> 9) & 0x07;
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int size = (op >> 6) & 0x03;
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@ -408,7 +408,7 @@
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}
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}
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void OR0_Disasm(DisassemblyInfo info)
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private void OR0_Disasm(DisassemblyInfo info)
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{
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int dstReg = (op >> 9) & 0x07;
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int size = (op >> 6) & 0x03;
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@ -436,7 +436,7 @@
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info.Length = pc - info.PC;
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}
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void OR1() // OR Dn, <ea>
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private void OR1() // OR Dn, <ea>
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{
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int srcReg = (op >> 9) & 0x07;
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int size = (op >> 6) & 0x03;
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@ -481,7 +481,7 @@
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}
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}
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void OR1_Disasm(DisassemblyInfo info)
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private void OR1_Disasm(DisassemblyInfo info)
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{
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int srcReg = (op >> 9) & 0x07;
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int size = (op >> 6) & 0x03;
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@ -509,7 +509,7 @@
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info.Length = pc - info.PC;
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}
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void ORI()
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private void ORI()
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{
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int size = (op >> 6) & 3;
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int mode = (op >> 3) & 7;
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@ -553,7 +553,7 @@
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}
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}
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void ORI_Disasm(DisassemblyInfo info)
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private void ORI_Disasm(DisassemblyInfo info)
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{
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int pc = info.PC + 2;
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int size = (op >> 6) & 3;
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@ -588,7 +588,7 @@
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info.Length = pc - info.PC;
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}
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void NOT()
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private void NOT()
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{
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int size = (op >> 6) & 0x03;
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int mode = (op >> 3) & 0x07;
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@ -632,7 +632,7 @@
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}
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}
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void NOT_Disasm(DisassemblyInfo info)
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private void NOT_Disasm(DisassemblyInfo info)
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{
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int size = (op >> 6) & 0x03;
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int mode = (op >> 3) & 0x07;
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@ -659,7 +659,7 @@
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info.Length = pc - info.PC;
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}
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void LSLd()
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private void LSLd()
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{
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int rot = (op >> 9) & 7;
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int size = (op >> 6) & 3;
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@ -707,7 +707,7 @@
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}
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}
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void LSLd_Disasm(DisassemblyInfo info)
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private void LSLd_Disasm(DisassemblyInfo info)
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{
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int pc = info.PC + 2;
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int rot = (op >> 9) & 7;
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@ -729,7 +729,7 @@
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info.Length = pc - info.PC;
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}
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void LSRd()
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private void LSRd()
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{
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int rot = (op >> 9) & 7;
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int size = (op >> 6) & 3;
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}
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}
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void LSRd_Disasm(DisassemblyInfo info)
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private void LSRd_Disasm(DisassemblyInfo info)
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{
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int pc = info.PC + 2;
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int rot = (op >> 9) & 7;
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info.Length = pc - info.PC;
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}
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void ASLd()
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private void ASLd()
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{
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int rot = (op >> 9) & 7;
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int size = (op >> 6) & 3;
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}
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}
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void ASLd_Disasm(DisassemblyInfo info)
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private void ASLd_Disasm(DisassemblyInfo info)
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{
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int pc = info.PC + 2;
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int rot = (op >> 9) & 7;
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info.Length = pc - info.PC;
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}
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void ASRd()
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private void ASRd()
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{
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int rot = (op >> 9) & 7;
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int size = (op >> 6) & 3;
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}
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}
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void ASRd_Disasm(DisassemblyInfo info)
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private void ASRd_Disasm(DisassemblyInfo info)
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{
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int pc = info.PC + 2;
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int rot = (op >> 9) & 7;
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info.Length = pc - info.PC;
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}
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void ROLd()
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private void ROLd()
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{
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int rot = (op >> 9) & 7;
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int size = (op >> 6) & 3;
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}
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}
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void ROLd_Disasm(DisassemblyInfo info)
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private void ROLd_Disasm(DisassemblyInfo info)
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{
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int pc = info.PC + 2;
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int rot = (op >> 9) & 7;
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info.Length = pc - info.PC;
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}
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void RORd()
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private void RORd()
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{
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int rot = (op >> 9) & 7;
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int size = (op >> 6) & 3;
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}
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}
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void RORd_Disasm(DisassemblyInfo info)
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private void RORd_Disasm(DisassemblyInfo info)
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{
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int pc = info.PC + 2;
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int rot = (op >> 9) & 7;
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info.Length = pc - info.PC;
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}
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void ROXLd()
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private void ROXLd()
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{
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int rot = (op >> 9) & 7;
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int size = (op >> 6) & 3;
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}
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}
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void ROXLd_Disasm(DisassemblyInfo info)
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private void ROXLd_Disasm(DisassemblyInfo info)
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{
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int pc = info.PC + 2;
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int rot = (op >> 9) & 7;
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info.Length = pc - info.PC;
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}
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void ROXRd()
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private void ROXRd()
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{
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int rot = (op >> 9) & 7;
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int size = (op >> 6) & 3;
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}
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}
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void ROXRd_Disasm(DisassemblyInfo info)
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private void ROXRd_Disasm(DisassemblyInfo info)
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{
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int pc = info.PC + 2;
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int rot = (op >> 9) & 7;
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info.Length = pc - info.PC;
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}
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void SWAP()
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private void SWAP()
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{
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int reg = op & 7;
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D[reg].u32 = (D[reg].u32 << 16) | (D[reg].u32 >> 16);
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PendingCycles -= 4;
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}
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void SWAP_Disasm(DisassemblyInfo info)
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private void SWAP_Disasm(DisassemblyInfo info)
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{
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int reg = op & 7;
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info.Mnemonic = "swap";
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@ -5,7 +5,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
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{
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partial class MC68000
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{
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void MOVE()
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private void MOVE()
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{
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int size = ((op >> 12) & 0x03);
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int dstMode = ((op >> 6) & 0x07);
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Z = (value == 0);
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}
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void MOVE_Disasm(DisassemblyInfo info)
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private void MOVE_Disasm(DisassemblyInfo info)
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{
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int pc = info.PC + 2;
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int size = ((op >> 12) & 0x03);
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info.Length = pc - info.PC;
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}
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void MOVEA()
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private void MOVEA()
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{
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int size = ((op >> 12) & 0x03);
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int dstReg = ((op >> 9) & 0x07);
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}
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}
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void MOVEA_Disasm(DisassemblyInfo info)
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private void MOVEA_Disasm(DisassemblyInfo info)
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{
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int pc = info.PC + 2;
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int size = ((op >> 12) & 0x03);
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info.Length = pc - info.PC;
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}
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void MOVEQ()
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private void MOVEQ()
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{
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int value = (sbyte)op; // 8-bit data payload is sign-extended to 32-bits.
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N = (value & 0x80) != 0;
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@ -163,13 +163,13 @@ namespace BizHawk.Emulation.Cores.Components.M68000
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PendingCycles -= 4;
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}
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void MOVEQ_Disasm(DisassemblyInfo info)
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private void MOVEQ_Disasm(DisassemblyInfo info)
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{
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info.Mnemonic = "moveq";
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info.Args = $"#{(sbyte)op}, D{(op >> 9) & 7}";
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}
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void MOVEM0()
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private void MOVEM0()
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{
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// Move register to memory
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int size = (op >> 6) & 1;
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@ -302,7 +302,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
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}
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}
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void MOVEM1()
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private void MOVEM1()
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{
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// Move memory to register
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int size = (op >> 6) & 1;
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@ -387,7 +387,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
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}
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}
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static string DisassembleRegisterList0(uint registers)
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private static string DisassembleRegisterList0(uint registers)
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{
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var str = new StringBuilder();
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int count = 0;
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@ -442,7 +442,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
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return str.ToString();
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}
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static string DisassembleRegisterList1(uint registers)
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private static string DisassembleRegisterList1(uint registers)
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{
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var str = new StringBuilder();
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int count = 0;
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@ -497,7 +497,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
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return str.ToString();
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}
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void MOVEM0_Disasm(DisassemblyInfo info)
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private void MOVEM0_Disasm(DisassemblyInfo info)
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{
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int pc = info.PC + 2;
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int size = (op >> 6) & 1;
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@ -512,7 +512,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
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info.Length = pc - info.PC;
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}
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void MOVEM1_Disasm(DisassemblyInfo info)
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private void MOVEM1_Disasm(DisassemblyInfo info)
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{
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int pc = info.PC + 2;
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int size = (op >> 6) & 1;
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@ -527,7 +527,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
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info.Length = pc - info.PC;
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}
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void LEA()
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private void LEA()
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{
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int mode = (op >> 3) & 7;
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int sReg = (op >> 0) & 7;
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|
@ -551,7 +551,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
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}
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}
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void LEA_Disasm(DisassemblyInfo info)
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private void LEA_Disasm(DisassemblyInfo info)
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{
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int pc = info.PC + 2;
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int mode = (op >> 3) & 7;
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@ -565,7 +565,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
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info.Length = pc - info.PC;
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}
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void CLR()
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private void CLR()
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{
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int size = (op >> 6) & 3;
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int mode = (op >> 3) & 7;
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@ -582,7 +582,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
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Z = true;
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}
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void CLR_Disasm(DisassemblyInfo info)
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private void CLR_Disasm(DisassemblyInfo info)
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{
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int pc = info.PC + 2;
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int size = (op >> 6) & 3;
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|
@ -598,7 +598,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
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info.Length = pc - info.PC;
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}
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void EXT()
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private void EXT()
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{
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int size = (op >> 6) & 1;
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int reg = op & 7;
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|
@ -622,7 +622,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
PendingCycles -= 4;
|
||||
}
|
||||
|
||||
void EXT_Disasm(DisassemblyInfo info)
|
||||
private void EXT_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int size = (op >> 6) & 1;
|
||||
int reg = op & 7;
|
||||
|
@ -634,7 +634,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void PEA()
|
||||
private void PEA()
|
||||
{
|
||||
int mode = (op >> 3) & 7;
|
||||
int reg = (op >> 0) & 7;
|
||||
|
@ -660,7 +660,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void PEA_Disasm(DisassemblyInfo info)
|
||||
private void PEA_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
|
|
@ -4,7 +4,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
{
|
||||
partial class MC68000
|
||||
{
|
||||
void ADD0()
|
||||
private void ADD0()
|
||||
{
|
||||
int Dreg = (op >> 9) & 7;
|
||||
int size = (op >> 6) & 3;
|
||||
|
@ -55,7 +55,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void ADD1()
|
||||
private void ADD1()
|
||||
{
|
||||
int Dreg = (op >> 9) & 7;
|
||||
int size = (op >> 6) & 3;
|
||||
|
@ -106,7 +106,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void ADD_Disasm(DisassemblyInfo info)
|
||||
private void ADD_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int Dreg = (op >> 9) & 7;
|
||||
|
@ -128,7 +128,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void ADDI()
|
||||
private void ADDI()
|
||||
{
|
||||
int size = (op >> 6) & 3;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -184,7 +184,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void ADDI_Disasm(DisassemblyInfo info)
|
||||
private void ADDI_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int size = (op >> 6) & 3;
|
||||
|
@ -209,7 +209,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void ADDQ()
|
||||
private void ADDQ()
|
||||
{
|
||||
int data = (op >> 9) & 7;
|
||||
int size = (op >> 6) & 3;
|
||||
|
@ -277,7 +277,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void ADDQ_Disasm(DisassemblyInfo info)
|
||||
private void ADDQ_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int data = (op >> 9) & 7;
|
||||
|
@ -296,7 +296,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void ADDA()
|
||||
private void ADDA()
|
||||
{
|
||||
int aReg = (op >> 9) & 7;
|
||||
int size = (op >> 8) & 1;
|
||||
|
@ -320,7 +320,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void ADDA_Disasm(DisassemblyInfo info)
|
||||
private void ADDA_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int aReg = (op >> 9) & 7;
|
||||
|
@ -334,7 +334,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void SUB0()
|
||||
private void SUB0()
|
||||
{
|
||||
int dReg = (op >> 9) & 7;
|
||||
int size = (op >> 6) & 3;
|
||||
|
@ -385,7 +385,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void SUB1()
|
||||
private void SUB1()
|
||||
{
|
||||
int dReg = (op >> 9) & 7;
|
||||
int size = (op >> 6) & 3;
|
||||
|
@ -436,7 +436,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void SUB_Disasm(DisassemblyInfo info)
|
||||
private void SUB_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int dReg = (op >> 9) & 7;
|
||||
|
@ -458,7 +458,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void SUBI()
|
||||
private void SUBI()
|
||||
{
|
||||
int size = (op >> 6) & 3;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -511,7 +511,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void SUBI_Disasm(DisassemblyInfo info)
|
||||
private void SUBI_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int size = (op >> 6) & 3;
|
||||
|
@ -536,7 +536,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void SUBQ()
|
||||
private void SUBQ()
|
||||
{
|
||||
int data = (op >> 9) & 7;
|
||||
int size = (op >> 6) & 3;
|
||||
|
@ -601,7 +601,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void SUBQ_Disasm(DisassemblyInfo info)
|
||||
private void SUBQ_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int data = (op >> 9) & 7;
|
||||
|
@ -620,7 +620,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void SUBA()
|
||||
private void SUBA()
|
||||
{
|
||||
int aReg = (op >> 9) & 7;
|
||||
int size = (op >> 8) & 1;
|
||||
|
@ -644,7 +644,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void SUBA_Disasm(DisassemblyInfo info)
|
||||
private void SUBA_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
|
||||
|
@ -659,7 +659,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void NEG()
|
||||
private void NEG()
|
||||
{
|
||||
int size = (op >> 6) & 0x03;
|
||||
int mode = (op >> 3) & 0x07;
|
||||
|
@ -711,7 +711,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void NEG_Disasm(DisassemblyInfo info)
|
||||
private void NEG_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int size = (op >> 6) & 0x03;
|
||||
int mode = (op >> 3) & 0x07;
|
||||
|
@ -738,7 +738,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void CMP()
|
||||
private void CMP()
|
||||
{
|
||||
int dReg = (op >> 9) & 7;
|
||||
int size = (op >> 6) & 3;
|
||||
|
@ -788,7 +788,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void CMP_Disasm(DisassemblyInfo info)
|
||||
private void CMP_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
|
||||
|
@ -815,7 +815,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void CMPA()
|
||||
private void CMPA()
|
||||
{
|
||||
int aReg = (op >> 9) & 7;
|
||||
int size = (op >> 8) & 1;
|
||||
|
@ -851,7 +851,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void CMPA_Disasm(DisassemblyInfo info)
|
||||
private void CMPA_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
|
||||
|
@ -874,7 +874,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void CMPM()
|
||||
private void CMPM()
|
||||
{
|
||||
int axReg = (op >> 9) & 7;
|
||||
int size = (op >> 6) & 3;
|
||||
|
@ -921,7 +921,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void CMPM_Disasm(DisassemblyInfo info)
|
||||
private void CMPM_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int axReg = (op >> 9) & 7;
|
||||
|
@ -938,7 +938,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void CMPI()
|
||||
private void CMPI()
|
||||
{
|
||||
int size = (op >> 6) & 3;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -988,7 +988,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void CMPI_Disasm(DisassemblyInfo info)
|
||||
private void CMPI_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int size = (op >> 6) & 3;
|
||||
|
@ -1017,7 +1017,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void MULU()
|
||||
private void MULU()
|
||||
{
|
||||
int dreg = (op >> 9) & 7;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -1034,7 +1034,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
PendingCycles -= 70 + EACyclesBW[mode, reg];
|
||||
}
|
||||
|
||||
void MULU_Disasm(DisassemblyInfo info)
|
||||
private void MULU_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int dreg = (op >> 9) & 7;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -1046,7 +1046,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void MULS()
|
||||
private void MULS()
|
||||
{
|
||||
int dreg = (op >> 9) & 7;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -1063,7 +1063,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
PendingCycles -= 70 + EACyclesBW[mode, reg];
|
||||
}
|
||||
|
||||
void MULS_Disasm(DisassemblyInfo info)
|
||||
private void MULS_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int dreg = (op >> 9) & 7;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -1075,7 +1075,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void DIVU()
|
||||
private void DIVU()
|
||||
{
|
||||
int dreg = (op >> 9) & 7;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -1099,7 +1099,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
PendingCycles -= 140 + EACyclesBW[mode, reg]; // this is basically a rough approximation at best.
