discsys-rename some thing that had been annoying me

This commit is contained in:
zeromus 2013-08-08 19:31:08 +00:00
parent ee82bafe27
commit ca3465b480
2 changed files with 12 additions and 12 deletions

View File

@ -156,7 +156,7 @@ namespace BizHawk.DiscSystem
internal void ReadABA_2352(int aba, byte[] buffer, int offset)
{
Sectors[aba].Sector.Read(buffer, offset);
Sectors[aba].Sector.Read_2352(buffer, offset);
}
internal void ReadABA_2048(int aba, byte[] buffer, int offset)

View File

@ -72,7 +72,7 @@ namespace BizHawk.DiscSystem
/// <summary>
/// reads the entire sector, raw
/// </summary>
int Read(byte[] buffer, int offset); //todo - rename to Read_2352
int Read_2352(byte[] buffer, int offset);
/// <summary>
/// reads 2048 bytes of userdata.. precisely what this means isnt always 100% certain (for instance mode2 form 0 has 2336 bytes of userdata instead of 2048)..
@ -208,7 +208,7 @@ namespace BizHawk.DiscSystem
{
public IBlob Blob;
public long Offset;
public int Read(byte[] buffer, int offset)
public int Read_2352(byte[] buffer, int offset)
{
return Blob.Read(Offset, buffer, offset, 2352);
}
@ -223,7 +223,7 @@ namespace BizHawk.DiscSystem
/// </summary>
class Sector_Zero : ISector
{
public int Read(byte[] buffer, int offset)
public int Read_2352(byte[] buffer, int offset)
{
Array.Clear(buffer, 0, 2352);
return 2352;
@ -266,7 +266,7 @@ namespace BizHawk.DiscSystem
abstract class Sector_Mode1_or_Mode2_2352 : ISector
{
public ISector BaseSector;
public abstract int Read(byte[] buffer, int offset);
public abstract int Read_2352(byte[] buffer, int offset);
public abstract int Read_2048(byte[] buffer, int offset);
}
@ -275,14 +275,14 @@ namespace BizHawk.DiscSystem
/// </summary>
class Sector_Mode1_2352 : Sector_Mode1_or_Mode2_2352
{
public override int Read(byte[] buffer, int offset)
public override int Read_2352(byte[] buffer, int offset)
{
return BaseSector.Read(buffer, offset);
return BaseSector.Read_2352(buffer, offset);
}
public override int Read_2048(byte[] buffer, int offset)
{
//to get 2048 bytes out of this sector type, start 16 bytes in
int ret = BaseSector.Read(TempSector, 0);
int ret = BaseSector.Read_2352(TempSector, 0);
Buffer.BlockCopy(TempSector, 16, buffer, offset, 2048);
System.Diagnostics.Debug.Assert(buffer != TempSector);
return 2048;
@ -300,15 +300,15 @@ namespace BizHawk.DiscSystem
/// </summary>
class Sector_Mode2_2352 : Sector_Mode1_or_Mode2_2352
{
public override int Read(byte[] buffer, int offset)
public override int Read_2352(byte[] buffer, int offset)
{
return BaseSector.Read(buffer, offset);
return BaseSector.Read_2352(buffer, offset);
}
public override int Read_2048(byte[] buffer, int offset)
{
//to get 2048 bytes out of this sector type, start 24 bytes in
int ret = BaseSector.Read(TempSector, 0);
int ret = BaseSector.Read_2352(TempSector, 0);
Buffer.BlockCopy(TempSector, 24, buffer, offset, 2048);
System.Diagnostics.Debug.Assert(buffer != TempSector);
return 2048;
@ -362,7 +362,7 @@ namespace BizHawk.DiscSystem
return Blob.BaseBlob.Read(Offset, buffer, offset, 2048);
}
public int Read(byte[] buffer, int offset)
public int Read_2352(byte[] buffer, int offset)
{
//user data
int read = Blob.BaseBlob.Read(Offset, buffer, offset + 16, 2048);