Fix misc. whitespace crimes

This commit is contained in:
YoshiRulz 2025-03-18 06:31:30 +10:00
parent d59ee099fd
commit ca370bcb6b
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GPG Key ID: C4DE31C245353FB7
1 changed files with 33 additions and 33 deletions

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@ -142,16 +142,16 @@ namespace BizHawk.Emulation.Cores.Computers.DOS
// Getting selected machine preset config file
configString += Encoding.UTF8.GetString(_syncSettings.ConfigurationPreset switch
{
ConfigurationPreset._1981_IBM_5150 => Resources.DOSBOX_CONF_1981_IBM_5150.Value,
ConfigurationPreset._1983_IBM_5160 => Resources.DOSBOX_CONF_1983_IBM_5160.Value,
ConfigurationPreset._1986_IBM_5162 => Resources.DOSBOX_CONF_1986_IBM_5162.Value,
ConfigurationPreset._1987_IBM_PS2_25 => Resources.DOSBOX_CONF_1987_IBM_PS2_25.Value,
ConfigurationPreset._1990_IBM_PS2_25_286 => Resources.DOSBOX_CONF_1990_IBM_PS2_25_286.Value,
ConfigurationPreset._1991_IBM_PS2_25_386 => Resources.DOSBOX_CONF_1991_IBM_PS2_25_386.Value,
ConfigurationPreset._1993_IBM_PS2_53_SLC2_486 => Resources.DOSBOX_CONF_1993_IBM_PS2_53_SLC2_486.Value,
ConfigurationPreset._1994_IBM_PS2_76i_SLC2_486 => Resources.DOSBOX_CONF_1994_IBM_PS2_76i_SLC2_486.Value,
ConfigurationPreset._1997_IBM_APTIVA_2140 => Resources.DOSBOX_CONF_1997_IBM_APTIVA_2140.Value,
ConfigurationPreset._1999_IBM_THINKPAD_240 => Resources.DOSBOX_CONF_1999_IBM_THINKPAD_240.Value,
ConfigurationPreset._1981_IBM_5150 => Resources.DOSBOX_CONF_1981_IBM_5150.Value,
ConfigurationPreset._1983_IBM_5160 => Resources.DOSBOX_CONF_1983_IBM_5160.Value,
ConfigurationPreset._1986_IBM_5162 => Resources.DOSBOX_CONF_1986_IBM_5162.Value,
ConfigurationPreset._1987_IBM_PS2_25 => Resources.DOSBOX_CONF_1987_IBM_PS2_25.Value,
ConfigurationPreset._1990_IBM_PS2_25_286 => Resources.DOSBOX_CONF_1990_IBM_PS2_25_286.Value,
ConfigurationPreset._1991_IBM_PS2_25_386 => Resources.DOSBOX_CONF_1991_IBM_PS2_25_386.Value,
ConfigurationPreset._1993_IBM_PS2_53_SLC2_486 => Resources.DOSBOX_CONF_1993_IBM_PS2_53_SLC2_486.Value,
ConfigurationPreset._1994_IBM_PS2_76i_SLC2_486 => Resources.DOSBOX_CONF_1994_IBM_PS2_76i_SLC2_486.Value,
ConfigurationPreset._1997_IBM_APTIVA_2140 => Resources.DOSBOX_CONF_1997_IBM_APTIVA_2140.Value,
ConfigurationPreset._1999_IBM_THINKPAD_240 => Resources.DOSBOX_CONF_1999_IBM_THINKPAD_240.Value,
_ => [ ]
});
configString += "\n";
@ -182,7 +182,7 @@ namespace BizHawk.Emulation.Cores.Computers.DOS
configString += "[autoexec]\n";
configString += "@echo off\n";
////// Floppy disks: Mounting and appending mounting lines
////// Floppy disks: Mounting and appending mounting lines
string floppyMountLine = "imgmount a ";
foreach (var file in _floppyDiskImageFiles)
{
@ -193,9 +193,9 @@ namespace BizHawk.Emulation.Cores.Computers.DOS
}
if (_floppyDiskCount > 0) configString += floppyMountLine + "\n";
////// CD-ROMs: Mounting and appending mounting lines
////// CD-ROMs: Mounting and appending mounting lines
string cdromMountLine = "imgmount d ";
foreach (var file in _cdRomFileNames) cdromMountLine += file + " ";
foreach (var file in _cdRomFileNames) cdromMountLine += file + " ";
if (_cdRomFileNames.Count > 0) configString += cdromMountLine + "\n";
//// Hard Disk mounting