|
||||
}
|
||||
|
||||
void DIVU_Disasm(DisassemblyInfo info)
|
||||
private void DIVU_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int dreg = (op >> 9) & 7;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -1111,7 +1111,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void DIVS()
|
||||
private void DIVS()
|
||||
{
|
||||
int dreg = (op >> 9) & 7;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -1135,7 +1135,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
PendingCycles -= 140 + EACyclesBW[mode, reg];
|
||||
}
|
||||
|
||||
void DIVS_Disasm(DisassemblyInfo info)
|
||||
private void DIVS_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int dreg = (op >> 9) & 7;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
|
|
@ -4,7 +4,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
{
|
||||
partial class MC68000
|
||||
{
|
||||
bool TestCondition(int condition)
|
||||
private bool TestCondition(int condition)
|
||||
{
|
||||
switch (condition)
|
||||
{
|
||||
|
@ -29,7 +29,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
string DisassembleCondition(int condition)
|
||||
private string DisassembleCondition(int condition)
|
||||
{
|
||||
switch (condition)
|
||||
{
|
||||
|
@ -53,7 +53,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void Bcc() // Branch on condition
|
||||
private void Bcc() // Branch on condition
|
||||
{
|
||||
sbyte displacement8 = (sbyte)op;
|
||||
int cond = (op >> 8) & 0x0F;
|
||||
|
@ -85,7 +85,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void Bcc_Disasm(DisassemblyInfo info)
|
||||
private void Bcc_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
sbyte displacement8 = (sbyte)op;
|
||||
|
@ -104,7 +104,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void BRA()
|
||||
private void BRA()
|
||||
{
|
||||
sbyte displacement8 = (sbyte)op;
|
||||
|
||||
|
@ -115,7 +115,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
PendingCycles -= 10;
|
||||
}
|
||||
|
||||
void BRA_Disasm(DisassemblyInfo info)
|
||||
private void BRA_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
info.Mnemonic = "bra";
|
||||
|
@ -131,7 +131,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void BSR()
|
||||
private void BSR()
|
||||
{
|
||||
sbyte displacement8 = (sbyte)op;
|
||||
|
||||
|
@ -151,7 +151,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
PendingCycles -= 18;
|
||||
}
|
||||
|
||||
void BSR_Disasm(DisassemblyInfo info)
|
||||
private void BSR_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
info.Mnemonic = "bsr";
|
||||
|
@ -167,7 +167,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void DBcc()
|
||||
private void DBcc()
|
||||
{
|
||||
if (TestCondition((op >> 8) & 0x0F) == true)
|
||||
{
|
||||
|
@ -192,7 +192,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void DBcc_Disasm(DisassemblyInfo info)
|
||||
private void DBcc_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int cond = (op >> 8) & 0x0F;
|
||||
if (cond == 1)
|
||||
|
@ -205,20 +205,20 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = 4;
|
||||
}
|
||||
|
||||
void RTS()
|
||||
private void RTS()
|
||||
{
|
||||
PC = ReadLong(A[7].s32);
|
||||
A[7].s32 += 4;
|
||||
PendingCycles -= 16;
|
||||
}
|
||||
|
||||
void RTS_Disasm(DisassemblyInfo info)
|
||||
private void RTS_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
info.Mnemonic = "rts";
|
||||
info.Args = "";
|
||||
}
|
||||
|
||||
void RTR()
|
||||
private void RTR()
|
||||
{
|
||||
ushort sr = (ushort)ReadWord(A[7].s32);
|
||||
A[7].s32 += 2;
|
||||
|
@ -233,13 +233,13 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
PendingCycles -= 20;
|
||||
}
|
||||
|
||||
void RTR_Disasm(DisassemblyInfo info)
|
||||
private void RTR_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
info.Mnemonic = "rtr";
|
||||
info.Args = "";
|
||||
}
|
||||
|
||||
void RTE()
|
||||
private void RTE()
|
||||
{
|
||||
short newSR = ReadWord(A[7].s32);
|
||||
A[7].s32 += 2;
|
||||
|
@ -249,13 +249,13 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
PendingCycles -= 20;
|
||||
}
|
||||
|
||||
void RTE_Disasm(DisassemblyInfo info)
|
||||
private void RTE_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
info.Mnemonic = "rte";
|
||||
info.Args = "";
|
||||
}
|
||||
|
||||
void TST()
|
||||
private void TST()
|
||||
{
|
||||
int size = (op >> 6) & 3;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -273,7 +273,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
Z = (value == 0);
|
||||
}
|
||||
|
||||
void TST_Disasm(DisassemblyInfo info)
|
||||
private void TST_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int size = (op >> 6) & 3;
|
||||
|
@ -289,7 +289,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void BTSTi()
|
||||
private void BTSTi()
|
||||
{
|
||||
int bit = ReadWord(PC); PC += 2;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -311,7 +311,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void BTSTi_Disasm(DisassemblyInfo info)
|
||||
private void BTSTi_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int bit = ReadWord(pc); pc += 2;
|
||||
|
@ -323,7 +323,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void BTSTr()
|
||||
private void BTSTr()
|
||||
{
|
||||
int dReg = (op >> 9) & 7;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -346,7 +346,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void BTSTr_Disasm(DisassemblyInfo info)
|
||||
private void BTSTr_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int dReg = (op >> 9) & 7;
|
||||
|
@ -358,7 +358,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void BCHGi()
|
||||
private void BCHGi()
|
||||
{
|
||||
int bit = ReadWord(PC); PC += 2;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -384,7 +384,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void BCHGi_Disasm(DisassemblyInfo info)
|
||||
private void BCHGi_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int bit = ReadWord(pc); pc += 2;
|
||||
|
@ -396,7 +396,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void BCHGr()
|
||||
private void BCHGr()
|
||||
{
|
||||
int dReg = (op >> 9) & 7;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -423,7 +423,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void BCHGr_Disasm(DisassemblyInfo info)
|
||||
private void BCHGr_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int dReg = (op >> 9) & 7;
|
||||
|
@ -435,7 +435,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void BCLRi()
|
||||
private void BCLRi()
|
||||
{
|
||||
int bit = ReadWord(PC); PC += 2;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -461,7 +461,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void BCLRi_Disasm(DisassemblyInfo info)
|
||||
private void BCLRi_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int bit = ReadWord(pc); pc += 2;
|
||||
|
@ -473,7 +473,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void BCLRr()
|
||||
private void BCLRr()
|
||||
{
|
||||
int dReg = (op >> 9) & 7;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -500,7 +500,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void BCLRr_Disasm(DisassemblyInfo info)
|
||||
private void BCLRr_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int dReg = (op >> 9) & 7;
|
||||
|
@ -512,7 +512,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void BSETi()
|
||||
private void BSETi()
|
||||
{
|
||||
int bit = ReadWord(PC); PC += 2;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -538,7 +538,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void BSETi_Disasm(DisassemblyInfo info)
|
||||
private void BSETi_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int bit = ReadWord(pc); pc += 2;
|
||||
|
@ -550,7 +550,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void BSETr()
|
||||
private void BSETr()
|
||||
{
|
||||
int dReg = (op >> 9) & 7;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -577,7 +577,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void BSETr_Disasm(DisassemblyInfo info)
|
||||
private void BSETr_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int dReg = (op >> 9) & 7;
|
||||
|
@ -589,7 +589,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void JMP()
|
||||
private void JMP()
|
||||
{
|
||||
int mode = (op >> 3) & 7;
|
||||
int reg = (op >> 0) & 7;
|
||||
|
@ -612,7 +612,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void JMP_Disasm(DisassemblyInfo info)
|
||||
private void JMP_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -622,7 +622,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void JSR()
|
||||
private void JSR()
|
||||
{
|
||||
int mode = (op >> 3) & 7;
|
||||
int reg = (op >> 0) & 7;
|
||||
|
@ -649,7 +649,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void JSR_Disasm(DisassemblyInfo info)
|
||||
private void JSR_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -659,7 +659,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void LINK()
|
||||
private void LINK()
|
||||
{
|
||||
int reg = op & 7;
|
||||
A[7].s32 -= 4;
|
||||
|
@ -670,7 +670,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
PendingCycles -= 16;
|
||||
}
|
||||
|
||||
void LINK_Disasm(DisassemblyInfo info)
|
||||
private void LINK_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int reg = op & 7;
|
||||
|
@ -679,7 +679,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void UNLK()
|
||||
private void UNLK()
|
||||
{
|
||||
int reg = op & 7;
|
||||
A[7].s32 = A[reg].s32;
|
||||
|
@ -688,7 +688,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
PendingCycles -= 12;
|
||||
}
|
||||
|
||||
void UNLK_Disasm(DisassemblyInfo info)
|
||||
private void UNLK_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int reg = op & 7;
|
||||
info.Mnemonic = "unlk";
|
||||
|
@ -696,17 +696,17 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = 2;
|
||||
}
|
||||
|
||||
void NOP()
|
||||
private void NOP()
|
||||
{
|
||||
PendingCycles -= 4;
|
||||
}
|
||||
|
||||
void NOP_Disasm(DisassemblyInfo info)
|
||||
private void NOP_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
info.Mnemonic = "nop";
|
||||
}
|
||||
|
||||
void Scc() // Set on condition
|
||||
private void Scc() // Set on condition
|
||||
{
|
||||
int cond = (op >> 8) & 0x0F;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -726,7 +726,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void Scc_Disasm(DisassemblyInfo info)
|
||||
private void Scc_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int cond = (op >> 8) & 0x0F;
|
||||
|
|
|
@ -4,7 +4,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
{
|
||||
partial class MC68000
|
||||
{
|
||||
void MOVEtSR()
|
||||
private void MOVEtSR()
|
||||
{
|
||||
if (S == false)
|
||||
throw new Exception("Write to SR when not in supervisor mode. supposed to trap or something...");
|
||||
|
@ -15,7 +15,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
PendingCycles -= 12 + EACyclesBW[mode, reg];
|
||||
}
|
||||
|
||||
void MOVEtSR_Disasm(DisassemblyInfo info)
|
||||
private void MOVEtSR_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -25,7 +25,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void MOVEfSR()
|
||||
private void MOVEfSR()
|
||||
{
|
||||
int mode = (op >> 3) & 7;
|
||||
int reg = (op >> 0) & 7;
|
||||
|
@ -33,7 +33,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
PendingCycles -= (mode == 0) ? 6 : 8 + EACyclesBW[mode, reg];
|
||||
}
|
||||
|
||||
void MOVEfSR_Disasm(DisassemblyInfo info)
|
||||
private void MOVEfSR_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -43,7 +43,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void MOVEUSP()
|
||||
private void MOVEUSP()
|
||||
{
|
||||
if (S == false)
|
||||
throw new Exception("MOVE to USP when not supervisor. needs to trap");
|
||||
|
@ -57,7 +57,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
PendingCycles -= 4;
|
||||
}
|
||||
|
||||
void MOVEUSP_Disasm(DisassemblyInfo info)
|
||||
private void MOVEUSP_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int dir = (op >> 3) & 1;
|
||||
|
@ -67,7 +67,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void ANDI_SR()
|
||||
private void ANDI_SR()
|
||||
{
|
||||
if (S == false)
|
||||
throw new Exception("trap!");
|
||||
|
@ -75,7 +75,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
PendingCycles -= 20;
|
||||
}
|
||||
|
||||
void ANDI_SR_Disasm(DisassemblyInfo info)
|
||||
private void ANDI_SR_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
info.Mnemonic = "andi";
|
||||
|
@ -83,7 +83,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void EORI_SR()
|
||||
private void EORI_SR()
|
||||
{
|
||||
if (S == false)
|
||||
throw new Exception("trap!");
|
||||
|
@ -91,7 +91,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
PendingCycles -= 20;
|
||||
}
|
||||
|
||||
void EORI_SR_Disasm(DisassemblyInfo info)
|
||||
private void EORI_SR_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
info.Mnemonic = "eori";
|
||||
|
@ -99,7 +99,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void ORI_SR()
|
||||
private void ORI_SR()
|
||||
{
|
||||
if (S == false)
|
||||
throw new Exception("trap!");
|
||||
|
@ -107,7 +107,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
PendingCycles -= 20;
|
||||
}
|
||||
|
||||
void ORI_SR_Disasm(DisassemblyInfo info)
|
||||
private void ORI_SR_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
info.Mnemonic = "ori";
|
||||
|
@ -115,7 +115,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void MOVECCR()
|
||||
private void MOVECCR()
|
||||
{
|
||||
int mode = (op >> 3) & 7;
|
||||
int reg = (op >> 0) & 7;
|
||||
|
@ -126,7 +126,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
PendingCycles -= 12 + EACyclesBW[mode, reg];
|
||||
}
|
||||
|
||||
void MOVECCR_Disasm(DisassemblyInfo info)
|
||||
private void MOVECCR_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
int pc = info.PC + 2;
|
||||
int mode = (op >> 3) & 7;
|
||||
|
@ -136,20 +136,20 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
info.Length = pc - info.PC;
|
||||
}
|
||||
|
||||
void TRAP()
|
||||
private void TRAP()
|
||||
{
|
||||
int vector = 32 + (op & 0x0F);
|
||||
TrapVector(vector);
|
||||
PendingCycles -= 26;
|
||||
}
|
||||
|
||||
void TRAP_Disasm(DisassemblyInfo info)
|
||||
private void TRAP_Disasm(DisassemblyInfo info)
|
||||
{
|
||||
info.Mnemonic = "trap";
|
||||
info.Args = $"#${op & 0xF:X}";
|
||||
}
|
||||
|
||||
void TrapVector(int vector)
|
||||
private void TrapVector(int vector)
|
||||
{
|
||||
short sr = (short)SR; // capture current SR.
|
||||
S = true; // switch to supervisor mode, if not already in it.
|
||||
|
|
|
@ -17,9 +17,9 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
public int PendingCycles;
|
||||
|
||||
// Status Registers
|
||||
int InterruptMaskLevel;
|
||||
bool s, m;
|
||||
int usp, ssp;
|
||||
private int InterruptMaskLevel;
|
||||
private bool s, m;
|
||||
private int usp, ssp;
|
||||
|
||||
/// <summary>Machine/Interrupt mode</summary>
|
||||
/// <remarks>TODO probably have some switch logic maybe</remarks>
|
||||
|
|
|
@ -4,7 +4,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
{
|
||||
partial class MC68000
|
||||
{
|
||||
sbyte ReadValueB(int mode, int reg)
|
||||
private sbyte ReadValueB(int mode, int reg)
|
||||
{
|
||||
sbyte value;
|
||||
switch (mode)
|
||||
|
@ -53,7 +53,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
throw new Exception("Invalid addressing mode!");
|
||||
}
|
||||
|
||||
short ReadValueW(int mode, int reg)
|
||||
private short ReadValueW(int mode, int reg)
|
||||
{
|
||||
short value;
|
||||
switch (mode)
|
||||
|
@ -102,7 +102,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
throw new Exception("Invalid addressing mode!");
|
||||
}
|
||||
|
||||
int ReadValueL(int mode, int reg)
|
||||
private int ReadValueL(int mode, int reg)
|
||||
{
|
||||
int value;
|
||||
switch (mode)
|
||||
|
@ -151,7 +151,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
throw new Exception("Invalid addressing mode!");
|
||||
}
|
||||
|
||||
sbyte PeekValueB(int mode, int reg)
|
||||
private sbyte PeekValueB(int mode, int reg)
|
||||
{
|
||||
sbyte value;
|
||||
switch (mode)
|
||||
|
@ -198,7 +198,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
throw new Exception("Invalid addressing mode!");
|
||||
}
|
||||
|
||||
short PeekValueW(int mode, int reg)
|
||||
private short PeekValueW(int mode, int reg)
|
||||
{
|
||||
short value;
|
||||
switch (mode)
|
||||
|
@ -245,7 +245,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
throw new Exception("Invalid addressing mode!");
|
||||
}
|
||||
|
||||
int PeekValueL(int mode, int reg)
|
||||
private int PeekValueL(int mode, int reg)
|
||||
{
|
||||
int value;
|
||||
switch (mode)
|
||||
|
@ -292,7 +292,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
throw new Exception("Invalid addressing mode!");
|
||||
}
|
||||
|
||||
int ReadAddress(int mode, int reg)
|
||||
private int ReadAddress(int mode, int reg)
|
||||
{
|
||||
int addr;
|
||||
switch (mode)
|
||||
|
@ -318,7 +318,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
throw new Exception("Invalid addressing mode!");
|
||||
}
|
||||
|
||||
string DisassembleValue(int mode, int reg, int size, ref int pc)
|
||||
private string DisassembleValue(int mode, int reg, int size, ref int pc)
|
||||
{
|
||||
string value;
|
||||
int addr;
|
||||
|
@ -352,7 +352,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
throw new Exception("Invalid addressing mode!");
|
||||
}
|
||||
|
||||
string DisassembleImmediate(int size, ref int pc)
|
||||
private string DisassembleImmediate(int size, ref int pc)
|
||||
{
|
||||
int immed;
|
||||
switch (size)
|
||||
|
@ -370,7 +370,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
throw new ArgumentException("Invalid size");
|
||||
}
|
||||
|
||||
string DisassembleAddress(int mode, int reg, ref int pc)
|
||||
private string DisassembleAddress(int mode, int reg, ref int pc)
|
||||
{
|
||||
int addr;
|
||||
switch (mode)
|
||||
|
@ -396,7 +396,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
throw new Exception("Invalid addressing mode!");
|
||||
}
|
||||
|
||||
void WriteValueB(int mode, int reg, sbyte value)
|
||||
private void WriteValueB(int mode, int reg, sbyte value)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
|
@ -445,7 +445,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void WriteValueW(int mode, int reg, short value)
|
||||
private void WriteValueW(int mode, int reg, short value)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
|
@ -494,7 +494,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void WriteValueL(int mode, int reg, int value)
|
||||
private void WriteValueL(int mode, int reg, int value)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
|
@ -543,7 +543,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
int GetIndex()
|
||||
private int GetIndex()
|
||||
{
|
||||
//Console.WriteLine("IN INDEX PORTION - NOT VERIFIED!!!");
|
||||
// TODO kid chameleon triggers this in startup sequence
|
||||
|
@ -572,7 +572,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
return displacement + indexReg;
|
||||
}
|
||||
|
||||
int PeekIndex()
|
||||
private int PeekIndex()
|
||||
{
|
||||
//Console.WriteLine("IN INDEX PORTION - NOT VERIFIED!!!");
|
||||
|
||||
|
@ -600,7 +600,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
return displacement + indexReg;
|
||||
}
|
||||
|
||||
string DisassembleIndex(string baseRegister, short extension)
|
||||
private string DisassembleIndex(string baseRegister, short extension)
|
||||
{
|
||||
int d_a = (extension >> 15) & 0x1;
|
||||
int reg = (extension >> 12) & 0x7;
|
||||
|
|
|
@ -7,7 +7,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
{
|
||||
partial class MC68000
|
||||
{
|
||||
void BuildOpcodeTable()
|
||||
private void BuildOpcodeTable()
|
||||
{
|
||||
// NOTE: Do not change the order of these assigns without testing. There is
|
||||
// some overwriting of less-specific opcodes with more-specific opcodes.
|
||||
|
@ -96,7 +96,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
Assign("trap", TRAP, "010011100100", "Data4");
|
||||
}
|
||||
|
||||
void Assign(string instr, Action exec, string root, params string[] bitfield)
|
||||
private void Assign(string instr, Action exec, string root, params string[] bitfield)
|
||||
{
|
||||
List<string> opList = new List<string>();
|
||||
opList.Add(root);
|
||||
|
@ -127,13 +127,13 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
}
|
||||
}
|
||||
|
||||
void AppendConstant(List<string> ops, string constant)
|
||||
private void AppendConstant(List<string> ops, string constant)
|
||||
{
|
||||
for (int i = 0; i < ops.Count; i++)
|
||||
ops[i] = ops[i] + constant;
|
||||
}
|
||||
|
||||
List<string> AppendPermutations(List<string> ops, string[] permutations)
|
||||
private List<string> AppendPermutations(List<string> ops, string[] permutations)
|
||||
{
|
||||
List<string> output = new List<string>();
|
||||
|
||||
|
@ -144,7 +144,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
return output;
|
||||
}
|
||||
|
||||
List<string> AppendData(List<string> ops, int bits)
|
||||
private List<string> AppendData(List<string> ops, int bits)
|
||||
{
|
||||
List<string> output = new List<string>();
|
||||
|
||||
|
@ -155,7 +155,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
return output;
|
||||
}
|
||||
|
||||
int BinaryExp(int bits)
|
||||
private int BinaryExp(int bits)
|
||||
{
|
||||
int res = 1;
|
||||
for (int i = 0; i < bits; i++)
|
||||
|
@ -163,12 +163,12 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
return res;
|
||||
}
|
||||
|
||||
static readonly string[] Size2_0 = { "01", "11", "10" };
|
||||
static readonly string[] Size2_1 = { "00", "01", "10" };
|
||||
static readonly string[] Size1 = { "0", "1" };
|
||||
static readonly string[] Xn3 = { "000", "001", "010", "011", "100", "101", "110", "111" };
|
||||
private static readonly string[] Size2_0 = { "01", "11", "10" };
|
||||
private static readonly string[] Size2_1 = { "00", "01", "10" };
|
||||
private static readonly string[] Size1 = { "0", "1" };
|
||||
private static readonly string[] Xn3 = { "000", "001", "010", "011", "100", "101", "110", "111" };
|
||||
|
||||
static readonly string[] Xn3Am3 = {
|
||||
private static readonly string[] Xn3Am3 = {
|
||||
"000000", // Dn Data register
|
||||
"001000",
|
||||
"010000",
|
||||
|
@ -239,7 +239,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
"100111", // #imm Immediate
|
||||
};
|
||||
|
||||
static readonly string[] Am3Xn3 = {
|
||||
private static readonly string[] Am3Xn3 = {
|
||||
"000000", // Dn Data register
|
||||
"000001",
|
||||
"000010",
|
||||
|
@ -310,7 +310,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
"111100", // #imm Immediate
|
||||
};
|
||||
|
||||
static readonly string[] ConditionMain = {
|
||||
private static readonly string[] ConditionMain = {
|
||||
"0010", // HI Higher (unsigned)
|
||||
"0011", // LS Lower or Same (unsigned)
|
||||
"0100", // CC Carry Clear (aka Higher or Same, unsigned)
|
||||
|
@ -327,7 +327,7 @@ namespace BizHawk.Emulation.Cores.Components.M68000
|
|||
"1111" // LE Less or Equal (signed)
|
||||
};
|
||||
|
||||
static readonly string[] ConditionAll = {
|
||||
private static readonly string[] ConditionAll = {
|
||||
"0000", // T True
|
||||
"0001", // F False
|
||||
"0010", // HI Higher (unsigned)
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
{
|
||||
partial class MC68000
|
||||
{
|
||||
static readonly int[,] MoveCyclesBW = new int[12, 9]
|
||||
private static readonly int[,] MoveCyclesBW = new int[12, 9]
|
||||
{
|
||||
{ 4, 4, 8, 8, 8, 12, 14, 12, 16 },
|
||||
{ 4, 4, 8, 8, 8, 12, 14, 12, 16 },
|
||||
|
@ -18,7 +18,7 @@
|
|||
{ 8, 8, 12, 12, 12, 16, 18, 16, 20 }
|
||||
};
|
||||
|
||||
static readonly int[,] MoveCyclesL = new int[12, 9]
|
||||
private static readonly int[,] MoveCyclesL = new int[12, 9]
|
||||
{
|
||||
{ 4, 4, 12, 12, 12, 16, 18, 16, 20 },
|
||||
{ 4, 4, 12, 12, 12, 16, 18, 16, 20 },
|
||||
|
@ -34,7 +34,7 @@
|
|||
{ 12, 12, 20, 20, 20, 24, 26, 24, 28 }
|
||||
};
|
||||
|
||||
static readonly int[,] EACyclesBW = new int[8, 8]
|
||||
private static readonly int[,] EACyclesBW = new int[8, 8]
|
||||
{
|
||||
{ 0, 0, 0, 0, 0, 0, 0, 0 },
|
||||
{ 0, 0, 0, 0, 0, 0, 0, 0 },
|
||||
|
@ -46,7 +46,7 @@
|
|||
{ 8, 12, 8, 10, 4, 99, 99, 99 }
|
||||
};
|
||||
|
||||
static readonly int[,] EACyclesL = new int[8, 8]
|
||||
private static readonly int[,] EACyclesL = new int[8, 8]
|
||||
{
|
||||
{ 0, 0, 0, 0, 0, 0, 0, 0 },
|
||||
{ 0, 0, 0, 0, 0, 0, 0, 0 },
|
||||
|
|
|
@ -2,7 +2,7 @@ namespace BizHawk.Emulation.Cores.Components.H6280
|
|||
{
|
||||
public partial class HuC6280
|
||||
{
|
||||
void CDLOpcode()
|
||||
private void CDLOpcode()
|
||||
{
|
||||
byte tmp8;
|
||||
byte opcode = ReadMemory(PC);
|
||||
|
|
|
@ -81,14 +81,14 @@ namespace BizHawk.Emulation.Cores.Components.H6280
|
|||
CodeOperand = 0x80
|
||||
}
|
||||
|
||||
void Mark(ushort addr, CDLUsage flag)
|
||||
private void Mark(ushort addr, CDLUsage flag)
|
||||
{
|
||||
var m = Mappings[MPR[addr >> 13]];
|
||||
CDL[m.Name][addr & 0x1fff | m.Offs] |= (byte)flag;
|
||||
}
|
||||
|
||||
// mark addr as having been fetched for execute
|
||||
void MarkCode(int addr_, int n)
|
||||
private void MarkCode(int addr_, int n)
|
||||
{
|
||||
for (int i = 0; i < n; i++)
|
||||
{
|
||||
|
@ -98,28 +98,28 @@ namespace BizHawk.Emulation.Cores.Components.H6280
|
|||
}
|
||||
|
||||
// mark addr as having been seen as data
|
||||
void MarkAddr(int addr_)
|
||||
private void MarkAddr(int addr_)
|
||||
{
|
||||
ushort addr = (ushort)addr_;
|
||||
Mark(addr, CDLUsage.Data);
|
||||
}
|
||||
|
||||
// convert address to zero-page, then mark as data
|
||||
void MarkZP(int addr_)
|
||||
private void MarkZP(int addr_)
|
||||
{
|
||||
ushort addr = (ushort)(addr_ & 0xff | 0x2000);
|
||||
Mark(addr, CDLUsage.Data);
|
||||
}
|
||||
|
||||
// convert address to zero-page, then return the pointer stored there
|
||||
ushort GetIndirect(int addr_)
|
||||
private ushort GetIndirect(int addr_)
|
||||
{
|
||||
ushort addr = (ushort)(addr_ & 0xff | 0x2000);
|
||||
return ReadWordPageWrap(addr);
|
||||
}
|
||||
|
||||
// convert address to zero-page, then mark as pointer (two bytes)
|
||||
void MarkZPPtr(int addr_)
|
||||
private void MarkZPPtr(int addr_)
|
||||
{
|
||||
ushort addr = (ushort)(addr_ & 0xff | 0x2000);
|
||||
ushort addr2 = (ushort)(addr & 0xff00 | (addr + 1) & 0x00ff);
|
||||
|
@ -128,14 +128,14 @@ namespace BizHawk.Emulation.Cores.Components.H6280
|
|||
}
|
||||
|
||||
// mark address as destination data of an indirect pointer
|
||||
void MarkIndirect(int addr_)
|
||||
private void MarkIndirect(int addr_)
|
||||
{
|
||||
ushort addr = (ushort)addr_;
|
||||
Mark(addr, CDLUsage.IndirectData);
|
||||
}
|
||||
|
||||
// mark stack space
|
||||
void MarkPush(int n)
|
||||
private void MarkPush(int n)
|
||||
{
|
||||
for (int i = 0; i < n; i++)
|
||||
{
|
||||
|
@ -144,7 +144,7 @@ namespace BizHawk.Emulation.Cores.Components.H6280
|
|||
}
|
||||
}
|
||||
|
||||
void MarkPop(int n)
|
||||
private void MarkPop(int n)
|
||||
{
|
||||
for (int i = 0; i < n; i++)
|
||||
{
|
||||
|
@ -154,7 +154,7 @@ namespace BizHawk.Emulation.Cores.Components.H6280
|
|||
}
|
||||
|
||||
// mark addr as function pointer (2 bytes)
|
||||
void MarkFptr(int addr_)
|
||||
private void MarkFptr(int addr_)
|
||||
{
|
||||
ushort addr = (ushort)addr_;
|
||||
ushort addr2 = (ushort)(addr & 0xff00 | (addr + 1) & 0x00ff);
|
||||
|
@ -163,14 +163,14 @@ namespace BizHawk.Emulation.Cores.Components.H6280
|
|||
}
|
||||
|
||||
// block transfer "from"
|
||||
void MarkBTFrom(int addr_)
|
||||
private void MarkBTFrom(int addr_)
|
||||
{
|
||||
ushort addr = (ushort)addr_;
|
||||
Mark(addr, CDLUsage.BlockXFer);
|
||||
}
|
||||
|
||||
// block transfer "to"
|
||||
void MarkBTTo(int addr_)
|
||||
private void MarkBTTo(int addr_)
|
||||
{
|
||||
ushort addr = (ushort)addr_;
|
||||
Mark(addr, CDLUsage.BlockXFer);
|
||||
|
|
|
@ -6,7 +6,7 @@ namespace BizHawk.Emulation.Cores.Components.I8048
|
|||
{
|
||||
public sealed partial class I8048
|
||||
{
|
||||
static readonly string[] table =
|
||||
private static readonly string[] table =
|
||||
{
|
||||
"NOP", // 00
|
||||
"???", // 01
|
||||
|
|
|
@ -13,9 +13,9 @@ namespace BizHawk.Emulation.Cores.Components.I8048
|
|||
public int IRQS;
|
||||
public int irq_pntr;
|
||||
|
||||
ushort reg_d_ad;
|
||||
ushort reg_h_ad;
|
||||
ushort reg_l_ad;
|
||||
private ushort reg_d_ad;
|
||||
private ushort reg_h_ad;
|
||||
private ushort reg_l_ad;
|
||||
|
||||
public void FetchInstruction(byte opcode)
|
||||
{
|
||||
|
|
|
@ -20,7 +20,7 @@ namespace BizHawk.Emulation.Cores.Components.LR35902
|
|||
|
||||
// unsaved variables
|
||||
public bool checker;
|
||||
byte interrupt_src_reg, interrupt_enable_reg, buttons_pressed;
|
||||
private byte interrupt_src_reg, interrupt_enable_reg, buttons_pressed;
|
||||
|
||||
public void BuildInstructionTable()
|
||||
{
|
||||
|
|
|
@ -779,7 +779,7 @@ namespace BizHawk.Emulation.Cores.Components.LR35902
|
|||
};
|
||||
}
|
||||
|
||||
void FetchInstruction(int op)
|
||||
private void FetchInstruction(int op)
|
||||
{
|
||||
instr_pntr = 0;
|
||||
|
||||
|
|
|
@ -7,7 +7,7 @@ namespace BizHawk.Emulation.Cores.Components.LR35902
|
|||
// adapted from the information at http://www.pastraiser.com/cpu/gameboy/gameboy_opcodes.html
|
||||
public sealed partial class LR35902
|
||||
{
|
||||
static readonly string[] table =
|
||||
private static readonly string[] table =
|
||||
{
|
||||
"NOP", // 00
|
||||
"LD BC,d16", // 01
|
||||
|
|
|
@ -5,10 +5,10 @@ namespace BizHawk.Emulation.Cores.Components.LR35902
|
|||
public partial class LR35902
|
||||
{
|
||||
// local variables for operations, not stated
|
||||
int Reg16_d, Reg16_s, c;
|
||||
ushort ans, ans_l, ans_h, temp;
|
||||
byte a_d;
|
||||
bool imm;
|
||||
private int Reg16_d, Reg16_s, c;
|
||||
private ushort ans, ans_l, ans_h, temp;
|
||||
private byte a_d;
|
||||
private bool imm;
|
||||
|
||||
public void Read_Func(ushort dest, ushort src_l, ushort src_h)
|
||||
{
|
||||
|
|
|
@ -6,7 +6,7 @@ namespace BizHawk.Emulation.Cores.Components.MC6800
|
|||
{
|
||||
public sealed partial class MC6800
|
||||
{
|
||||
static readonly string[] table =
|
||||
private static readonly string[] table =
|
||||
{
|
||||
"???", // 00
|
||||
"NOP", // 01
|
||||
|
|
|
@ -12,9 +12,9 @@ namespace BizHawk.Emulation.Cores.Components.MC6800
|
|||
public int IRQS;
|
||||
public int irq_pntr;
|
||||
|
||||
ushort reg_d_ad;
|
||||
ushort reg_h_ad;
|
||||
ushort reg_l_ad;
|
||||
private ushort reg_d_ad;
|
||||
private ushort reg_h_ad;
|
||||
private ushort reg_l_ad;
|
||||
|
||||
public void FetchInstruction(byte opcode)
|
||||
{
|
||||
|
|
|
@ -6,7 +6,7 @@ namespace BizHawk.Emulation.Cores.Components.MC6809
|
|||
{
|
||||
public sealed partial class MC6809
|
||||
{
|
||||
static readonly string[] table =
|
||||
private static readonly string[] table =
|
||||
{
|
||||
"NEG DP+i8", // 00
|
||||
"???", // 01
|
||||
|
@ -266,7 +266,7 @@ namespace BizHawk.Emulation.Cores.Components.MC6809
|
|||
"ST U,ex16", // ff
|
||||
};
|
||||
|
||||
static readonly string[] table2 =
|
||||
private static readonly string[] table2 =
|
||||
{
|
||||
"???", // 00
|
||||
"???", // 01
|
||||
|
@ -526,7 +526,7 @@ namespace BizHawk.Emulation.Cores.Components.MC6809
|
|||
"ST SP,ex16", // ff
|
||||
};
|
||||
|
||||
static readonly string[] table3 =
|
||||
private static readonly string[] table3 =
|
||||
{
|
||||
"???", // 00
|
||||
"???", // 01
|
||||
|
|
|
@ -12,9 +12,9 @@ namespace BizHawk.Emulation.Cores.Components.MC6809
|
|||
public int IRQS;
|
||||
public int irq_pntr;
|
||||
|
||||
ushort reg_d_ad;
|
||||
ushort reg_h_ad;
|
||||
ushort reg_l_ad;
|
||||
private ushort reg_d_ad;
|
||||
private ushort reg_h_ad;
|
||||
private ushort reg_l_ad;
|
||||
|
||||
public void FetchInstruction(byte opcode)
|
||||
{
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -17,11 +17,11 @@ using BizHawk.Emulation.Common;
|
|||
|
||||
namespace BizHawk.Emulation.Cores.Components.W65816
|
||||
{
|
||||
class W65816_DisassemblerService : IDisassemblable
|
||||
internal class W65816_DisassemblerService : IDisassemblable
|
||||
{
|
||||
public string Cpu { get; set; }
|
||||
|
||||
readonly W65816 disassemblerCpu = new W65816();
|
||||
private readonly W65816 disassemblerCpu = new W65816();
|
||||
|
||||
public IEnumerable<string> AvailableCpus
|
||||
{
|
||||
|
@ -37,7 +37,7 @@ namespace BizHawk.Emulation.Cores.Components.W65816
|
|||
}
|
||||
}
|
||||
|
||||
class W65816
|
||||
internal class W65816
|
||||
{
|
||||
//unsigned char *mem, unsigned long pos, unsigned char *flag, char *inst, unsigned char tsrc
|
||||
//TODO - what ha ppens at the end of memory? make sure peek wraps around?
|
||||
|
|
|
@ -7,7 +7,7 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
|
|||
{
|
||||
public sealed partial class Z80A : IDisassemblable
|
||||
{
|
||||
static string Result(string format, Func<ushort, byte> read, ref ushort addr)
|
||||
private static string Result(string format, Func<ushort, byte> read, ref ushort addr)
|
||||
{
|
||||
//d immediately succeeds the opcode
|
||||
//n immediate succeeds the opcode and the displacement (if present)
|
||||
|
@ -26,7 +26,7 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
|
|||
return format;
|
||||
}
|
||||
|
||||
static readonly string[] mnemonics =
|
||||
private static readonly string[] mnemonics =
|
||||
{
|
||||
"NOP", "LD BC, nn", "LD (BC), A", "INC BC", //0x04
|
||||
"INC B", "DEC B", "LD B, n", "RLCA", //0x08
|
||||
|
@ -94,7 +94,7 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
|
|||
"CALL M, nn", "[FD]", "CP n", "RST $38", //0x100
|
||||
};
|
||||
|
||||
static readonly string[] mnemonicsDD =
|
||||
private static readonly string[] mnemonicsDD =
|
||||
{
|
||||
"NOP", "LD BC, nn", "LD (BC), A", "INC BC", //0x04
|
||||
"INC B", "DEC B", "LD B, n", "RLCA", //0x08
|
||||
|
@ -162,7 +162,7 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
|
|||
"CALL M, nn", "[!!DD FD!!]", "CP n", "RST $38", //0x100
|
||||
};
|
||||
|
||||
static readonly string[] mnemonicsFD =
|
||||
private static readonly string[] mnemonicsFD =
|
||||
{
|
||||
"NOP", "LD BC, nn", "LD (BC), A", "INC BC", //0x04
|
||||
"INC B", "DEC B", "LD B, n", "RLCA", //0x08
|
||||
|
@ -230,7 +230,7 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
|
|||
"CALL M, nn", "[!FD FD!]", "CP n", "RST $38", //0x100
|
||||
};
|
||||
|
||||
static readonly string[] mnemonicsDDCB =
|
||||
private static readonly string[] mnemonicsDDCB =
|
||||
{
|
||||
"RLC (IX+d)->B", "RLC (IX+d)->C", "RLC (IX+d)->D", "RLC (IX+d)->E", "RLC (IX+d)->H", "RLC (IX+d)->L", "RLC (IX+d)", "RLC (IX+d)->A",
|
||||
"RRC (IX+d)->B", "RRC (IX+d)->C", "RRC (IX+d)->D", "RRC (IX+d)->E", "RRC (IX+d)->H", "RRC (IX+d)->L", "RRC (IX+d)", "RRC (IX+d)->A",
|
||||
|
@ -266,7 +266,7 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
|
|||
"SET 7 (IX+d)->B", "SET 7 (IX+d)->C", "SET 7 (IX+d)->D", "SET 7 (IX+d)->E", "SET 7 (IX+d)->H", "SET 7 (IX+d)->L", "SET 7 (IX+d)", "SET 7 (IX+d)->A",
|
||||
};
|
||||
|
||||
static readonly string[] mnemonicsFDCB =
|
||||
private static readonly string[] mnemonicsFDCB =
|
||||
{
|
||||
"RLC (IY+d)->B", "RLC (IY+d)->C", "RLC (IY+d)->D", "RLC (IY+d)->E", "RLC (IY+d)->H", "RLC (IY+d)->L", "RLC (IY+d)", "RLC (IY+d)->A",
|
||||
"RRC (IY+d)->B", "RRC (IY+d)->C", "RRC (IY+d)->D", "RRC (IY+d)->E", "RRC (IY+d)->H", "RRC (IY+d)->L", "RRC (IY+d)", "RRC (IY+d)->A",
|
||||
|
@ -302,7 +302,7 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
|
|||
"SET 7 (IY+d)->B", "SET 7 (IY+d)->C", "SET 7 (IY+d)->D", "SET 7 (IY+d)->E", "SET 7 (IY+d)->H", "SET 7 (IY+d)->L", "SET 7 (IY+d)", "SET 7 (IY+d)->A",
|
||||
};
|
||||
|
||||
static readonly string[] mnemonicsCB =
|
||||
private static readonly string[] mnemonicsCB =
|
||||
{
|
||||
"RLC B", "RLC C", "RLC D", "RLC E", "RLC H", "RLC L", "RLC (HL)", "RLC A",
|
||||
"RRC B", "RRC C", "RRC D", "RRC E", "RRC H", "RRC L", "RRC (HL)", "RRC A",
|
||||
|
@ -338,7 +338,7 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
|
|||
"SET 7, B", "SET 7, C", "SET 7, D", "SET 7, E", "SET 7, H", "SET 7, L", "SET 7, (HL)", "SET 7, A",
|
||||
};
|
||||
|
||||
static readonly string[] mnemonicsED =
|
||||
private static readonly string[] mnemonicsED =
|
||||
{
|
||||
"NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP",
|
||||
"NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP",
|
||||
|
|
|
@ -158,7 +158,7 @@ namespace BizHawk.Emulation.Cores.Computers.AmstradCPC
|
|||
public string Media { get; set; }
|
||||
public string OtherMisc { get; set; }
|
||||
|
||||
readonly Dictionary<string, string> Data = new Dictionary<string, string>();
|
||||
private readonly Dictionary<string, string> Data = new Dictionary<string, string>();
|
||||
|
||||
public static CPCMachineMetaData GetMetaObject(MachineType type)
|
||||
{
|
||||
|
|
|
@ -1094,30 +1094,30 @@ namespace BizHawk.Emulation.Cores.Computers.AmstradCPC
|
|||
}
|