@ -353,16 +353,16 @@ namespace BizHawk.Emulation.Cores.Computers.DOS
var fi = new LibDOSBox.FrameInfo();
// Setting joystick inputs
fi.joystick1.up = _syncSettings.EnableJoystick1 && controller.IsPressed($"P1 {Inputs.Joystick} {JoystickButtons.Up}") ? 1 : 0;
fi.joystick1.down = _syncSettings.EnableJoystick1 && controller.IsPressed($"P1 {Inputs.Joystick} {JoystickButtons.Down}") ? 1 : 0;
fi.joystick1.left = _syncSettings.EnableJoystick1 && controller.IsPressed($"P1 {Inputs.Joystick} {JoystickButtons.Left}") ? 1 : 0;
fi.joystick1.right = _syncSettings.EnableJoystick1 && controller.IsPressed($"P1 {Inputs.Joystick} {JoystickButtons.Right}") ? 1 : 0;
fi.joystick1.up = _syncSettings.EnableJoystick1 && controller.IsPressed($"P1 {Inputs.Joystick} {JoystickButtons.Up}") ? 1 : 0;
fi.joystick1.down = _syncSettings.EnableJoystick1 && controller.IsPressed($"P1 {Inputs.Joystick} {JoystickButtons.Down}") ? 1 : 0;
fi.joystick1.left = _syncSettings.EnableJoystick1 && controller.IsPressed($"P1 {Inputs.Joystick} {JoystickButtons.Left}") ? 1 : 0;
fi.joystick1.right = _syncSettings.EnableJoystick1 && controller.IsPressed($"P1 {Inputs.Joystick} {JoystickButtons.Right}") ? 1 : 0;
fi.joystick1.button1 = _syncSettings.EnableJoystick1 && controller.IsPressed($"P1 {Inputs.Joystick} {JoystickButtons.Button1}") ? 1 : 0;
fi.joystick1.button2 = _syncSettings.EnableJoystick1 && controller.IsPressed($"P1 {Inputs.Joystick} {JoystickButtons.Button2}") ? 1 : 0;
fi.joystick2.up = _syncSettings.EnableJoystick2 && controller.IsPressed($"P2 {Inputs.Joystick} {JoystickButtons.Up}") ? 1 : 0;
fi.joystick2.down = _syncSettings.EnableJoystick2 && controller.IsPressed($"P2 {Inputs.Joystick} {JoystickButtons.Down}") ? 1 : 0;
fi.joystick2.left = _syncSettings.EnableJoystick2 && controller.IsPressed($"P2 {Inputs.Joystick} {JoystickButtons.Left}") ? 1 : 0;
fi.joystick2.right = _syncSettings.EnableJoystick2 && controller.IsPressed($"P2 {Inputs.Joystick} {JoystickButtons.Right}") ? 1 : 0;
fi.joystick2.up = _syncSettings.EnableJoystick2 && controller.IsPressed($"P2 {Inputs.Joystick} {JoystickButtons.Up}") ? 1 : 0;
fi.joystick2.down = _syncSettings.EnableJoystick2 && controller.IsPressed($"P2 {Inputs.Joystick} {JoystickButtons.Down}") ? 1 : 0;
fi.joystick2.left = _syncSettings.EnableJoystick2 && controller.IsPressed($"P2 {Inputs.Joystick} {JoystickButtons.Left}") ? 1 : 0;
fi.joystick2.right = _syncSettings.EnableJoystick2 && controller.IsPressed($"P2 {Inputs.Joystick} {JoystickButtons.Right}") ? 1 : 0;
fi.joystick2.button1 = _syncSettings.EnableJoystick2 && controller.IsPressed($"P2 {Inputs.Joystick} {JoystickButtons.Button1}") ? 1 : 0;
fi.joystick2.button2 = _syncSettings.EnableJoystick2 && controller.IsPressed($"P2 {Inputs.Joystick} {JoystickButtons.Button2}") ? 1 : 0;
@ -379,27 +379,27 @@ namespace BizHawk.Emulation.Cores.Computers.DOS
// Button pressed criteria:
// If the input is made in this frame and the button is not held from before
fi.mouse.leftButtonPressed = controller.IsPressed($"{Inputs.Mouse} {MouseInputs.LeftButton}") && !_mouseState.leftButtonHeld ? 1 : 0;
fi.mouse.middleButtonPressed = controller.IsPressed($"{Inputs.Mouse} {MouseInputs.MiddleButton}") && !_mouseState.middleButtonHeld ? 1 : 0;