||||
|
||||
/* persistent switch signals */
|
||||
bool s_VS;
|
||||
bool s_HDISP;
|
||||
bool s_VDISP;
|
||||
bool s_HSYNC;
|
||||
private bool s_VS;
|
||||
private bool s_HDISP;
|
||||
private bool s_VDISP;
|
||||
private bool s_HSYNC;
|
||||
|
||||
/* Other chip counters */
|
||||
/// <summary>
|
||||
/// Linear Address Generator counter latch
|
||||
/// </summary>
|
||||
int LAG_Counter_Latch;
|
||||
private int LAG_Counter_Latch;
|
||||
|
||||
/// <summary>
|
||||
/// Linear Address Generator row counter latch
|
||||
/// </summary>
|
||||
int LAG_Counter_RowLatch;
|
||||
private int LAG_Counter_RowLatch;
|
||||
|
||||
/// <summary>
|
||||
/// Linear Address Generator counter
|
||||
/// </summary>
|
||||
int LAG_Counter;
|
||||
private int LAG_Counter;
|
||||
|
||||
int DISPTMG_Delay_Counter;
|
||||
int CUDISP_Delay_Counter;
|
||||
int CUR_Field_Counter;
|
||||
private int DISPTMG_Delay_Counter;
|
||||
private int CUDISP_Delay_Counter;
|
||||
private int CUR_Field_Counter;
|
||||
|
||||
/// <summary>
|
||||
/// Runs a generic CRTC cycle
|
||||
|
|
|
@ -6,38 +6,38 @@
|
|||
/// </summary>
|
||||
public abstract partial class CPCBase
|
||||
{
|
||||
readonly string Play = "Play Tape";
|
||||
readonly string Stop = "Stop Tape";
|
||||
readonly string RTZ = "RTZ Tape";
|
||||
readonly string Record = "Record Tape";
|
||||
readonly string NextTape = "Insert Next Tape";
|
||||
readonly string PrevTape = "Insert Previous Tape";
|
||||
readonly string NextBlock = "Next Tape Block";
|
||||
readonly string PrevBlock = "Prev Tape Block";
|
||||
readonly string TapeStatus = "Get Tape Status";
|
||||
private readonly string Play = "Play Tape";
|
||||
private readonly string Stop = "Stop Tape";
|
||||
private readonly string RTZ = "RTZ Tape";
|
||||
private readonly string Record = "Record Tape";
|
||||
private readonly string NextTape = "Insert Next Tape";
|
||||
private readonly string PrevTape = "Insert Previous Tape";
|
||||
private readonly string NextBlock = "Next Tape Block";
|
||||
private readonly string PrevBlock = "Prev Tape Block";
|
||||
private readonly string TapeStatus = "Get Tape Status";
|
||||
|
||||
readonly string NextDisk = "Insert Next Disk";
|
||||
readonly string PrevDisk = "Insert Previous Disk";
|
||||
readonly string EjectDisk = "Eject Current Disk";
|
||||
readonly string DiskStatus = "Get Disk Status";
|
||||
private readonly string NextDisk = "Insert Next Disk";
|
||||
private readonly string PrevDisk = "Insert Previous Disk";
|
||||
private readonly string EjectDisk = "Eject Current Disk";
|
||||
private readonly string DiskStatus = "Get Disk Status";
|
||||
|
||||
readonly string HardResetStr = "Power";
|
||||
readonly string SoftResetStr = "Reset";
|
||||
private readonly string HardResetStr = "Power";
|
||||
private readonly string SoftResetStr = "Reset";
|
||||
|
||||
bool pressed_Play = false;
|
||||
bool pressed_Stop = false;
|
||||
bool pressed_RTZ = false;
|
||||
bool pressed_NextTape = false;
|
||||
bool pressed_PrevTape = false;
|
||||
bool pressed_NextBlock = false;
|
||||
bool pressed_PrevBlock = false;
|
||||
bool pressed_TapeStatus = false;
|
||||
bool pressed_NextDisk = false;
|
||||
bool pressed_PrevDisk = false;
|
||||
bool pressed_EjectDisk = false;
|
||||
bool pressed_DiskStatus = false;
|
||||
bool pressed_HardReset = false;
|
||||
bool pressed_SoftReset = false;
|
||||
private bool pressed_Play = false;
|
||||
private bool pressed_Stop = false;
|
||||
private bool pressed_RTZ = false;
|
||||
private bool pressed_NextTape = false;
|
||||
private bool pressed_PrevTape = false;
|
||||
private bool pressed_NextBlock = false;
|
||||
private bool pressed_PrevBlock = false;
|
||||
private bool pressed_TapeStatus = false;
|
||||
private bool pressed_NextDisk = false;
|
||||
private bool pressed_PrevDisk = false;
|
||||
private bool pressed_EjectDisk = false;
|
||||
private bool pressed_DiskStatus = false;
|
||||
private bool pressed_HardReset = false;
|
||||
private bool pressed_SoftReset = false;
|
||||
|
||||
/// <summary>
|
||||
/// Cycles through all the input callbacks
|
||||
|
|
|
@ -7,7 +7,7 @@ namespace BizHawk.Emulation.Cores.Computers.Commodore64.Media
|
|||
{
|
||||
public static class D64
|
||||
{
|
||||
const int D64_DISK_ID_OFFSET = 0x165A2; // track 18, sector 0, 0xA2
|
||||
private const int D64_DISK_ID_OFFSET = 0x165A2; // track 18, sector 0, 0xA2
|
||||
|
||||
private enum ErrorType
|
||||
{
|
||||
|
|
|
@ -170,7 +170,7 @@ namespace BizHawk.Emulation.Cores.Computers.MSX
|
|||
public int[] Aud = new int [9000];
|
||||
public uint num_samp;
|
||||
|
||||
const int blipbuffsize = 4500;
|
||||
private const int blipbuffsize = 4500;
|
||||
|
||||
public bool CanProvideAsync => false;
|
||||
|
||||
|
|
|
@ -11,7 +11,7 @@ namespace BizHawk.Emulation.Cores.Computers.MSX
|
|||
private readonly Dictionary<string, MemoryDomainByteArray> _byteArrayDomains = new Dictionary<string, MemoryDomainByteArray>();
|
||||
private bool _memoryDomainsInit = false;
|
||||
|
||||
void SetupMemoryDomains()
|
||||
private void SetupMemoryDomains()
|
||||
{
|
||||
var domains = new List<MemoryDomain>
|
||||
{
|
||||
|
|
|
@ -100,8 +100,8 @@ namespace BizHawk.Emulation.Cores.Computers.MSX
|
|||
|
||||
}
|
||||
|
||||
IntPtr MSX_Pntr { get; set; } = IntPtr.Zero;
|
||||
byte[] MSX_core = new byte[0x20000];
|
||||
private IntPtr MSX_Pntr { get; set; } = IntPtr.Zero;
|
||||
private byte[] MSX_core = new byte[0x20000];
|
||||
public static byte[] Bios = null;
|
||||
public static byte[] Basic;
|
||||
|
||||
|
|
|
@ -4,7 +4,7 @@ namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
|
|||
/// <summary>
|
||||
/// 128K/+2 ULA
|
||||
/// </summary>
|
||||
class ScreenPentagon128 : ULA
|
||||
internal class ScreenPentagon128 : ULA
|
||||
{
|
||||
public ScreenPentagon128(SpectrumBase machine)
|
||||
: base(machine)
|
||||
|
|
|
@ -9,38 +9,38 @@ namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
|
|||
/// </summary>
|
||||
public abstract partial class SpectrumBase
|
||||
{
|
||||
readonly string Play = "Play Tape";
|
||||
readonly string Stop = "Stop Tape";
|
||||
readonly string RTZ = "RTZ Tape";
|
||||
readonly string Record = "Record Tape";
|
||||
readonly string NextTape = "Insert Next Tape";
|
||||
readonly string PrevTape = "Insert Previous Tape";
|
||||
readonly string NextBlock = "Next Tape Block";
|
||||
readonly string PrevBlock = "Prev Tape Block";
|
||||
readonly string TapeStatus = "Get Tape Status";
|
||||
private readonly string Play = "Play Tape";
|
||||
private readonly string Stop = "Stop Tape";
|
||||
private readonly string RTZ = "RTZ Tape";
|
||||
private readonly string Record = "Record Tape";
|
||||
private readonly string NextTape = "Insert Next Tape";
|
||||
private readonly string PrevTape = "Insert Previous Tape";
|
||||
private readonly string NextBlock = "Next Tape Block";
|
||||
private readonly string PrevBlock = "Prev Tape Block";
|
||||
private readonly string TapeStatus = "Get Tape Status";
|
||||
|
||||
readonly string NextDisk = "Insert Next Disk";
|
||||
readonly string PrevDisk = "Insert Previous Disk";
|
||||
readonly string EjectDisk = "Eject Current Disk";
|
||||
readonly string DiskStatus = "Get Disk Status";
|
||||
private readonly string NextDisk = "Insert Next Disk";
|
||||
private readonly string PrevDisk = "Insert Previous Disk";
|
||||
private readonly string EjectDisk = "Eject Current Disk";
|
||||
private readonly string DiskStatus = "Get Disk Status";
|
||||
|
||||
readonly string HardResetStr = "Power";
|
||||
readonly string SoftResetStr = "Reset";
|
||||
private readonly string HardResetStr = "Power";
|
||||
private readonly string SoftResetStr = "Reset";
|
||||
|
||||
bool pressed_Play;
|
||||
bool pressed_Stop;
|
||||
bool pressed_RTZ;
|
||||
bool pressed_NextTape;
|
||||
bool pressed_PrevTape;
|
||||
bool pressed_NextBlock;
|
||||
bool pressed_PrevBlock;
|
||||
bool pressed_TapeStatus;
|
||||
bool pressed_NextDisk;
|
||||
bool pressed_PrevDisk;
|
||||
bool pressed_EjectDisk;
|
||||
bool pressed_DiskStatus;
|
||||
bool pressed_HardReset;
|
||||
bool pressed_SoftReset;
|
||||
private bool pressed_Play;
|
||||
private bool pressed_Stop;
|
||||
private bool pressed_RTZ;
|
||||
private bool pressed_NextTape;
|
||||
private bool pressed_PrevTape;
|
||||
private bool pressed_NextBlock;
|
||||
private bool pressed_PrevBlock;
|
||||
private bool pressed_TapeStatus;
|
||||
private bool pressed_NextDisk;
|
||||
private bool pressed_PrevDisk;
|
||||
private bool pressed_EjectDisk;
|
||||
private bool pressed_DiskStatus;
|
||||
private bool pressed_HardReset;
|
||||
private bool pressed_SoftReset;
|
||||
|
||||
/// <summary>
|
||||
/// Cycles through all the input callbacks
|
||||
|
|
|
@ -4,7 +4,7 @@ namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
|
|||
/// <summary>
|
||||
/// 128K/+2 ULA
|
||||
/// </summary>
|
||||
class Screen128 : ULA
|
||||
internal class Screen128 : ULA
|
||||
{
|
||||
public Screen128(SpectrumBase machine)
|
||||
: base(machine)
|
||||
|
|
|
@ -4,7 +4,7 @@ namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
|
|||
/// <summary>
|
||||
/// +2A/+3 ULA
|
||||
/// </summary>
|
||||
class Screen128Plus2a : ULA
|
||||
internal class Screen128Plus2a : ULA
|
||||
{
|
||||
public Screen128Plus2a(SpectrumBase machine)
|
||||
: base(machine)
|
||||
|
|
|
@ -4,7 +4,7 @@ namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
|
|||
/// <summary>
|
||||
/// 48K ULA
|
||||
/// </summary>
|
||||
class Screen48 : ULA
|
||||
internal class Screen48 : ULA
|
||||
{
|
||||
public Screen48(SpectrumBase machine)
|
||||
: base(machine)
|
||||
|
|
|
@ -9,7 +9,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
|
|||
{
|
||||
public A7800Hawk Core { get; set; }
|
||||
|
||||
struct GFX_Object
|
||||
private struct GFX_Object
|
||||
{
|
||||
public byte palette;
|
||||
public byte width;
|
||||
|
@ -24,12 +24,12 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
|
|||
|
||||
// technically there is no limit on the number of graphics objects, but since dma is automatically killed
|
||||
// at the end of a scanline, we have an effective limit
|
||||
readonly GFX_Object[] GFX_Objects = new GFX_Object[128];
|
||||
private readonly GFX_Object[] GFX_Objects = new GFX_Object[128];
|
||||
|
||||
public byte[,] line_ram = new byte[2, 320];
|
||||
byte temp_check = 0;
|
||||
private byte temp_check = 0;
|
||||
|
||||
int GFX_index = 0;
|
||||
private int GFX_index = 0;
|
||||
|
||||
public int[] _palette;
|
||||
public int[] scanline_buffer = new int[320];
|
||||
|
@ -77,14 +77,14 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
|
|||
public bool zero_hole; // the first DMA hole does not save cycles
|
||||
|
||||
// variables for drawing a pixel
|
||||
int color;
|
||||
int local_GFX_index;
|
||||
int temp_palette;
|
||||
int temp_bit_0;
|
||||
int temp_bit_1;
|
||||
int disp_mode;
|
||||
byte BG_latch_1;
|
||||
int pixel;
|
||||
private int color;
|
||||
private int local_GFX_index;
|
||||
private int temp_palette;
|
||||
private int temp_bit_0;
|
||||
private int temp_bit_1;
|
||||
private int disp_mode;
|
||||
private byte BG_latch_1;
|
||||
private int pixel;
|
||||
|
||||
// each frame contains 263 scanlines
|
||||
// each scanline consists of 113.5 CPU cycles (fast access) which equates to 454 Maria cycles
|
||||
|
|
|
@ -235,7 +235,7 @@ namespace BizHawk.Emulation.Cores.ColecoVision
|
|||
}
|
||||
}
|
||||
|
||||
void RenderBackgroundM2(int scanLine)
|
||||
private void RenderBackgroundM2(int scanLine)
|
||||
{
|
||||
if (DisplayOn == false)
|
||||
{
|
||||
|
|
|
@ -9,7 +9,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
|
|||
/// </summary>
|
||||
public sealed partial class F3850 : IDisassemblable
|
||||
{
|
||||
static string Result(string format, Func<ushort, byte> read, ref ushort addr)
|
||||
private static string Result(string format, Func<ushort, byte> read, ref ushort addr)
|
||||
{
|
||||
//d immediately succeeds the opcode
|
||||
//n immediate succeeds the opcode and the displacement (if present)
|
||||
|
@ -35,7 +35,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
|
|||
}
|
||||
|
||||
|
||||
static readonly string[] mnemonics =
|
||||
private static readonly string[] mnemonics =
|
||||
{
|
||||
"LR A, KU", // 0x00
|
||||
"LR A, KL", // 0x01
|
||||
|
|
|
@ -8,7 +8,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Vectrex
|
|||
|
||||
public ControllerDefinition ControllerDefinition => _controllerDeck.Definition;
|
||||
|
||||
byte joy1_LR, joy2_LR, joy1_UD, joy2_UD;
|
||||
private byte joy1_LR, joy2_LR, joy1_UD, joy2_UD;
|
||||
|
||||
public bool FrameAdvance(IController controller, bool render, bool rendersound)
|
||||
{
|
||||
|
|
|
@ -44,7 +44,7 @@ namespace BizHawk.Emulation.Cores.Consoles.O2Hawk
|
|||
_cdl[type][cdladdr] |= (byte)flags;
|
||||
}
|
||||
|
||||
void CDLCpuCallback(ushort addr, I8048.eCDLogMemFlags flags)
|
||||
private void CDLCpuCallback(ushort addr, I8048.eCDLogMemFlags flags)
|
||||
{
|
||||
|
||||
if (addr < 0x400)
|
||||
|
|
|
@ -53,11 +53,11 @@ namespace BizHawk.Emulation.Cores.Consoles.O2Hawk
|
|||
public int LY_ret;
|
||||
|
||||
// local variables not stated
|
||||
int current_pixel_offset;
|
||||
int double_size;
|
||||
int right_shift;
|
||||
int right_shift_even;
|
||||
int x_base;
|
||||
private int current_pixel_offset;
|
||||
private int double_size;
|
||||
private int right_shift;
|
||||
private int right_shift_even;
|
||||
private int x_base;
|
||||
|
||||
public virtual byte ReadReg(int addr)
|
||||
{
|
||||
|
|
|
@ -35,7 +35,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBA
|
|||
return ret;
|
||||
}
|
||||
|
||||
const CallingConvention cc = CallingConvention.Cdecl;
|
||||
private const CallingConvention cc = CallingConvention.Cdecl;
|
||||
|
||||
public enum SaveType : int
|
||||
{
|
||||
|
|
|
@ -44,7 +44,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
|||
_cdl[type][cdladdr] |= (byte)flags;
|
||||
}
|
||||
|
||||
void CDLCpuCallback(ushort addr, LR35902.eCDLogMemFlags flags)
|
||||
private void CDLCpuCallback(ushort addr, LR35902.eCDLogMemFlags flags)
|
||||
{
|
||||
if (addr < 0x8000)
|
||||
{
|
||||
|
|
|
@ -10,7 +10,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
|||
// this occurs when the Boot Rom is loading the nintendo logo into VRAM
|
||||
// instead of tracking that in the main memory map where it will just slow things down for no reason
|
||||
// we'll clear the 'locked' flag when the last byte of the logo is read
|
||||
class MapperSachen1 : MapperBase
|
||||
internal class MapperSachen1 : MapperBase
|
||||
{
|
||||
public int ROM_bank;
|
||||
public bool locked;
|
||||
|
|
|
@ -10,7 +10,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
|||
// this occurs when the Boot Rom is loading the nintendo logo into VRAM
|
||||
// instead of tracking that in the main memory map where it will just slow things down for no reason
|
||||
// we'll clear the 'locked' flag when the last byte of the logo is read
|
||||
class MapperSachen2 : MapperBase
|
||||
internal class MapperSachen2 : MapperBase
|
||||
{
|
||||
public int ROM_bank;
|
||||
public bool locked, locked_GBC, finished;
|
||||
|
|
|
@ -45,7 +45,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink
|
|||
_cdl[type][cdladdr] |= (byte)flags;
|
||||
}
|
||||
|
||||
void CDLCpuCallback(ushort addr, LR35902.eCDLogMemFlags flags)
|
||||
private void CDLCpuCallback(ushort addr, LR35902.eCDLogMemFlags flags)
|
||||
{
|
||||
if (addr < 0x8000)
|
||||
{
|
||||
|
|
|
@ -45,7 +45,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink3x
|
|||
_cdl[type][cdladdr] |= (byte)flags;
|
||||
}
|
||||
|
||||
void CDLCpuCallback(ushort addr, LR35902.eCDLogMemFlags flags)
|
||||
private void CDLCpuCallback(ushort addr, LR35902.eCDLogMemFlags flags)
|
||||
{
|
||||
if (addr < 0x8000)
|
||||
{
|
||||
|
|
|
@ -45,7 +45,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink4x
|
|||
_cdl[type][cdladdr] |= (byte)flags;
|
||||
}
|
||||
|
||||
void CDLCpuCallback(ushort addr, LR35902.eCDLogMemFlags flags)
|
||||
private void CDLCpuCallback(ushort addr, LR35902.eCDLogMemFlags flags)
|
||||
{
|
||||
if (addr < 0x8000)
|
||||
{
|
||||
|
|
|
@ -436,7 +436,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
|
|||
}
|
||||
}
|
||||
|
||||
GambattePrinter printer;
|
||||
private GambattePrinter printer;
|
||||
|
||||
/// <summary>
|
||||
/// set up Printer callback
|
||||
|
@ -462,8 +462,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
|
|||
}
|
||||
}
|
||||
|
||||
LibGambatte.ScanlineCallback scanlinecb;
|
||||
ScanlineCallback endofframecallback;
|
||||
private LibGambatte.ScanlineCallback scanlinecb;
|
||||
private ScanlineCallback endofframecallback;
|
||||
|
||||
/// <summary>
|
||||
/// update gambatte core's internal colors
|
||||
|
|
|
@ -73,7 +73,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
|
|||
// if true, the link cable toggle signal is currently asserted
|
||||
private bool _cablediscosignal = false;
|
||||
|
||||
const int SampPerFrame = 35112;
|
||||
private const int SampPerFrame = 35112;
|
||||
|
||||
private readonly SaveController LCont = new SaveController(Gameboy.GbController);
|
||||
private readonly SaveController RCont = new SaveController(Gameboy.GbController);
|
||||
|
|
|
@ -11,7 +11,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
|
|||
{
|
||||
// A loose c->c# port of SameBoy's printer code
|
||||
|
||||
enum CommandState : byte
|
||||
private enum CommandState : byte
|
||||
{
|
||||
GB_PRINTER_COMMAND_MAGIC1,
|
||||
GB_PRINTER_COMMAND_MAGIC2,
|
||||
|
@ -25,7 +25,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
|
|||
GB_PRINTER_COMMAND_ACTIVE,
|
||||
GB_PRINTER_COMMAND_STATUS,
|
||||
}
|
||||
enum CommandID : byte
|
||||
|
||||
private enum CommandID : byte
|
||||
{
|
||||
GB_PRINTER_INIT_COMMAND = 1,
|
||||
GB_PRINTER_START_COMMAND = 2,
|
||||
|
@ -33,30 +34,30 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
|
|||
GB_PRINTER_NOP_COMMAND = 0xF,
|
||||
}
|
||||
|
||||
const int GB_PRINTER_MAX_COMMAND_LENGTH = 0x280;
|
||||
const int GB_PRINTER_DATA_SIZE = 0x280;
|
||||
private const int GB_PRINTER_MAX_COMMAND_LENGTH = 0x280;
|
||||
private const int GB_PRINTER_DATA_SIZE = 0x280;
|
||||
|
||||
const ushort SerialIRQAddress = 0x58;
|
||||
private const ushort SerialIRQAddress = 0x58;
|
||||
|
||||
readonly Gameboy gb;
|
||||
readonly PrinterCallback callback;
|
||||
LibGambatte.LinkCallback linkCallback;
|
||||
private readonly Gameboy gb;
|
||||
private readonly PrinterCallback callback;
|
||||
private LibGambatte.LinkCallback linkCallback;
|
||||
|
||||
CommandState command_state;
|
||||
CommandID command_id;
|
||||
private CommandState command_state;
|
||||
private CommandID command_id;
|
||||
|
||||
bool compression;
|
||||
ushort length_left;
|
||||
readonly byte[] command_data = new byte[GB_PRINTER_MAX_COMMAND_LENGTH];
|
||||
ushort command_length;
|
||||
ushort checksum;
|
||||
byte status;
|
||||
private bool compression;
|
||||
private ushort length_left;
|
||||
private readonly byte[] command_data = new byte[GB_PRINTER_MAX_COMMAND_LENGTH];
|
||||
private ushort command_length;
|
||||
private ushort checksum;
|
||||
private byte status;
|
||||
|
||||
readonly byte[] image = new byte[160 * 200];
|
||||
ushort image_offset;
|
||||
private readonly byte[] image = new byte[160 * 200];
|
||||
private ushort image_offset;
|
||||
|
||||
byte compression_run_lenth;
|
||||
bool compression_run_is_compressed;
|
||||
private byte compression_run_lenth;
|
||||
private bool compression_run_is_compressed;
|
||||
|
||||
public GambattePrinter(Gameboy gb, PrinterCallback callback)
|
||||
{
|
||||
|
@ -76,7 +77,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
|
|||
LibGambatte.gambatte_setlinkcallback(gb.GambatteState, null);
|
||||
}
|
||||
|
||||
void OnSerial()
|
||||
private void OnSerial()
|
||||
{
|
||||
if (LibGambatte.gambatte_linkstatus(gb.GambatteState, 256) != 0) // ClockTrigger
|
||||
{
|
||||
|
@ -87,7 +88,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
|
|||
}
|
||||
}
|
||||
|
||||
byte HandleSerial(byte byte_received)
|
||||
private byte HandleSerial(byte byte_received)
|
||||
{
|
||||
byte byte_to_send = 0;
|
||||
|
||||
|
@ -228,7 +229,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
|
|||
return byte_to_send;
|
||||
}
|
||||
|
||||
void HandleCommand()
|
||||
private void HandleCommand()
|
||||
{
|
||||
switch (command_id)
|
||||
{
|
||||
|
|
|
@ -4,7 +4,7 @@ using BizHawk.Emulation.Cores.Nintendo.N64.NativeApi;
|
|||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.N64
|
||||
{
|
||||
class N64Audio : IDisposable
|
||||
internal class N64Audio : IDisposable
|
||||
{
|
||||
/// <summary>
|
||||
/// mupen64 DLL Api
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.Runtime.InteropServices;
|
|||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
||||
{
|
||||
class mupen64plusAudioApi
|
||||
internal class mupen64plusAudioApi
|
||||
{
|
||||
/// <summary>
|
||||
/// Handle to native audio plugin
|
||||
|
@ -16,7 +16,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
/// <returns>The size of the mupen64plus audio buffer</returns>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
private delegate int GetBufferSize();
|
||||
readonly GetBufferSize dllGetBufferSize;
|
||||
|
||||
private readonly GetBufferSize dllGetBufferSize;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the audio buffer from mupen64plus, and then clears it
|
||||
|
@ -24,7 +25,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
/// <param name="dest">The buffer to fill with samples</param>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
private delegate void ReadAudioBuffer(short[] dest);
|
||||
readonly ReadAudioBuffer dllReadAudioBuffer;
|
||||
|
||||
private readonly ReadAudioBuffer dllReadAudioBuffer;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current audio rate from mupen64plus
|
||||
|
@ -32,7 +34,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
/// <returns>The current audio rate</returns>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
private delegate int GetAudioRate();
|
||||
readonly GetAudioRate dllGetAudioRate;
|
||||
|
||||
private readonly GetAudioRate dllGetAudioRate;
|
||||
|
||||
/// <summary>
|
||||
/// Loads native functions and attaches itself to the core
|
||||
|
|
|
@ -15,18 +15,18 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
// Only left in because api needs to know the number of frames passed
|
||||
// because of a bug
|
||||
private readonly N64 bizhawkCore;
|
||||
static mupen64plusApi AttachedCore = null;
|
||||
private static mupen64plusApi AttachedCore = null;
|
||||
|
||||
bool disposed = false;
|
||||
private bool disposed = false;
|
||||
|
||||
readonly Thread m64pEmulator;
|
||||
private readonly Thread m64pEmulator;
|
||||
|
||||
readonly AutoResetEvent m64pEvent = new AutoResetEvent(false);
|
||||
AutoResetEvent m64pContinueEvent = new AutoResetEvent(false);
|
||||
readonly ManualResetEvent m64pStartupComplete = new ManualResetEvent(false);
|
||||
private readonly AutoResetEvent m64pEvent = new AutoResetEvent(false);
|
||||
private AutoResetEvent m64pContinueEvent = new AutoResetEvent(false);
|
||||
private readonly ManualResetEvent m64pStartupComplete = new ManualResetEvent(false);
|
||||
|
||||
bool event_frameend = false;
|
||||
bool event_breakpoint = false;
|
||||
private bool event_frameend = false;
|
||||
private bool event_breakpoint = false;
|
||||
|
||||
public enum m64p_error
|
||||
{
|
||||
|
@ -181,15 +181,17 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
/// <param name="context2">Use ""</param>
|
||||
/// <param name="dummy">Use IntPtr.Zero</param>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate m64p_error CoreStartup(int APIVersion, string ConfigPath, string DataPath, string Context, DebugCallback DebugCallback, string context2, IntPtr dummy);
|
||||
CoreStartup m64pCoreStartup;
|
||||
private delegate m64p_error CoreStartup(int APIVersion, string ConfigPath, string DataPath, string Context, DebugCallback DebugCallback, string context2, IntPtr dummy);
|
||||
|
||||
private CoreStartup m64pCoreStartup;
|
||||
|
||||
/// <summary>
|
||||
/// Cleans up the core
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate m64p_error CoreShutdown();
|
||||
CoreShutdown m64pCoreShutdown;
|
||||
private delegate m64p_error CoreShutdown();
|
||||
|
||||
private CoreShutdown m64pCoreShutdown;
|
||||
|
||||
/// <summary>
|
||||
/// Connects a plugin DLL to the core DLL
|
||||
|
@ -197,16 +199,18 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
/// <param name="PluginType">The type of plugin that is being connected</param>
|
||||
/// <param name="PluginLibHandle">The DLL handle for the plugin</param>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate m64p_error CoreAttachPlugin(m64p_plugin_type PluginType, IntPtr PluginLibHandle);
|
||||
CoreAttachPlugin m64pCoreAttachPlugin;
|
||||
private delegate m64p_error CoreAttachPlugin(m64p_plugin_type PluginType, IntPtr PluginLibHandle);
|
||||
|
||||
private CoreAttachPlugin m64pCoreAttachPlugin;
|
||||
|
||||
/// <summary>
|
||||
/// Disconnects a plugin DLL from the core DLL
|
||||
/// </summary>
|
||||
/// <param name="PluginType">The type of plugin to be disconnected</param>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate m64p_error CoreDetachPlugin(m64p_plugin_type PluginType);
|
||||
CoreDetachPlugin m64pCoreDetachPlugin;
|
||||
private delegate m64p_error CoreDetachPlugin(m64p_plugin_type PluginType);
|
||||
|
||||
private CoreDetachPlugin m64pCoreDetachPlugin;
|
||||
|
||||
/// <summary>
|
||||
/// Opens a section in the global config system
|
||||
|
@ -214,8 +218,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
/// <param name="SectionName">The name of the section to open</param>
|
||||
/// <param name="ConfigSectionHandle">A pointer to the pointer to use as the section handle</param>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate m64p_error ConfigOpenSection(string SectionName, ref IntPtr ConfigSectionHandle);
|
||||
ConfigOpenSection m64pConfigOpenSection;
|
||||
private delegate m64p_error ConfigOpenSection(string SectionName, ref IntPtr ConfigSectionHandle);
|
||||
|
||||
private ConfigOpenSection m64pConfigOpenSection;
|
||||
|
||||
/// <summary>
|
||||
/// Sets a parameter in the global config system
|
||||
|
@ -225,8 +230,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
/// <param name="ParamType">The type of the parameter</param>
|
||||
/// <param name="ParamValue">A pointer to the value to use for the parameter (must be an int right now)</param>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate m64p_error ConfigSetParameter(IntPtr ConfigSectionHandle, string ParamName, m64p_type ParamType, ref int ParamValue);
|
||||
ConfigSetParameter m64pConfigSetParameter;
|
||||
private delegate m64p_error ConfigSetParameter(IntPtr ConfigSectionHandle, string ParamName, m64p_type ParamType, ref int ParamValue);
|
||||
|
||||
private ConfigSetParameter m64pConfigSetParameter;
|
||||
|
||||
/// <summary>
|
||||
/// Sets a parameter in the global config system
|
||||
|
@ -236,24 +242,27 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
/// <param name="ParamType">The type of the parameter</param>
|
||||
/// <param name="ParamValue">A pointer to the value to use for the parameter (must be a string)</param>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate m64p_error ConfigSetParameterStr(IntPtr ConfigSectionHandle, string ParamName, m64p_type ParamType, StringBuilder ParamValue);
|
||||
ConfigSetParameterStr m64pConfigSetParameterStr;
|
||||
private delegate m64p_error ConfigSetParameterStr(IntPtr ConfigSectionHandle, string ParamName, m64p_type ParamType, StringBuilder ParamValue);
|
||||
|
||||
private ConfigSetParameterStr m64pConfigSetParameterStr;
|
||||
|
||||
/// <summary>
|
||||
/// Saves the mupen64plus state to the provided buffer
|
||||
/// </summary>
|
||||
/// <param name="buffer">A byte array to use to save the state. Must be at least 16788288 + 1024 bytes</param>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate int savestates_save_bkm(byte[] buffer);
|
||||
savestates_save_bkm m64pCoreSaveState;
|
||||
private delegate int savestates_save_bkm(byte[] buffer);
|
||||
|
||||
private savestates_save_bkm m64pCoreSaveState;
|
||||
|
||||
/// <summary>
|
||||
/// Loads the mupen64plus state from the provided buffer
|
||||
/// </summary>
|
||||
/// <param name="buffer">A byte array filled with the state to load. Must be at least 16788288 + 1024 bytes</param>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate int savestates_load_bkm(byte[] buffer);
|
||||
savestates_load_bkm m64pCoreLoadState;
|
||||
private delegate int savestates_load_bkm(byte[] buffer);
|
||||
|
||||
private savestates_load_bkm m64pCoreLoadState;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a pointer to a section of the mupen64plus core
|
||||
|
@ -261,8 +270,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
/// <param name="mem_ptr_type">The section to get a pointer for</param>
|
||||
/// <returns>A pointer to the section requested</returns>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate IntPtr DebugMemGetPointer(N64_MEMORY mem_ptr_type);
|
||||
DebugMemGetPointer m64pDebugMemGetPointer;
|
||||
private delegate IntPtr DebugMemGetPointer(N64_MEMORY mem_ptr_type);
|
||||
|
||||
private DebugMemGetPointer m64pDebugMemGetPointer;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the size of the given memory area
|
||||
|
@ -270,51 +280,61 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
/// <param name="mem_ptr_type">The section to get the size of</param>
|
||||
/// <returns>The size of the section requested</returns>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate int MemGetSize(N64_MEMORY mem_ptr_type);
|
||||
MemGetSize m64pMemGetSize;
|
||||
private delegate int MemGetSize(N64_MEMORY mem_ptr_type);
|
||||
|
||||
private MemGetSize m64pMemGetSize;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes the saveram (eeprom and 4 mempacks)
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate IntPtr init_saveram();
|
||||
init_saveram m64pinit_saveram;
|
||||
private delegate IntPtr init_saveram();
|
||||
|
||||
private init_saveram m64pinit_saveram;
|
||||
|
||||
/// <summary>
|
||||
/// Pulls out the saveram for bizhawk to save
|
||||
/// </summary>
|
||||
/// <param name="dest">A byte array to save the saveram into</param>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate IntPtr save_saveram(byte[] dest);
|
||||
save_saveram m64psave_saveram;
|
||||
private delegate IntPtr save_saveram(byte[] dest);
|
||||
|
||||
private save_saveram m64psave_saveram;
|
||||
|
||||
/// <summary>
|
||||
/// Restores the saveram from bizhawk
|
||||
/// </summary>
|
||||
/// <param name="src">A byte array containing the saveram to restore</param>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate IntPtr load_saveram(byte[] src);
|
||||
load_saveram m64pload_saveram;
|
||||
private delegate IntPtr load_saveram(byte[] src);
|
||||
|
||||
private load_saveram m64pload_saveram;
|
||||
|
||||
// The last parameter of CoreDoCommand is actually a void pointer, so instead we'll make a few delegates for the versions we want to use
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate m64p_error CoreDoCommandByteArray(m64p_command Command, int ParamInt, byte[] ParamPtr);
|
||||
CoreDoCommandByteArray m64pCoreDoCommandByteArray;
|
||||
private delegate m64p_error CoreDoCommandByteArray(m64p_command Command, int ParamInt, byte[] ParamPtr);
|
||||
|
||||
private CoreDoCommandByteArray m64pCoreDoCommandByteArray;
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate m64p_error CoreDoCommandPtr(m64p_command Command, int ParamInt, IntPtr ParamPtr);
|
||||
CoreDoCommandPtr m64pCoreDoCommandPtr;
|
||||
private delegate m64p_error CoreDoCommandPtr(m64p_command Command, int ParamInt, IntPtr ParamPtr);
|
||||
|
||||
private CoreDoCommandPtr m64pCoreDoCommandPtr;
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate m64p_error CoreDoCommandRefInt(m64p_command Command, int ParamInt, ref int ParamPtr);
|
||||
CoreDoCommandRefInt m64pCoreDoCommandRefInt;
|
||||
private delegate m64p_error CoreDoCommandRefInt(m64p_command Command, int ParamInt, ref int ParamPtr);
|
||||
|
||||
private CoreDoCommandRefInt m64pCoreDoCommandRefInt;
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate m64p_error CoreDoCommandFrameCallback(m64p_command Command, int ParamInt, FrameCallback ParamPtr);
|
||||
CoreDoCommandFrameCallback m64pCoreDoCommandFrameCallback;
|
||||
private delegate m64p_error CoreDoCommandFrameCallback(m64p_command Command, int ParamInt, FrameCallback ParamPtr);
|
||||
|
||||
private CoreDoCommandFrameCallback m64pCoreDoCommandFrameCallback;
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate m64p_error CoreDoCommandVICallback(m64p_command Command, int ParamInt, VICallback ParamPtr);
|
||||
CoreDoCommandVICallback m64pCoreDoCommandVICallback;
|
||||
private delegate m64p_error CoreDoCommandVICallback(m64p_command Command, int ParamInt, VICallback ParamPtr);
|
||||
|
||||
private CoreDoCommandVICallback m64pCoreDoCommandVICallback;
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate m64p_error CoreDoCommandRenderCallback(m64p_command Command, int ParamInt, RenderCallback ParamPtr);
|
||||
CoreDoCommandRenderCallback m64pCoreDoCommandRenderCallback;
|
||||
private delegate m64p_error CoreDoCommandRenderCallback(m64p_command Command, int ParamInt, RenderCallback ParamPtr);
|
||||
|
||||
private CoreDoCommandRenderCallback m64pCoreDoCommandRenderCallback;
|
||||
|
||||
//WARNING - RETURNS A STATIC BUFFER
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
|
@ -366,21 +386,24 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public delegate void FrameCallback();
|
||||
FrameCallback m64pFrameCallback;
|
||||
|
||||
private FrameCallback m64pFrameCallback;
|
||||
|
||||
/// <summary>
|
||||
/// This will be called every time a VI occurs
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public delegate void VICallback();