fi.mouse.rightButtonPressed = controller.IsPressed($"{Inputs.Mouse} {MouseInputs.RightButton}") && !_mouseState.rightButtonHeld ? 1 : 0;
fi.mouse.leftButtonPressed = controller.IsPressed($"{Inputs.Mouse} {MouseInputs.LeftButton}") && !_mouseState.leftButtonHeld ? 1 : 0;
fi.mouse.middleButtonPressed = controller.IsPressed($"{Inputs.Mouse} {MouseInputs.MiddleButton}") && !_mouseState.middleButtonHeld ? 1 : 0;
fi.mouse.rightButtonPressed = controller.IsPressed($"{Inputs.Mouse} {MouseInputs.RightButton}") && !_mouseState.rightButtonHeld ? 1 : 0;
// Button released criteria:
// If the input is not pressed in this frame and the button is held from before
fi.mouse.leftButtonReleased = !controller.IsPressed($"{Inputs.Mouse} {MouseInputs.LeftButton}") && _mouseState.leftButtonHeld ? 1 : 0;
fi.mouse.leftButtonReleased = !controller.IsPressed($"{Inputs.Mouse} {MouseInputs.LeftButton}") && _mouseState.leftButtonHeld ? 1 : 0;
fi.mouse.middleButtonReleased = !controller.IsPressed($"{Inputs.Mouse} {MouseInputs.MiddleButton}") && _mouseState.middleButtonHeld ? 1 : 0;
fi.mouse.rightButtonReleased = !controller.IsPressed($"{Inputs.Mouse} {MouseInputs.RightButton}") && _mouseState.rightButtonHeld ? 1 : 0;
fi.mouse.rightButtonReleased = !controller.IsPressed($"{Inputs.Mouse} {MouseInputs.RightButton}") && _mouseState.rightButtonHeld ? 1 : 0;
fi.mouse.sensitivity = _syncSettings.MouseSensitivity;
}
// Updating mouse state
_mouseState.posX = fi.mouse.posX;
_mouseState.posY = fi.mouse.posY;
if (fi.mouse.leftButtonPressed > 0) _mouseState.leftButtonHeld = true;
if (fi.mouse.middleButtonPressed > 0) _mouseState.middleButtonHeld = true;
if (fi.mouse.rightButtonPressed > 0) _mouseState.rightButtonHeld = true;
if (fi.mouse.leftButtonReleased > 0) _mouseState.leftButtonHeld = false;
if (fi.mouse.leftButtonPressed > 0) _mouseState.leftButtonHeld = true;
if (fi.mouse.middleButtonPressed > 0) _mouseState.middleButtonHeld = true;
if (fi.mouse.rightButtonPressed > 0) _mouseState.rightButtonHeld = true;
if (fi.mouse.leftButtonReleased > 0) _mouseState.leftButtonHeld = false;
if (fi.mouse.middleButtonReleased > 0) _mouseState.middleButtonHeld = false;
if (fi.mouse.rightButtonReleased > 0) _mouseState.rightButtonHeld = false;
if (fi.mouse.rightButtonReleased > 0) _mouseState.rightButtonHeld = false;
// Processing floppy disks swaps
fi.driveActions.insertFloppyDisk = -1;
@ -411,7 +411,7 @@ namespace BizHawk.Emulation.Cores.Computers.DOS
{
_currentFloppyDisk = (_currentFloppyDisk + 1) % _floppyDiskCount;
fi.driveActions.insertFloppyDisk = _currentFloppyDisk;
CoreComm.Notify($"Insterted FloppyDisk {_currentFloppyDisk}: {GetFullName(_floppyDiskImageFiles[_currentFloppyDisk])} into drive A:", _messageDuration);
CoreComm.Notify($"Insterted FloppyDisk {_currentFloppyDisk}: {GetFullName(_floppyDiskImageFiles[_currentFloppyDisk])} into drive A:", _messageDuration);
}
}
}
@ -427,7 +427,7 @@ namespace BizHawk.Emulation.Cores.Computers.DOS
{
_currentCDROM = (_currentCDROM + 1) % _cdRomFileNames.Count;
fi.driveActions.insertCDROM = _currentCDROM;
CoreComm.Notify($"Insterted CDROM {_currentCDROM}: {_cdRomFileNames[_currentCDROM]} into drive D:", _messageDuration);
CoreComm.Notify($"Insterted CDROM {_currentCDROM}: {_cdRomFileNames[_currentCDROM]} into drive D:", _messageDuration);
}
}
}