|
||||
VICallback m64pVICallback;
|
||||
|
||||
private VICallback m64pVICallback;
|
||||
|
||||
/// <summary>
|
||||
/// This will be called every time before the screen is drawn
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public delegate void RenderCallback();
|
||||
RenderCallback m64pRenderCallback;
|
||||
|
||||
private RenderCallback m64pRenderCallback;
|
||||
|
||||
/// <summary>
|
||||
/// This will be called after the emulator is setup and is ready to be used
|
||||
|
@ -399,28 +422,32 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public delegate void SetTraceCallback(TraceCallback callback);
|
||||
SetTraceCallback m64pSetTraceCallback;
|
||||
|
||||
private SetTraceCallback m64pSetTraceCallback;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the CPU registers
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public delegate void GetRegisters(byte[] dest);
|
||||
GetRegisters m64pGetRegisters;
|
||||
|
||||
private GetRegisters m64pGetRegisters;
|
||||
|
||||
/// <summary>
|
||||
/// This will be called when the debugger is initialized
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public delegate void DebugInitCallback();
|
||||
DebugInitCallback m64pDebugInitCallback;
|
||||
|
||||
private DebugInitCallback m64pDebugInitCallback;
|
||||
|
||||
/// <summary>
|
||||
/// This will be called when the debugger hits a breakpoint or executes one instruction in stepping mode
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public delegate void DebugUpdateCallback(int bpt);
|
||||
DebugUpdateCallback m64pDebugUpdateCallback;
|
||||
|
||||
private DebugUpdateCallback m64pDebugUpdateCallback;
|
||||
|
||||
/// <summary>
|
||||
/// This will be called during each vertical interrupt
|
||||
|
@ -432,43 +459,49 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
/// Sets the debug callbacks
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate m64p_error DebugSetCallbacks(DebugInitCallback initCallback, DebugUpdateCallback updateCallback, DebugVICallback viCallback);
|
||||
DebugSetCallbacks m64pDebugSetCallbacks;
|
||||
private delegate m64p_error DebugSetCallbacks(DebugInitCallback initCallback, DebugUpdateCallback updateCallback, DebugVICallback viCallback);
|
||||
|
||||
private DebugSetCallbacks m64pDebugSetCallbacks;
|
||||
|
||||
/// <summary>
|
||||
/// This function searches through all current breakpoints in the debugger to find one that matches the given input parameters.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate int DebugBreakpointLookup(uint address, uint size, uint flags);
|
||||
DebugBreakpointLookup m64pDebugBreakpointLookup;
|
||||
private delegate int DebugBreakpointLookup(uint address, uint size, uint flags);
|
||||
|
||||
private DebugBreakpointLookup m64pDebugBreakpointLookup;
|
||||
|
||||
/// <summary>
|
||||
/// This function is used to process common breakpoint commands, such as adding, removing, or searching the breakpoints
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate int DebugBreakpointCommand(m64p_dbg_bkp_command command, uint index, ref m64p_breakpoint bkp);
|
||||
DebugBreakpointCommand m64pDebugBreakpointCommand;
|
||||
private delegate int DebugBreakpointCommand(m64p_dbg_bkp_command command, uint index, ref m64p_breakpoint bkp);
|
||||
|
||||
private DebugBreakpointCommand m64pDebugBreakpointCommand;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a debugger state variable
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate int DebugGetState(m64p_dbg_state statenum);
|
||||
DebugGetState m64pDebugGetState;
|
||||
private delegate int DebugGetState(m64p_dbg_state statenum);
|
||||
|
||||
private DebugGetState m64pDebugGetState;
|
||||
|
||||
/// <summary>
|
||||
/// Sets the runstate of the emulator
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate m64p_error DebugSetRunState(m64p_dbg_runstate runstate);
|
||||
DebugSetRunState m64pDebugSetRunState;
|
||||
private delegate m64p_error DebugSetRunState(m64p_dbg_runstate runstate);
|
||||
|
||||
private DebugSetRunState m64pDebugSetRunState;
|
||||
|
||||
/// <summary>
|
||||
/// Continues execution
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate m64p_error DebugStep();
|
||||
DebugStep m64pDebugStep;
|
||||
private delegate m64p_error DebugStep();
|
||||
|
||||
private DebugStep m64pDebugStep;
|
||||
|
||||
private readonly DynamicLibraryImportResolver Library = new DynamicLibraryImportResolver(OSTailoredCode.IsUnixHost ? "libmupen64plus.so.2" : "mupen64plus.dll");
|
||||
|
||||
|
@ -542,7 +575,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
AttachedCore = this;
|
||||
}
|
||||
|
||||
volatile bool emulator_running = false;
|
||||
private volatile bool emulator_running = false;
|
||||
|
||||
public bool IsCrashed => !emulator_running;
|
||||
|
||||
|
@ -577,7 +610,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
/// <summary>
|
||||
/// Look up function pointers in the dlls
|
||||
/// </summary>
|
||||
void connectFunctionPointers()
|
||||
private void connectFunctionPointers()
|
||||
{
|
||||
T GetCoreDelegate<T>(string proc) where T : Delegate => (T) Marshal.GetDelegateForFunctionPointer(Library.GetProcAddrOrThrow(proc), typeof(T));
|
||||
|
||||
|
@ -835,7 +868,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
m64pCoreLoadState(buffer);
|
||||
}
|
||||
|
||||
byte[] saveram_backup;
|
||||
private byte[] saveram_backup;
|
||||
|
||||
public void InitSaveram()
|
||||
{
|
||||
|
@ -973,13 +1006,13 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
|
||||
private static readonly FieldInfo fiDLIRInternalPtr = typeof(DynamicLibraryImportResolver).GetField("_p", BindingFlags.Instance | BindingFlags.NonPublic);
|
||||
|
||||
struct AttachedPlugin
|
||||
private struct AttachedPlugin
|
||||
{
|
||||
public DynamicLibraryImportResolver dllThinWrapper;
|
||||
public PluginShutdown dllShutdown;
|
||||
}
|
||||
|
||||
readonly Dictionary<m64p_plugin_type, AttachedPlugin> plugins = new Dictionary<m64p_plugin_type, AttachedPlugin>();
|
||||
private readonly Dictionary<m64p_plugin_type, AttachedPlugin> plugins = new Dictionary<m64p_plugin_type, AttachedPlugin>();
|
||||
|
||||
public IntPtr AttachPlugin(m64p_plugin_type type, string PluginName)
|
||||
{
|
||||
|
|
|
@ -3,9 +3,9 @@ using System.Runtime.InteropServices;
|
|||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
||||
{
|
||||
class mupen64plusInputApi
|
||||
internal class mupen64plusInputApi
|
||||
{
|
||||
IntPtr InpDll;
|
||||
private IntPtr InpDll;
|
||||
|
||||
/// <summary>
|
||||
/// Sets a callback to use when the mupen core wants controller buttons
|
||||
|
@ -13,18 +13,21 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
/// <param name="inputCallback">The delegate to use</param>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
private delegate void SetInputCallback(InputCallback inputCallback);
|
||||
readonly SetInputCallback InpSetInputCallback;
|
||||
|
||||
private readonly SetInputCallback InpSetInputCallback;
|
||||
|
||||
/// <summary>
|
||||
/// Callback to use when mupen64plus wants input
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public delegate int InputCallback(int i);
|
||||
InputCallback InpInputCallback;
|
||||
|
||||
private InputCallback InpInputCallback;
|
||||
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate mupen64plusApi.m64p_error SetRumbleCallback(RumbleCallback ParamPtr);
|
||||
SetRumbleCallback InpSetRumbleCallback;
|
||||
private delegate mupen64plusApi.m64p_error SetRumbleCallback(RumbleCallback ParamPtr);
|
||||
|
||||
private SetRumbleCallback InpSetRumbleCallback;
|
||||
|
||||
/// <summary>
|
||||
/// This will be called every time the N64 changes
|
||||
|
@ -32,7 +35,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public delegate void RumbleCallback(int Control, int on);
|
||||
RumbleCallback m64pRumbleCallback;
|
||||
|
||||
private RumbleCallback m64pRumbleCallback;
|
||||
|
||||
/// <summary>
|
||||
/// Sets the controller pak type
|
||||
|
@ -41,7 +45,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
/// <param name="type">Type id according to (well documented... hurr hurr) mupen api</param>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
public delegate void SetControllerPakType(int controller, int type);
|
||||
readonly SetControllerPakType InpSetControllerPakType;
|
||||
|
||||
private readonly SetControllerPakType InpSetControllerPakType;
|
||||
|
||||
/// <summary>
|
||||
/// Connects and disconnects controllers
|
||||
|
@ -49,13 +54,14 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
/// <param name="controller">Controller id</param>
|
||||
/// <param name="connected">1 if controller should be connected, 0 if controller should be disconnected</param>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
delegate void SetControllerConnected(int controller, int connected);
|
||||
readonly SetControllerConnected InpSetControllerConnected;
|
||||
private delegate void SetControllerConnected(int controller, int connected);
|
||||
|
||||
private readonly SetControllerConnected InpSetControllerConnected;
|
||||
|
||||
/// <summary>
|
||||
/// Event fired when mupen changes rumble pak status
|
||||
/// </summary>
|
||||
event RumbleCallback OnRumbleChange;
|
||||
private event RumbleCallback OnRumbleChange;
|
||||
|
||||
public mupen64plusInputApi(mupen64plusApi core)
|
||||
{
|
||||
|
|
|
@ -5,9 +5,9 @@ using BizHawk.Common;
|
|||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
||||
{
|
||||
class mupen64plusVideoApi
|
||||
internal class mupen64plusVideoApi
|
||||
{
|
||||
IntPtr GfxDll;
|
||||
private IntPtr GfxDll;
|
||||
|
||||
/// <summary>
|
||||
/// Fills a provided buffer with the mupen64plus framebuffer
|
||||
|
@ -18,7 +18,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
/// <param name="buffer">Which buffer to read: 0 = front, 1 = back</param>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
private delegate void ReadScreen2(int[] framebuffer, ref int width, ref int height, int buffer);
|
||||
readonly ReadScreen2 GFXReadScreen2;
|
||||
|
||||
private readonly ReadScreen2 GFXReadScreen2;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the width and height of the mupen64plus framebuffer
|
||||
|
@ -29,11 +30,13 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
|
|||
/// <param name="buffer">Which buffer to read: 0 = front, 1 = back</param>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
private delegate void ReadScreen2Res(IntPtr dummy, ref int width, ref int height, int buffer);
|
||||
readonly ReadScreen2Res GFXReadScreen2Res;
|
||||
|
||||
private readonly ReadScreen2Res GFXReadScreen2Res;
|
||||
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
private delegate int GetScreenTextureID();
|
||||
GetScreenTextureID GFXGetScreenTextureID;
|
||||
|
||||
private GetScreenTextureID GFXGetScreenTextureID;
|
||||
|
||||
public mupen64plusVideoApi(mupen64plusApi core, VideoPluginSettings settings)
|
||||
{
|
||||
|
|
|
@ -57,7 +57,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.NDS
|
|||
|
||||
// debug path/build for easier testing
|
||||
//const string dllPath = "../../MelonDS/build/libmelonDS.dll";
|
||||
const string dllPath = "dll/libmelonDS.dll";
|
||||
private const string dllPath = "dll/libmelonDS.dll";
|
||||
|
||||
[DllImport(dllPath)]
|
||||
private static extern bool Init();
|
||||
|
|
|
@ -9,7 +9,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.NDS
|
|||
{
|
||||
unsafe partial class MelonDS : IMemoryDomains
|
||||
{
|
||||
SortedList<string, MemoryDomain> domains;
|
||||
private SortedList<string, MemoryDomain> domains;
|
||||
|
||||
private void InitMemoryDomains()
|
||||
{
|
||||
|
|
|
@ -26,7 +26,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
|
||||
public bool recalculate = false;
|
||||
|
||||
readonly NES nes;
|
||||
private readonly NES nes;
|
||||
public APU(NES nes, APU old, bool pal)
|
||||
{
|
||||
this.nes = nes;
|
||||
|
@ -43,25 +43,29 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
}
|
||||
}
|
||||
|
||||
static readonly int[] DMC_RATE_NTSC = { 428, 380, 340, 320, 286, 254, 226, 214, 190, 160, 142, 128, 106, 84, 72, 54 };
|
||||
static readonly int[] DMC_RATE_PAL = { 398, 354, 316, 298, 276, 236, 210, 198, 176, 148, 132, 118, 98, 78, 66, 50 };
|
||||
static readonly int[] LENGTH_TABLE = { 10, 254, 20, 2, 40, 4, 80, 6, 160, 8, 60, 10, 14, 12, 26, 14, 12, 16, 24, 18, 48, 20, 96, 22, 192, 24, 72, 26, 16, 28, 32, 30 };
|
||||
static readonly byte[,] PULSE_DUTY = {
|
||||
private static readonly int[] DMC_RATE_NTSC = { 428, 380, 340, 320, 286, 254, 226, 214, 190, 160, 142, 128, 106, 84, 72, 54 };
|
||||
private static readonly int[] DMC_RATE_PAL = { 398, 354, 316, 298, 276, 236, 210, 198, 176, 148, 132, 118, 98, 78, 66, 50 };
|
||||
private static readonly int[] LENGTH_TABLE = { 10, 254, 20, 2, 40, 4, 80, 6, 160, 8, 60, 10, 14, 12, 26, 14, 12, 16, 24, 18, 48, 20, 96, 22, 192, 24, 72, 26, 16, 28, 32, 30 };
|
||||
|
||||
private static readonly byte[,] PULSE_DUTY = {
|
||||
{0,1,0,0,0,0,0,0}, // (12.5%)
|
||||
{0,1,1,0,0,0,0,0}, // (25%)
|
||||
{0,1,1,1,1,0,0,0}, // (50%)
|
||||
{1,0,0,1,1,1,1,1}, // (25% negated (75%))
|
||||
};
|
||||
static readonly byte[] TRIANGLE_TABLE =
|
||||
|
||||
private static readonly byte[] TRIANGLE_TABLE =
|
||||
{
|
||||
15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
|
||||
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
|
||||
};
|
||||
static readonly int[] NOISE_TABLE_NTSC =
|
||||
|
||||
private static readonly int[] NOISE_TABLE_NTSC =
|
||||
{
|
||||
4, 8, 16, 32, 64, 96, 128, 160, 202, 254, 380, 508, 762, 1016, 2034, 4068
|
||||
};
|
||||
static readonly int[] NOISE_TABLE_PAL =
|
||||
|
||||
private static readonly int[] NOISE_TABLE_PAL =
|
||||
{
|
||||
4, 7, 14, 30, 60, 88, 118, 148, 188, 236, 354, 472, 708, 944, 1890, 3778
|
||||
};
|
||||
|
@ -70,20 +74,21 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
{
|
||||
public PulseUnit(APU apu, int unit) { this.unit = unit; this.apu = apu; }
|
||||
public int unit;
|
||||
readonly APU apu;
|
||||
private readonly APU apu;
|
||||
|
||||
// reg0
|
||||
int duty_cnt, env_loop, env_constant, env_cnt_value;
|
||||
private int duty_cnt, env_loop, env_constant, env_cnt_value;
|
||||
public bool len_halt;
|
||||
// reg1
|
||||
int sweep_en, sweep_divider_cnt, sweep_negate, sweep_shiftcount;
|
||||
bool sweep_reload;
|
||||
private int sweep_en, sweep_divider_cnt, sweep_negate, sweep_shiftcount;
|
||||
|
||||
private bool sweep_reload;
|
||||
// reg2/3
|
||||
int len_cnt;
|
||||
private int len_cnt;
|
||||
public int timer_raw_reload_value, timer_reload_value;
|
||||
|
||||
// misc..
|
||||
int lenctr_en;
|
||||
private int lenctr_en;
|
||||
|
||||
public void SyncState(Serializer ser)
|
||||
{
|
||||
|
@ -179,14 +184,14 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
}
|
||||
|
||||
// state
|
||||
int swp_divider_counter;
|
||||
bool swp_silence;
|
||||
int duty_step;
|
||||
int timer_counter;
|
||||
private int swp_divider_counter;
|
||||
private bool swp_silence;
|
||||
private int duty_step;
|
||||
private int timer_counter;
|
||||
public int sample;
|
||||
bool duty_value;
|
||||
private bool duty_value;
|
||||
|
||||
int env_start_flag, env_divider, env_counter;
|
||||
private int env_start_flag, env_divider, env_counter;
|
||||
public int env_output;
|
||||
|
||||
public void clock_length_and_sweep()
|
||||
|
@ -309,29 +314,29 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
|
||||
public sealed class NoiseUnit
|
||||
{
|
||||
readonly APU apu;
|
||||
private readonly APU apu;
|
||||
|
||||
// reg0 (sweep)
|
||||
int env_cnt_value, env_loop, env_constant;
|
||||
private int env_cnt_value, env_loop, env_constant;
|
||||
public bool len_halt;
|
||||
|
||||
// reg2 (mode and period)
|
||||
int mode_cnt, period_cnt;
|
||||
private int mode_cnt, period_cnt;
|
||||
|
||||
// reg3 (length counter and envelop trigger)
|
||||
int len_cnt;
|
||||
private int len_cnt;
|
||||
|
||||
// set from apu:
|
||||
int lenctr_en;
|
||||
private int lenctr_en;
|
||||
|
||||
// state
|
||||
int shift_register = 1;
|
||||
int timer_counter;
|
||||
private int shift_register = 1;
|
||||
private int timer_counter;
|
||||
public int sample;
|
||||
int env_output, env_start_flag, env_divider, env_counter;
|
||||
bool noise_bit = true;
|
||||
private int env_output, env_start_flag, env_divider, env_counter;
|
||||
private bool noise_bit = true;
|
||||
|
||||
readonly int[] NOISE_TABLE;
|
||||
private readonly int[] NOISE_TABLE;
|
||||
|
||||
public NoiseUnit(APU apu, bool pal)
|
||||
{
|
||||
|
@ -497,18 +502,18 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
public sealed class TriangleUnit
|
||||
{
|
||||
// reg0
|
||||
int linear_counter_reload, control_flag;
|
||||
private int linear_counter_reload, control_flag;
|
||||
// reg1 (n/a)
|
||||
// reg2/3
|
||||
int timer_cnt, reload_flag, len_cnt;
|
||||
private int timer_cnt, reload_flag, len_cnt;
|
||||
public bool halt_2;
|
||||
// misc..
|
||||
int lenctr_en;
|
||||
int linear_counter, timer, timer_cnt_reload;
|
||||
int seq = 0;
|
||||
private int lenctr_en;
|
||||
private int linear_counter, timer, timer_cnt_reload;
|
||||
private int seq = 0;
|
||||
public int sample;
|
||||
|
||||
readonly APU apu;
|
||||
private readonly APU apu;
|
||||
public TriangleUnit(APU apu) { this.apu = apu; }
|
||||
|
||||
public void SyncState(Serializer ser)
|
||||
|
@ -646,10 +651,10 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
}
|
||||
} // class TriangleUnit
|
||||
|
||||
sealed class DMCUnit
|
||||
private sealed class DMCUnit
|
||||
{
|
||||
readonly APU apu;
|
||||
readonly int[] DMC_RATE;
|
||||
private readonly APU apu;
|
||||
private readonly int[] DMC_RATE;
|
||||
public DMCUnit(APU apu, bool pal)
|
||||
{
|
||||
this.apu = apu;
|
||||
|
@ -664,22 +669,22 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
user_length = 1;
|
||||
}
|
||||
|
||||
bool irq_enabled;
|
||||
bool loop_flag;
|
||||
int timer_reload;
|
||||
private bool irq_enabled;
|
||||
private bool loop_flag;
|
||||
private int timer_reload;
|
||||
|
||||
// dmc delay per visual 2a03
|
||||
int delay;
|
||||
private int delay;
|
||||
|
||||
// this timer never stops, ever, so it is convenient to use for even/odd timing used elsewhere
|
||||
public int timer;
|
||||
int user_address;
|
||||
private int user_address;
|
||||
public uint user_length, sample_length;
|
||||
int sample_address, sample_buffer;
|
||||
bool sample_buffer_filled;
|
||||
private int sample_address, sample_buffer;
|
||||
private bool sample_buffer_filled;
|
||||
|
||||
int out_shift, out_bits_remaining, out_deltacounter;
|
||||
bool out_silence;
|
||||
private int out_shift, out_bits_remaining, out_deltacounter;
|
||||
private bool out_silence;
|
||||
|
||||
public int sample => out_deltacounter /* - 64*/;
|
||||
|
||||
|
@ -768,7 +773,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
}
|
||||
}
|
||||
|
||||
void Clock()
|
||||
private void Clock()
|
||||
{
|
||||
// If the silence flag is clear, bit 0 of the shift register is applied to the counter as follows:
|
||||
// if bit 0 is clear and the delta-counter is greater than 1, the counter is decremented by 2;
|
||||
|
@ -940,38 +945,38 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
public PulseUnit[] pulse = new PulseUnit[2];
|
||||
public TriangleUnit triangle;
|
||||
public NoiseUnit noise;
|
||||
readonly DMCUnit dmc;
|
||||
private readonly DMCUnit dmc;
|
||||
|
||||
bool irq_pending;
|
||||
bool dmc_irq;
|
||||
int pending_reg = -1;
|
||||
bool doing_tick_quarter = false;
|
||||
byte pending_val = 0;
|
||||
private bool irq_pending;
|
||||
private bool dmc_irq;
|
||||
private int pending_reg = -1;
|
||||
private bool doing_tick_quarter = false;
|
||||
private byte pending_val = 0;
|
||||
public int seq_tick;
|
||||
public byte seq_val;
|
||||
public bool len_clock_active;
|
||||
|
||||
int sequencer_counter, sequencer_step, sequencer_mode, sequencer_irq_inhibit, sequencer_irq_assert;
|
||||
bool sequencer_irq, sequence_reset_pending, sequencer_irq_clear_pending, sequencer_irq_flag;
|
||||
private int sequencer_counter, sequencer_step, sequencer_mode, sequencer_irq_inhibit, sequencer_irq_assert;
|
||||
private bool sequencer_irq, sequence_reset_pending, sequencer_irq_clear_pending, sequencer_irq_flag;
|
||||
|
||||
public void RunDMCFetch()
|
||||
{
|
||||
dmc.Fetch();
|
||||
}
|
||||
|
||||
readonly int[][] sequencer_lut = new int[2][];
|
||||
private readonly int[][] sequencer_lut = new int[2][];
|
||||
|
||||
static readonly int[][] sequencer_lut_ntsc = {
|
||||
private static readonly int[][] sequencer_lut_ntsc = {
|
||||
new[]{7457,14913,22371,29830},
|
||||
new[]{7457,14913,22371,29830,37282}
|
||||
};
|
||||
|
||||
static readonly int[][] sequencer_lut_pal = {
|
||||
private static readonly int[][] sequencer_lut_pal = {
|
||||
new[]{8313,16627,24939,33254},
|
||||
new[]{8313,16627,24939,33254,41566}
|
||||
};
|
||||
|
||||
void sequencer_write_tick(byte val)
|
||||
private void sequencer_write_tick(byte val)
|
||||
{
|
||||
if (seq_tick>0)
|
||||
{
|
||||
|
@ -1004,7 +1009,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
}
|
||||
}
|
||||
|
||||
void sequencer_tick()
|
||||
private void sequencer_tick()
|
||||
{
|
||||
sequencer_counter++;
|
||||
if (sequencer_mode == 0 && sequencer_counter == sequencer_lut[0][3]-1)
|
||||
|
@ -1036,7 +1041,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
irq_pending = sequencer_irq | dmc_irq;
|
||||
}
|
||||
|
||||
void sequencer_check()
|
||||
private void sequencer_check()
|
||||
{
|
||||
// Console.WriteLine("sequencer mode {0} step {1}", sequencer_mode, sequencer_step);
|
||||
bool quarter, half, reset;
|
||||
|
@ -1075,7 +1080,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
if (half) HalfFrame();
|
||||
}
|
||||
|
||||
void HalfFrame()
|
||||
private void HalfFrame()
|
||||
{
|
||||
doing_tick_quarter = true;
|
||||
pulse[0].clock_length_and_sweep();
|
||||
|
@ -1084,7 +1089,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
noise.clock_length_and_sweep();
|
||||
}
|
||||
|
||||
void QuarterFrame()
|
||||
private void QuarterFrame()
|
||||
{
|
||||
doing_tick_quarter = true;
|
||||
pulse[0].clock_env();
|
||||
|
@ -1124,7 +1129,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
pending_val = val;
|
||||
}
|
||||
|
||||
void _WriteReg(int addr, byte val)
|
||||
private void _WriteReg(int addr, byte val)
|
||||
{
|
||||
//Console.WriteLine("{0:X4} = {1:X2}", addr, val);
|
||||
int index = addr - 0x4000;
|
||||
|
@ -1218,7 +1223,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
public int DebugCallbackDivider;
|
||||
public int DebugCallbackTimer;
|
||||
|
||||
int pending_length_change;
|
||||
private int pending_length_change;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void RunOneFirst()
|
||||
|
@ -1326,9 +1331,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
|
||||
public uint sampleclock = 0;
|
||||
|
||||
int oldmix = 0;
|
||||
int cart_sound = 0;
|
||||
int old_cart_sound = 0;
|
||||
private int oldmix = 0;
|
||||
private int cart_sound = 0;
|
||||
private int old_cart_sound = 0;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public int EmitSample()
|
||||
|
|
|
@ -7,11 +7,11 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
internal sealed class AVE_NINA_001 : NesBoardBase
|
||||
{
|
||||
//configuration
|
||||
int prg_bank_mask_32k, chr_bank_mask_4k;
|
||||
private int prg_bank_mask_32k, chr_bank_mask_4k;
|
||||
|
||||
//state
|
||||
int[] chr_banks_4k = new int[2];
|
||||
int prg_bank_32k;
|
||||
private int[] chr_banks_4k = new int[2];
|
||||
private int prg_bank_32k;
|
||||
|
||||
public override void SyncState(Serializer ser)
|
||||
{
|
||||
|
@ -88,14 +88,15 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
// according to the latest on nesdev:
|
||||
// mapper 079: [.... PCCC] @ 4100
|
||||
// mapper 113: [MCPP PCCC] @ 4100 (no games for this are in bootgod)
|
||||
class AVE_NINA_006 : NesBoardBase
|
||||
internal class AVE_NINA_006 : NesBoardBase
|
||||
{
|
||||
//configuration
|
||||
int prg_bank_mask_32k, chr_bank_mask_8k;
|
||||
bool mirror_control_enabled;
|
||||
bool isMapper79 = false;
|
||||
private int prg_bank_mask_32k, chr_bank_mask_8k;
|
||||
private bool mirror_control_enabled;
|
||||
|
||||
private bool isMapper79 = false;
|
||||
//state
|
||||
int chr_bank_8k, prg_bank_32k;
|
||||
private int chr_bank_8k, prg_bank_32k;
|
||||
|
||||
public override void SyncState(Serializer ser)
|
||||
{
|
||||
|
|
|
@ -8,11 +8,11 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
internal sealed class AxROM : NesBoardBase
|
||||
{
|
||||
//configuration
|
||||
bool bus_conflict;
|
||||
int prg_mask_32k;
|
||||
private bool bus_conflict;
|
||||
private int prg_mask_32k;
|
||||
|
||||
//state
|
||||
int prg;
|
||||
private int prg;
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
|
|
|
@ -33,24 +33,24 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
internal sealed class BANDAI_FCG_1 : NesBoardBase
|
||||
{
|
||||
//configuration
|
||||
int prg_bank_mask_16k, chr_bank_mask_1k;
|
||||
private int prg_bank_mask_16k, chr_bank_mask_1k;
|
||||
|
||||
bool regs_prg_enable; // can the mapper regs be written to in 8000:ffff?
|
||||
bool regs_wram_enable; // can the mapper regs be written to in 6000:7fff?
|
||||
bool jump2 = false; // are we in special mode for the JUMP2 board?
|
||||
bool vram = false; // is this a VRAM board? (also set to true for JUMP2)
|
||||
byte jump2_outer_bank; // needed to select between banks in 512K jump2 board
|
||||
private bool regs_prg_enable; // can the mapper regs be written to in 8000:ffff?
|
||||
private bool regs_wram_enable; // can the mapper regs be written to in 6000:7fff?
|
||||
private bool jump2 = false; // are we in special mode for the JUMP2 board?
|
||||
private bool vram = false; // is this a VRAM board? (also set to true for JUMP2)
|
||||
private byte jump2_outer_bank; // needed to select between banks in 512K jump2 board
|
||||
|
||||
//regenerable state
|
||||
readonly int[] prg_banks_16k = new int[2];
|
||||
private readonly int[] prg_banks_16k = new int[2];
|
||||
|
||||
//state
|
||||
int prg_reg_16k;
|
||||
byte[] regs = new byte[8];
|
||||
bool irq_enabled;
|
||||
ushort irq_counter;
|
||||
ushort irq_latch;
|
||||
SEEPROM eprom;
|
||||
private int prg_reg_16k;
|
||||
private byte[] regs = new byte[8];
|
||||
private bool irq_enabled;
|
||||
private ushort irq_counter;
|
||||
private ushort irq_latch;
|
||||
private SEEPROM eprom;
|
||||
public DatachBarcode reader;
|
||||
|
||||
public override void SyncState(Serializer ser)
|
||||
|
@ -176,7 +176,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
return true;
|
||||
}
|
||||
|
||||
void SyncPRG()
|
||||
private void SyncPRG()
|
||||
{
|
||||
prg_banks_16k[0] = prg_reg_16k & prg_bank_mask_16k;
|
||||
prg_banks_16k[1] = 0xFF & prg_bank_mask_16k;
|
||||
|
@ -197,7 +197,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
*/
|
||||
}
|
||||
|
||||
void WriteReg(int reg, byte value)
|
||||
private void WriteReg(int reg, byte value)
|
||||
{
|
||||
//Console.WriteLine("reg {0:X2} = {1:X2}", reg, value);
|
||||
switch (reg)
|
||||
|
@ -358,7 +358,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
return Rom[addr];
|
||||
}
|
||||
|
||||
int CalcPPUAddress(int addr)
|
||||
private int CalcPPUAddress(int addr)
|
||||
{
|
||||
int bank_1k = addr >> 10;
|
||||
int ofs = addr & ((1 << 10) - 1);
|
||||
|
|
|
@ -5,10 +5,10 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
// http://wiki.nesdev.com/w/index.php/INES_Mapper_096
|
||||
internal sealed class BANDAI_74_161_02_74 : NesBoardBase
|
||||
{
|
||||
int chr_block;
|
||||
int chr_pos = 0;
|
||||
int prg_bank_mask_32k;
|
||||
byte prg_bank_32k;
|
||||
private int chr_block;
|
||||
private int chr_pos = 0;
|
||||
private int prg_bank_mask_32k;
|
||||
private byte prg_bank_32k;
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
|
|
|
@ -12,10 +12,10 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
//Kamen Rider Club
|
||||
//Space Shadow
|
||||
|
||||
int chr;
|
||||
int prg_bank_mask_16k;
|
||||
byte prg_bank_16k;
|
||||
byte[] prg_banks_16k = new byte[2];
|
||||
private int chr;
|
||||
private int prg_bank_mask_16k;
|
||||
private byte prg_bank_16k;
|
||||
private byte[] prg_banks_16k = new byte[2];
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
|
@ -43,7 +43,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
ser.Sync(nameof(prg_banks_16k), ref prg_banks_16k, false);
|
||||
}
|
||||
|
||||
void SyncPRG()
|
||||
private void SyncPRG()
|
||||
{
|
||||
prg_banks_16k[0] = prg_bank_16k;
|
||||
}
|
||||
|
|
|
@ -6,12 +6,12 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
internal sealed class BxROM : NesBoardBase
|
||||
{
|
||||
//configuration
|
||||
int prg_bank_mask_32k;
|
||||
int chr_bank_mask_8k;
|
||||
private int prg_bank_mask_32k;
|
||||
private int chr_bank_mask_8k;
|
||||
|
||||
//state
|
||||
int prg_bank_32k;
|
||||
int chr_bank_8k;
|
||||
private int prg_bank_32k;
|
||||
private int chr_bank_8k;
|
||||
|
||||
public override void SyncState(Serializer ser)
|
||||
{
|
||||
|
|
|
@ -15,14 +15,14 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
internal sealed class CNROM : NesBoardBase
|
||||
{
|
||||
//configuration
|
||||
int prg_byte_mask, chr_mask;
|
||||
bool copyprotection = false;
|
||||
bool bus_conflict;
|
||||
bool seicross;
|
||||
private int prg_byte_mask, chr_mask;
|
||||
private bool copyprotection = false;
|
||||
private bool bus_conflict;
|
||||
private bool seicross;
|
||||
|
||||
//state
|
||||
int chr;
|
||||
bool chr_enabled = true;
|
||||
private int chr;
|
||||
private bool chr_enabled = true;
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
|
|
|
@ -7,7 +7,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
//generally mapper 13
|
||||
|
||||
//state
|
||||
int chr;
|
||||
private int chr;
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
|
|
|
@ -8,11 +8,11 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
internal sealed class Camerica_Mapper071 : NesBoardBase
|
||||
{
|
||||
//configuration
|
||||
int prg_bank_mask_16k;
|
||||
bool mirror_control_enabled;
|
||||
private int prg_bank_mask_16k;
|
||||
private bool mirror_control_enabled;
|
||||
|
||||
//state
|
||||
int[] prg_banks_16k = new int[2];
|
||||
private int[] prg_banks_16k = new int[2];
|
||||
|
||||
public override void SyncState(Serializer ser)
|
||||
{
|
||||
|
@ -87,14 +87,14 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
}
|
||||
|
||||
//AKA mapper 232
|
||||
class Camerica_Mapper232 : NesBoardBase
|
||||
internal class Camerica_Mapper232 : NesBoardBase
|
||||
{
|
||||
//configuration
|
||||
int prg_bank_mask_16k;
|
||||
private int prg_bank_mask_16k;
|
||||
|
||||
//state
|
||||
int[] prg_banks_16k = new int[2];
|
||||
int prg_block, prg_page;
|
||||
private int[] prg_banks_16k = new int[2];
|
||||
private int prg_block, prg_page;
|
||||
|
||||
public override void SyncState(Serializer ser)
|
||||
{
|
||||
|
@ -144,7 +144,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
}
|
||||
}
|
||||
|
||||
void SyncPRG()
|
||||
private void SyncPRG()
|
||||
{
|
||||
prg_banks_16k[0] = (prg_block << 2) | prg_page;
|
||||
prg_banks_16k[1] = (prg_block << 2) | 3;
|
||||
|
|
|
@ -12,7 +12,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
// behavior directly from fceu-mm
|
||||
|
||||
// this could be broken down into more sensibly named variables
|
||||
byte[] exp = new byte[4];
|
||||
private byte[] exp = new byte[4];
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
|
|
|
@ -10,7 +10,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
|
||||
public class DatachBarcode : IEmulatorService
|
||||
{
|
||||
static readonly byte[,] prefixParityType = new byte[10, 6]
|
||||
private static readonly byte[,] prefixParityType = new byte[10, 6]
|
||||
{
|
||||
{8,8,8,8,8,8}, {8,8,0,8,0,0},
|
||||
{8,8,0,0,8,0}, {8,8,0,0,0,8},
|
||||
|
@ -19,7 +19,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
{8,0,8,0,0,8}, {8,0,0,8,0,8}
|
||||
};
|
||||
|
||||
static readonly byte[,] dataLeftOdd = new byte[10, 7]
|
||||
private static readonly byte[,] dataLeftOdd = new byte[10, 7]
|
||||
{
|
||||
{8,8,8,0,0,8,0}, {8,8,0,0,8,8,0},
|
||||
{8,8,0,8,8,0,0}, {8,0,0,0,0,8,0},
|
||||
|
@ -28,7 +28,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
{8,0,0,8,0,0,0}, {8,8,8,0,8,0,0}
|
||||
};
|
||||
|
||||
static readonly byte[,] dataLeftEven = new byte[10, 7]
|
||||
private static readonly byte[,] dataLeftEven = new byte[10, 7]
|
||||
{
|
||||
{8,0,8,8,0,0,0}, {8,0,0,8,8,0,0},
|
||||
{8,8,0,0,8,0,0}, {8,0,8,8,8,8,0},
|
||||
|
@ -37,7 +37,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
{8,8,8,0,8,8,0}, {8,8,0,8,0,0,0}
|
||||
};
|
||||
|
||||
static readonly byte[,] dataRight = new byte[10, 7]
|
||||
private static readonly byte[,] dataRight = new byte[10, 7]
|
||||
{
|
||||
{0,0,0,8,8,0,8}, {0,0,8,8,0,0,8},
|
||||
{0,0,8,0,0,8,8}, {0,8,8,8,8,0,8},
|
||||
|
@ -46,16 +46,16 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
{0,8,8,0,8,8,8}, {0,0,0,8,0,8,8}
|
||||
};
|
||||
|
||||
const int MIN_DIGITS = 8;
|
||||
const int MAX_DIGITS = 13;
|
||||
const int CC_INTERVAL = 1000;
|
||||
private const int MIN_DIGITS = 8;
|
||||
private const int MAX_DIGITS = 13;
|
||||
private const int CC_INTERVAL = 1000;
|
||||
|
||||
int cycles;
|
||||
byte output;
|
||||
int stream_idx;
|
||||
byte[] data = new byte[0];
|
||||
private int cycles;
|
||||
private byte output;
|
||||
private int stream_idx;
|
||||
private byte[] data = new byte[0];
|
||||
|
||||
byte streamoutput => data[stream_idx];
|
||||
private byte streamoutput => data[stream_idx];
|
||||
|
||||
public void SyncState(Serializer ser)
|
||||
{
|
||||
|
|
|
@ -131,7 +131,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
return true;
|
||||
}
|
||||
|
||||
void PoweronState()
|
||||
private void PoweronState()
|
||||
{
|
||||
//set all prg regs to use ROM
|
||||
regs_prg[0] = 0x80;
|
||||
|
@ -145,7 +145,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
SetMirrorType(EMirrorType.Vertical);
|
||||
}
|
||||
|
||||
int PRGGetBank(int addr, out bool ram)
|
||||
private int PRGGetBank(int addr, out bool ram)
|
||||
{
|
||||
int bank_8k = addr >> 13;
|
||||
bank_8k = _prgBanks8K[bank_8k];
|
||||
|
@ -166,7 +166,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
// 4) 32K wram: 1x 32K
|
||||
//
|
||||
// for iNES, we assume 64K wram
|
||||
int? MaskWRAM(int bank)
|
||||
private int? MaskWRAM(int bank)
|
||||
{
|
||||
bank &= 7;
|
||||
switch (Cart.WramSize)
|
||||
|
@ -192,14 +192,14 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
}
|
||||
}
|
||||
|
||||
void WriteWRAMActual(int bank, int offs, byte value)
|
||||
private void WriteWRAMActual(int bank, int offs, byte value)
|
||||
{
|
||||
int? bbank = MaskWRAM(bank);
|
||||
if (bbank.HasValue)
|
||||
Wram[(int)bbank << 13 | offs] = value;
|
||||
}
|
||||
|
||||
byte ReadWRAMActual(int bank, int offs)
|
||||
private byte ReadWRAMActual(int bank, int offs)
|
||||
{
|
||||
int? bbank = MaskWRAM(bank);
|
||||
return bbank.HasValue
|
||||
|
@ -223,7 +223,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
// return new TileCoord(tx, ty);
|
||||
//}
|
||||
|
||||
int MapCHR(int addr)
|
||||
private int MapCHR(int addr)
|
||||
{
|
||||
int bank_1k = addr >> 10;
|
||||
int ofs = addr & ((1 << 10) - 1);
|
||||
|
@ -579,7 +579,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
}
|
||||
}
|
||||
|
||||
void SyncMultiplier()
|
||||
private void SyncMultiplier()
|
||||
{
|
||||
int result = multiplicand*multiplier;
|
||||
product_low = (byte)(result&0xFF);
|
||||
|
@ -662,7 +662,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
return ret;
|
||||
}
|
||||
|
||||
void SyncIRQ()
|
||||
private void SyncIRQ()
|
||||
{
|
||||
IrqSignal = (irq_pending && irq_enabled) || irq_audio;
|
||||
}
|
||||
|
@ -709,7 +709,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
audio.Clock();
|
||||
}
|
||||
|
||||
void SetBank(int[] target, int offset, int size, int value)
|
||||
private void SetBank(int[] target, int offset, int size, int value)
|
||||
{
|
||||
value &= ~(size-1);
|
||||
for (int i = 0; i < size; i++)
|
||||
|
@ -720,7 +720,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
}
|
||||
}
|
||||
|
||||
void SyncPRGBanks()
|
||||
private void SyncPRGBanks()
|
||||
{
|
||||
switch (prg_mode)
|
||||
{
|
||||
|
@ -745,7 +745,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
}
|
||||
}
|
||||
|
||||
void SyncCHRBanks()
|
||||
private void SyncCHRBanks()
|
||||
{
|
||||
//MASTER LOGIC: something like this this might be enough to work, but i'll play with it later
|
||||
//bank_1k >> (3 - chr_mode) << chr_mode | bank_1k & ( etc.etc.
|
||||
|
|
|
@ -4,8 +4,8 @@
|
|||
{
|
||||
// waixing?
|
||||
|
||||
int prg;
|
||||
int prg_mask_32k;
|
||||
private int prg;
|
||||
private int prg_mask_32k;
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
|
|
|
@ -5,10 +5,10 @@
|
|||
// http://forums.nesdev.com/viewtopic.php?f=9&t=11099
|
||||
|
||||
// state
|
||||
int c; // clock bit for the second 74'161
|
||||
int e; // /load for second 74'161. guaranteed to be 0 on powerup
|
||||
int prginner;
|
||||
int prgouter; // guaranteed to be 0 on powerup
|
||||
private int c; // clock bit for the second 74'161
|
||||
private int e; // /load for second 74'161. guaranteed to be 0 on powerup
|
||||
private int prginner;
|
||||
private int prgouter; // guaranteed to be 0 on powerup
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
|
|
|
@ -6,7 +6,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
|
||||
internal sealed class GameGenie : NesBoardBase
|
||||
{
|
||||
static readonly byte[] PatternTables = new byte[256];
|
||||
private static readonly byte[] PatternTables = new byte[256];
|
||||
|
||||
static GameGenie()
|
||||
{
|
||||
|
|
|
@ -17,10 +17,10 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
internal sealed class GxROM : NesBoardBase
|
||||
{
|
||||
//configuraton
|
||||
int prg_mask, chr_mask;
|
||||
private int prg_mask, chr_mask;
|
||||
|
||||
//state
|
||||
int prg, chr;
|
||||
private int prg, chr;
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
|
|
|
@ -12,12 +12,12 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
internal sealed class IC_74x377 : NesBoardBase
|
||||
{
|
||||
//configuration
|
||||
int prg_bank_mask_32k, chr_bank_mask_8k;
|
||||
bool bus_conflict = true;
|
||||
bool bus_conflict_50282 = false;
|
||||
private int prg_bank_mask_32k, chr_bank_mask_8k;
|
||||
private bool bus_conflict = true;
|
||||
private bool bus_conflict_50282 = false;
|
||||
|
||||
//state
|
||||
int prg_bank_32k, chr_bank_8k;
|
||||
private int prg_bank_32k, chr_bank_8k;
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
|
|
|
@ -9,7 +9,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
|
||||
internal sealed class IREM_74_161_161_21_138 : NesBoardBase
|
||||
{
|
||||
int chr, prg;
|
||||
private int chr, prg;
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
//configure
|
||||
|
|
|
@ -7,9 +7,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
|
||||
internal sealed class IREM_TAM_S1 : NesBoardBase
|
||||
{
|
||||
int prg_bank_mask_16k;
|
||||
byte prg_bank_16k;
|
||||
byte[] prg_banks_16k = new byte[2];
|
||||
private int prg_bank_mask_16k;
|
||||
private byte prg_bank_16k;
|
||||
private byte[] prg_banks_16k = new byte[2];
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
|
@ -36,7 +36,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
ser.Sync(nameof(prg_banks_16k), ref prg_banks_16k, false);
|
||||
}
|
||||
|
||||
void SyncPRG()
|
||||
private void SyncPRG()
|
||||
{
|
||||
prg_banks_16k[1] = prg_bank_16k;
|
||||
}
|
||||
|
|
|
@ -11,13 +11,13 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
internal sealed class Irem_G101 : NesBoardBase
|
||||
{
|
||||
//configuration
|
||||
int prg_bank_mask, chr_bank_mask;
|
||||
bool oneScreenHack;
|
||||
private int prg_bank_mask, chr_bank_mask;
|
||||
private bool oneScreenHack;
|
||||
|
||||
//state
|
||||
byte[] prg_regs_8k = new byte[8];
|
||||
byte[] chr_regs_1k = new byte[8];
|
||||
int prg_mode, mirror_mode;
|
||||
private byte[] prg_regs_8k = new byte[8];
|
||||
private byte[] chr_regs_1k = new byte[8];
|
||||
private int prg_mode, mirror_mode;
|
||||
|
||||
public override void SyncState(Serializer ser)
|
||||
{
|
||||
|
@ -64,7 +64,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
return true;
|
||||
}
|
||||
|
||||
void SyncMirror()
|
||||
private void SyncMirror()
|
||||
{
|
||||
if (oneScreenHack)
|
||||
SetMirrorType(EMirrorType.OneScreenA);
|
||||
|
|
|
@ -12,14 +12,14 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
internal sealed class Irem_H3001 : NesBoardBase
|
||||
{
|
||||
//configuration
|
||||
int prg_bank_mask, chr_bank_mask;
|
||||
private int prg_bank_mask, chr_bank_mask;
|
||||
|
||||
//state
|
||||
byte[] prg_regs_8k = new byte[4];
|
||||
byte[] chr_regs_1k = new byte[8];
|
||||
bool irq_counter_enabled, irq_asserted;
|
||||
ushort irq_counter, irq_reload;
|
||||
int clock_counter;
|
||||
private byte[] prg_regs_8k = new byte[4];
|
||||
private byte[] chr_regs_1k = new byte[8];
|
||||
private bool irq_counter_enabled, irq_asserted;
|
||||
private ushort irq_counter, irq_reload;
|
||||
private int clock_counter;
|
||||
|
||||
public override void SyncState(Serializer ser)
|
||||
{
|
||||
|
@ -79,7 +79,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
SyncIRQ();
|
||||
}
|
||||
|
||||
void SyncIRQ()
|
||||
private void SyncIRQ()
|
||||
{
|
||||
IrqSignal = irq_asserted;
|
||||
}
|
||||
|
|
|
@ -16,9 +16,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
*/
|
||||
internal sealed class JALECO_JF_05_06_07 : NesBoardBase
|
||||
{
|
||||
int prg_byte_mask;
|
||||
int chr;
|
||||
int chr_mask_8k;
|
||||
private int prg_byte_mask;
|
||||
private int chr;
|
||||
private int chr_mask_8k;
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
|
|
|
@ -12,12 +12,12 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
internal sealed class JALECO_JF_13 : NesBoardBase
|
||||
{
|
||||
//configuration
|
||||
int prg_bank_mask_32k;
|
||||
int chr_bank_mask_8k;
|
||||
private int prg_bank_mask_32k;
|
||||
private int chr_bank_mask_8k;
|
||||
|
||||
//state
|
||||
int chr;
|
||||
int prg;
|
||||
private int chr;
|
||||
private int prg;
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
|
|
|
@ -18,13 +18,13 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
internal sealed class JALECO_JF_17 : NesBoardBase
|
||||
{
|
||||
//configuration
|
||||
int prg_bank_mask_16k;
|
||||
int chr_bank_mask_8k;
|
||||
private int prg_bank_mask_16k;
|
||||
private int chr_bank_mask_8k;
|
||||
|
||||
//state
|
||||
int latch;
|
||||
byte[] prg_banks_16k = new byte[2];
|
||||
byte[] chr_banks_8k = new byte[1];
|
||||
private int latch;
|
||||
private byte[] prg_banks_16k = new byte[2];
|
||||
private byte[] chr_banks_8k = new byte[1];
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
|
@ -50,7 +50,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
return true;
|
||||
}
|
||||
|
||||
void SyncMap()
|
||||
private void SyncMap()
|
||||
{
|
||||
ApplyMemoryMapMask(prg_bank_mask_16k, prg_banks_16k);
|
||||
ApplyMemoryMapMask(chr_bank_mask_8k, chr_banks_8k);
|
||||
|
|
|
@ -15,13 +15,13 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
internal sealed class JALECO_JF_19 : NesBoardBase
|
||||
{
|
||||
//configuration
|
||||
int prg_bank_mask_16k;
|
||||
int chr_bank_mask_8k;
|
||||
private int prg_bank_mask_16k;
|
||||
private int chr_bank_mask_8k;
|
||||
|
||||
//state
|
||||
int latch;
|
||||
byte[] prg_banks_16k = new byte[2];
|
||||
byte[] chr_banks_8k = new byte[1];
|
||||
private int latch;
|
||||
private byte[] prg_banks_16k = new byte[2];
|
||||
private byte[] chr_banks_8k = new byte[1];
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
|
@ -47,7 +47,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
return true;
|
||||
}
|
||||
|
||||
void SyncMap()
|
||||
private void SyncMap()
|
||||
{
|
||||
ApplyMemoryMapMask(prg_bank_mask_16k, prg_banks_16k);
|
||||
ApplyMemoryMapMask(chr_bank_mask_8k, chr_banks_8k);
|
||||
|
|
|
@ -6,14 +6,14 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
{
|
||||
//http://wiki.nesdev.com/w/index.php/INES_Mapper_018
|
||||
|
||||
byte[] prg_banks_8k = new byte[4];
|
||||
byte[] chr_banks_1k = new byte[8];
|
||||
int chr_bank_mask_1k, prg_bank_mask_8k;
|
||||
int ppuclock;
|
||||
int irqclock;
|
||||
int irqreload;
|
||||
int irqcountwidth;
|
||||
bool irqcountpaused;
|
||||
private byte[] prg_banks_8k = new byte[4];
|
||||
private byte[] chr_banks_1k = new byte[8];
|
||||
private int chr_bank_mask_1k, prg_bank_mask_8k;
|
||||
private int ppuclock;
|
||||
private int irqclock;
|
||||
private int irqreload;
|
||||
private int irqcountwidth;
|
||||
private bool irqcountpaused;
|
||||
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
|
@ -234,7 +234,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
/// <summary>
|
||||
/// emulate underflow for the appropriate number of bits
|
||||
/// </summary>
|
||||
uint squeeze(int input)
|
||||
private uint squeeze(int input)
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
|
|
|
@ -23,7 +23,7 @@ Other chips used: Sunsoft-1
|
|||
|
||||
internal sealed class Jaleco_JF_11_14 : NesBoardBase
|
||||
{
|
||||
int chr, prg;
|
||||
private int chr, prg;
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
|
|
|
@ -13,8 +13,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
public int chr_reg;
|
||||
public int chip_offset;
|
||||
public bool cheetahmen = false;
|
||||
byte[] eRAM = new byte[4];
|
||||
int chr_bank_mask_8k, prg_bank_mask_16k, prg_bank_mask_32k;
|
||||
private byte[] eRAM = new byte[4];
|
||||
private int chr_bank_mask_8k, prg_bank_mask_16k, prg_bank_mask_32k;
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
|
|
|
@ -7,15 +7,15 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
{
|
||||
//http://wiki.nesdev.com/w/index.php/INES_Mapper_234
|
||||
|
||||
bool mode = false;
|
||||
int block_high = 0;
|
||||
int block_low = 0;
|
||||
byte prg_bank = 0;
|
||||
byte chr_bank_high = 0;
|
||||
byte chr_bank_low = 0;
|
||||
int prg_bank_mask_32k = 0;
|
||||
int chr_bank_mask_8k = 0;
|
||||
bool reg_0_locked = false;
|
||||
private bool mode = false;
|
||||
private int block_high = 0;
|
||||
private int block_low = 0;
|
||||
private byte prg_bank = 0;
|
||||
private byte chr_bank_high = 0;
|
||||
private byte chr_bank_low = 0;
|
||||
private int prg_bank_mask_32k = 0;
|
||||
private int chr_bank_mask_8k = 0;
|
||||
private bool reg_0_locked = false;
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
switch (Cart.BoardType)
|
||||
|
|
|
@ -10,9 +10,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
//configuration
|
||||
|
||||
//state
|
||||
bool wram_enabled;
|
||||
bool wram_h_enabled, wram_l_enabled;
|
||||
bool wram_h_enabled_write, wram_l_enabled_write;
|
||||
private bool wram_enabled;
|
||||
private bool wram_h_enabled, wram_l_enabled;
|
||||
private bool wram_h_enabled_write, wram_l_enabled_write;
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
|
|
|
@ -18,8 +18,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
public byte[] regs = new byte[8];
|
||||
|
||||
public byte mirror;
|
||||
int a12_old;
|
||||
byte irq_reload, irq_counter;
|
||||
private int a12_old;
|
||||
private byte irq_reload, irq_counter;
|
||||
public bool irq_pending, irq_enable, irq_reload_flag;
|
||||
public bool wram_enable, wram_write_protect;
|
||||
|
||||
|
@ -27,8 +27,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
//theres no sense in delaying the IRQ, so its logic must be tied to the separator.
|
||||
//the hint, of course, is that the countdown value is the same.
|
||||
//will someone else try to unify them?
|
||||
int separator_counter;
|
||||
int irq_countdown;
|
||||
private int separator_counter;
|
||||
private int irq_countdown;
|
||||
|
||||
//volatile state
|
||||
public byte[] chr_regs_1k = new byte[8];
|
||||
|
@ -39,7 +39,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
{
|
||||
None, MMC3A, MMC3BSharp, MMC3BNonSharp, MMC3C, MMC6
|
||||
}
|
||||
EMMC3Type _mmc3type = EMMC3Type.None;
|
||||
|
||||
private EMMC3Type _mmc3type = EMMC3Type.None;
|
||||
public EMMC3Type MMC3Type
|
||||
{
|
||||
get => _mmc3type;
|
||||
|
@ -49,7 +50,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
oldIrqType = (_mmc3type == EMMC3Type.MMC3A || _mmc3type == EMMC3Type.MMC3BNonSharp || _mmc3type == EMMC3Type.MMC6);
|
||||
}
|
||||
}
|
||||
bool oldIrqType;
|
||||
|
||||
private bool oldIrqType;
|
||||
|
||||
public EMirrorType MirrorType => mirror switch
|
||||
{
|
||||
|
@ -208,7 +210,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
}
|
||||
}
|
||||
|
||||
void IRQ_EQ_Pass()
|
||||
private void IRQ_EQ_Pass()
|
||||
{
|
||||
if (irq_enable)
|
||||
{
|
||||
|
@ -218,7 +220,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
SyncIRQ();
|
||||
}
|
||||
|
||||
void ClockIRQ()
|
||||
private void ClockIRQ()
|
||||
{
|
||||
int last_irq_counter = irq_counter;
|
||||
if (irq_reload_flag || irq_counter == 0)
|
||||
|
|
|
@ -28,7 +28,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
ser.Sync(nameof(block1), ref block1);
|
||||
}
|
||||
|
||||
int block0, block1;
|
||||
private int block0, block1;
|
||||
|
||||
public override void WriteExp(int addr, byte value)
|
||||
{
|
||||
|
|
|
@ -5,7 +5,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
// mmc3 multi, PAL, "Super Mario Bros. / Tetris / Nintendo World Cup"
|
||||
internal sealed class Mapper037 : MMC3Board_Base
|
||||
{
|
||||
int exreg;
|
||||
private int exreg;
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
|
|
|
@ -27,7 +27,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
ser.Sync(nameof(block_select), ref block_select);
|
||||
}
|
||||
|
||||
int block_select;
|
||||
private int block_select;
|
||||
|
||||
public override void WritePrg(int addr, byte value)
|
||||
{
|
||||
|
@ -41,10 +41,10 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
}
|
||||
}
|
||||
|
||||
static readonly int[] PRG_AND = {0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0f };
|
||||
static readonly int[] PRG_OR = { 0x00, 0x10, 0x20, 0x30, 0x40, 0x50, 0x60, 0x60 };
|
||||
static readonly int[] CHR_AND = { 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7f };
|
||||
static readonly int[] CHR_OR = { 0x000, 0x080, 0x100, 0x180, 0x200, 0x280, 0x300, 0x300 };
|
||||
private static readonly int[] PRG_AND = {0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0f };
|
||||
private static readonly int[] PRG_OR = { 0x00, 0x10, 0x20, 0x30, 0x40, 0x50, 0x60, 0x60 };
|
||||
private static readonly int[] CHR_AND = { 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7f };
|
||||
private static readonly int[] CHR_OR = { 0x000, 0x080, 0x100, 0x180, 0x200, 0x280, 0x300, 0x300 };
|
||||
|
||||
protected override int Get_PRGBank_8K(int addr)
|
||||
{
|
||||
|
|
|
@ -32,8 +32,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
ser.Sync(nameof(mode), ref mode);
|
||||
}
|
||||
|
||||
int block, prg;
|
||||
bool mode;
|
||||
private int block, prg;
|
||||
private bool mode;
|
||||
|
||||
public override void WriteWram(int addr, byte value)
|
||||
{
|
||||
|
|
|
@ -7,11 +7,11 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
{
|
||||
//http://wiki.nesdev.com/w/index.php/INES_Mapper_052
|
||||
|
||||
bool lock_regs = false;
|
||||
bool prg_block_size = false;
|
||||
bool chr_block_size = false;
|
||||
int prg_or = 0;
|
||||
int chr_or = 0;
|
||||
private bool lock_regs = false;
|
||||
private bool prg_block_size = false;
|
||||
private bool chr_block_size = false;
|
||||
private int prg_or = 0;
|
||||
private int chr_or = 0;
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
|
|
|
@ -33,8 +33,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
ser.Sync(nameof(chr_block_or), ref chr_block_or);
|
||||
}
|
||||
|
||||
bool prg_mode_mapper;
|
||||
int prg_page, chr_block_or;
|
||||
private bool prg_mode_mapper;
|
||||
private int prg_page, chr_block_or;
|
||||
|
||||
public override void WriteWram(int addr, byte value)
|
||||
{
|
||||
|
|
|
@ -7,9 +7,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
// seem to be some graphical glitches...
|
||||
internal sealed class Mapper165 : MMC3Board_Base
|
||||
{
|
||||
bool latch0 = false;
|
||||
bool latch1 = false;
|
||||
int real_chr_mask;
|
||||
private bool latch0 = false;
|
||||
private bool latch1 = false;
|
||||
private int real_chr_mask;
|
||||
|
||||
public override bool Configure(EDetectionOrigin origin)
|
||||
{
|
||||
|
|
|
@ -41,7 +41,7 @@
|
|||
}
|
||||
}
|
||||
|
||||
static readonly byte[] scramble_table = { 0, 3, 1, 5, 6, 7, 2, 4 };
|
||||
private static readonly byte[] scramble_table = { 0, 3, 1, 5, 6, 7, 2, 4 };
|
||||
|
||||
private static int scramble_A000(byte val)
|
||||
{
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue