MainForm cleanups
This commit is contained in:
parent
f934b059c8
commit
c9c04032c7
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@ -502,7 +502,7 @@ namespace BizHawk.Client.EmuHawk
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PresentationPanel.Control.Paint += (o, e) =>
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{
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// I would like to trigger a repaint here, but this isnt done yet
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// I would like to trigger a repaint here, but this isn't done yet
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};
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}
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@ -680,7 +680,7 @@ namespace BizHawk.Client.EmuHawk
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/// <item><description>Updating the screen</description></item>
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/// <item><description>Loading the no-framebuffer state from RAM</description></item>
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/// </list>
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/// The most common usecase is CamHack for Sonic games.
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/// The most common use case is CamHack for Sonic games.
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/// Accessing this from Lua allows to keep internal code hacks to minimum.
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/// <list type="bullet">
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/// <item><description><see cref="EmuHawkLuaLibrary.InvisibleEmulation(bool)"/></description></item>
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@ -871,7 +871,7 @@ namespace BizHawk.Client.EmuHawk
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var triggers = Global.ClientControls.SearchBindings(ie.LogicalButton.ToString());
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if (triggers.Count == 0)
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{
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// Maybe it is a system alt-key which hasnt been overridden
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// Maybe it is a system alt-key which hasn't been overridden
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if (ie.EventType == Input.InputEventType.Press)
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{
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if (ie.LogicalButton.Alt && ie.LogicalButton.Button.Length == 1)
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@ -895,7 +895,6 @@ namespace BizHawk.Client.EmuHawk
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// zero 09-sep-2012 - all input is eligible for controller input. not sure why the above was done.
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// maybe because it doesn't make sense to me to bind hotkeys and controller inputs to the same keystrokes
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// adelikat 02-dec-2012 - implemented options for how to handle controller vs hotkey conflicts. This is primarily motivated by computer emulation and thus controller being nearly the entire keyboard
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bool handled;
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switch (Config.Input_Hotkey_OverrideOptions)
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{
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@ -923,7 +922,7 @@ namespace BizHawk.Client.EmuHawk
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handled = false;
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if (ie.EventType == Input.InputEventType.Press)
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{
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handled = triggers.Aggregate(handled, (current, trigger) => current | CheckHotkey(trigger));
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handled = triggers.Aggregate(false, (current, trigger) => current | CheckHotkey(trigger));
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}
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// hotkeys which aren't handled as actions get coalesced as pollable virtual client buttons
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@ -938,7 +937,7 @@ namespace BizHawk.Client.EmuHawk
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handled = false;
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if (ie.EventType == Input.InputEventType.Press)
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{
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handled = triggers.Aggregate(handled, (current, trigger) => current | CheckHotkey(trigger));
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handled = triggers.Aggregate(false, (current, trigger) => current | CheckHotkey(trigger));
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}
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// hotkeys which aren't handled as actions get coalesced as pollable virtual client buttons
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@ -1264,24 +1263,24 @@ namespace BizHawk.Client.EmuHawk
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private void ThrottleMessage()
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{
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string ttype = ":(none)";
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string type = ":(none)";
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if (Config.SoundThrottle)
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{
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ttype = ":Sound";
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type = ":Sound";
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}
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if (Config.VSyncThrottle)
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{
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ttype = $":Vsync{(Config.VSync ? "[ena]" : "[dis]")}";
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type = $":Vsync{(Config.VSync ? "[ena]" : "[dis]")}";
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}
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if (Config.ClockThrottle)
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{
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ttype = ":Clock";
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type = ":Clock";
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}
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string xtype = _unthrottled ? "Unthrottled" : "Throttled";
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string msg = $"{xtype}{ttype} ";
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string throttled = _unthrottled ? "Unthrottled" : "Throttled";
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string msg = $"{throttled}{type} ";
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AddOnScreenMessage(msg);
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}
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@ -1320,9 +1319,9 @@ namespace BizHawk.Client.EmuHawk
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}
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bool result = false;
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if (Emulator is LibsnesCore)
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if (Emulator is LibsnesCore bsnes)
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{
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var s = ((LibsnesCore)Emulator).GetSettings();
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var s = bsnes.GetSettings();
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switch (layer)
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{
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case 1:
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@ -1339,11 +1338,11 @@ namespace BizHawk.Client.EmuHawk
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break;
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}
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((LibsnesCore)Emulator).PutSettings(s);
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bsnes.PutSettings(s);
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}
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else if (Emulator is Snes9x)
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else if (Emulator is Snes9x snes9X)
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{
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var s = ((Snes9x)Emulator).GetSettings();
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var s = snes9X.GetSettings();
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switch (layer)
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{
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case 1:
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@ -1360,7 +1359,7 @@ namespace BizHawk.Client.EmuHawk
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break;
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}
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((Snes9x)Emulator).PutSettings(s);
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snes9X.PutSettings(s);
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}
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AddOnScreenMessage($"BG {layer} Layer {(result ? "On" : "Off")}");
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@ -1379,9 +1378,9 @@ namespace BizHawk.Client.EmuHawk
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}
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bool result = false;
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if (Emulator is LibsnesCore)
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if (Emulator is LibsnesCore bsnes)
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{
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var s = ((LibsnesCore)Emulator).GetSettings();
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var s = bsnes.GetSettings();
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switch (layer)
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{
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case 1:
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@ -1398,7 +1397,7 @@ namespace BizHawk.Client.EmuHawk
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break;
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}
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((LibsnesCore)Emulator).PutSettings(s);
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bsnes.PutSettings(s);
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AddOnScreenMessage($"Obj {layer} Layer {(result ? "On" : "Off")}");
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}
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else if (Emulator is Snes9x snes9X)
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@ -2041,6 +2040,7 @@ namespace BizHawk.Client.EmuHawk
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{
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PauseStatusButton.Image = Properties.Resources.Lightning;
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PauseStatusButton.Visible = true;
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// ReSharper disable once PossibleInvalidOperationException
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PauseStatusButton.ToolTipText = $"Emulator is turbo seeking to frame {PauseOnFrame.Value} click to stop seek";
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}
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else if (PauseOnFrame.HasValue)
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@ -2306,9 +2306,7 @@ namespace BizHawk.Client.EmuHawk
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return string.Join(";", values.OrderBy(n => n));
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}
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var allFilters = new List<FileFilterEntry>();
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allFilters.Add(new FileFilterEntry("Rom Files", GetRomFilterStrings()));
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var allFilters = new List<FileFilterEntry> { new FileFilterEntry("Rom Files", GetRomFilterStrings()) };
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allFilters.AddRange(RomFilterEntries.Where(f => f.EffectiveFilters.Any()));
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allFilters.Add(new FileFilterEntry("Savestate", "*.state"));
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allFilters.Add(new FileFilterEntry("All Files", "*.*"));
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@ -2628,7 +2626,7 @@ namespace BizHawk.Client.EmuHawk
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FrameBufferResized();
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}
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private static readonly int[] _speedPercents = { 1, 3, 6, 12, 25, 50, 75, 100, 150, 200, 300, 400, 800, 1600, 3200, 6400 };
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private static readonly int[] SpeedPercents = { 1, 3, 6, 12, 25, 50, 75, 100, 150, 200, 300, 400, 800, 1600, 3200, 6400 };
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private void IncreaseSpeed()
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{
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@ -2638,18 +2636,18 @@ namespace BizHawk.Client.EmuHawk
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return;
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}
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var oldp = Config.SpeedPercent;
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int newp;
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var oldPercent = Config.SpeedPercent;
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int newPercent;
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int i = 0;
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do
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{
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i++;
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newp = _speedPercents[i];
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newPercent = SpeedPercents[i];
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}
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while (newp <= oldp && i < _speedPercents.Length - 1);
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while (newPercent <= oldPercent && i < SpeedPercents.Length - 1);
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SetSpeedPercent(newp);
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SetSpeedPercent(newPercent);
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}
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private void DecreaseSpeed()
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@ -2660,18 +2658,18 @@ namespace BizHawk.Client.EmuHawk
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return;
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}
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var oldp = Config.SpeedPercent;
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int newp;
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var oldPercent = Config.SpeedPercent;
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int newPercent;
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int i = _speedPercents.Length - 1;
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int i = SpeedPercents.Length - 1;
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do
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{
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i--;
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newp = _speedPercents[i];
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newPercent = SpeedPercents[i];
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}
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while (newp >= oldp && i > 0);
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while (newPercent >= oldPercent && i > 0);
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SetSpeedPercent(newp);
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SetSpeedPercent(newPercent);
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}
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private void SaveMovie()
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@ -2794,14 +2792,14 @@ namespace BizHawk.Client.EmuHawk
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});
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}
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private const int WmDevicechange = 0x0219;
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private const int WmDeviceChange = 0x0219;
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// Alt key hacks
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protected override void WndProc(ref Message m)
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{
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switch (m.Msg)
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{
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case WmDevicechange:
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case WmDeviceChange:
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GamePad.Initialize();
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GamePad360.Initialize();
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break;
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@ -3116,7 +3114,7 @@ namespace BizHawk.Client.EmuHawk
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if (!record.Lagged.HasValue && IsSeeking)
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{
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// haven't yet greenzoned the frame, hence it's after editing
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// then we want to pause here. taseditor fasion
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// then we want to pause here. taseditor fashion
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PauseEmulator();
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}
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}
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@ -3457,40 +3455,40 @@ namespace BizHawk.Client.EmuHawk
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IDisposable disposableOutput = null;
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if (_avwriterResizew > 0 && _avwriterResizeh > 0)
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{
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BitmapBuffer bbin = null;
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Bitmap bmpin = null;
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BitmapBuffer bbIn = null;
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Bitmap bmpIn = null;
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try
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{
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bbin = Config.AVI_CaptureOSD
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bbIn = Config.AVI_CaptureOSD
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? CaptureOSD()
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: new BitmapBuffer(_currentVideoProvider.BufferWidth, _currentVideoProvider.BufferHeight, _currentVideoProvider.GetVideoBuffer());
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bbin.DiscardAlpha();
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bbIn.DiscardAlpha();
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var bmpout = new Bitmap(_avwriterResizew, _avwriterResizeh, PixelFormat.Format32bppArgb);
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bmpin = bbin.ToSysdrawingBitmap();
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using (var g = Graphics.FromImage(bmpout))
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var bmpOut = new Bitmap(_avwriterResizew, _avwriterResizeh, PixelFormat.Format32bppArgb);
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bmpIn = bbIn.ToSysdrawingBitmap();
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using (var g = Graphics.FromImage(bmpOut))
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{
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if (_avwriterpad)
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{
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g.Clear(Color.FromArgb(_currentVideoProvider.BackgroundColor));
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g.DrawImageUnscaled(bmpin, (bmpout.Width - bmpin.Width) / 2, (bmpout.Height - bmpin.Height) / 2);
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g.DrawImageUnscaled(bmpIn, (bmpOut.Width - bmpIn.Width) / 2, (bmpOut.Height - bmpIn.Height) / 2);
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}
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else
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{
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g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor;
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g.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.Half;
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g.DrawImage(bmpin, new Rectangle(0, 0, bmpout.Width, bmpout.Height));
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g.DrawImage(bmpIn, new Rectangle(0, 0, bmpOut.Width, bmpOut.Height));
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}
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}
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output = new BmpVideoProvider(bmpout, _currentVideoProvider.VsyncNumerator, _currentVideoProvider.VsyncDenominator);
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output = new BmpVideoProvider(bmpOut, _currentVideoProvider.VsyncNumerator, _currentVideoProvider.VsyncDenominator);
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disposableOutput = (IDisposable)output;
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}
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finally
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{
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bbin?.Dispose();
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bmpin?.Dispose();
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bbIn?.Dispose();
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bmpIn?.Dispose();
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}
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}
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else
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@ -3631,7 +3629,7 @@ namespace BizHawk.Client.EmuHawk
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if (args.OpenAdvanced is OpenAdvanced_OpenRom)
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{
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var leftPart = path.Split('|')[0];
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Config.LastRomPath = Path.GetFullPath(Path.GetDirectoryName(leftPart));
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Config.LastRomPath = Path.GetFullPath(Path.GetDirectoryName(leftPart) ?? "");
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}
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return true;
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@ -3694,29 +3692,29 @@ namespace BizHawk.Client.EmuHawk
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var nextComm = CreateCoreComm();
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IOpenAdvanced ioa = args.OpenAdvanced;
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var oa_openrom = ioa as OpenAdvanced_OpenRom;
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var oa_mame = ioa as OpenAdvanced_MAME;
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var oa_retro = ioa as OpenAdvanced_Libretro;
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var ioa_retro = ioa as IOpenAdvancedLibretro;
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var oaOpenrom = ioa as OpenAdvanced_OpenRom;
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var oaMame = ioa as OpenAdvanced_MAME;
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var oaRetro = ioa as OpenAdvanced_Libretro;
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var ioaRetro = ioa as IOpenAdvancedLibretro;
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// we need to inform LoadRom which Libretro core to use...
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if (ioa_retro != null)
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if (ioaRetro != null)
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{
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// prepare a core specification
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// if it wasn't already specified, use the current default
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if (ioa_retro.CorePath == null)
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if (ioaRetro.CorePath == null)
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{
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ioa_retro.CorePath = Config.LibretroCore;
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ioaRetro.CorePath = Config.LibretroCore;
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}
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nextComm.LaunchLibretroCore = ioa_retro.CorePath;
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nextComm.LaunchLibretroCore = ioaRetro.CorePath;
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if (nextComm.LaunchLibretroCore == null)
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{
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throw new InvalidOperationException("Can't load a file via Libretro until a core is specified");
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}
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}
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if (oa_openrom != null)
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if (oaOpenrom != null)
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{
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// path already has the right value, while ioa.Path is null (interestingly, these are swapped below)
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// I doubt null is meant to be assigned here, and it just prevents game load
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@ -3729,19 +3727,19 @@ namespace BizHawk.Client.EmuHawk
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// we need to replace the path in the OpenAdvanced with the canonical one the user chose.
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// It can't be done until loader.LoadRom happens (for CanonicalFullPath)
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// i'm not sure this needs to be more abstractly engineered yet until we have more OpenAdvanced examples
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if (oa_retro != null)
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if (oaRetro != null)
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{
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oa_retro.token.Path = loader.CanonicalFullPath;
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oaRetro.token.Path = loader.CanonicalFullPath;
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}
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if (oa_openrom != null)
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if (oaOpenrom != null)
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{
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oa_openrom.Path = loader.CanonicalFullPath;
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oaOpenrom.Path = loader.CanonicalFullPath;
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}
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if (oa_mame != null)
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if (oaMame != null)
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{
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oa_mame.Path = loader.CanonicalFullPath;
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oaMame.Path = loader.CanonicalFullPath;
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}
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if (result)
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@ -3752,17 +3750,17 @@ namespace BizHawk.Client.EmuHawk
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CoreFileProvider.SyncCoreCommInputSignals(nextComm);
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InputManager.SyncControls();
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if (oa_openrom != null && Path.GetExtension(oa_openrom.Path.Replace("|", "")).ToLowerInvariant() == ".xml" && !(Emulator is LibsnesCore))
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if (oaOpenrom != null && Path.GetExtension(oaOpenrom.Path.Replace("|", "")).ToLowerInvariant() == ".xml" && !(Emulator is LibsnesCore))
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{
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// this is a multi-disk bundler file
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// determine the xml assets and create RomStatusDetails for all of them
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var xmlGame = XmlGame.Create(new HawkFile(oa_openrom.Path));
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var xmlGame = XmlGame.Create(new HawkFile(oaOpenrom.Path));
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using var xSw = new StringWriter();
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for (int xg = 0; xg < xmlGame.Assets.Count; xg++)
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{
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var ext = Path.GetExtension(xmlGame.AssetFullPaths[xg]).ToLowerInvariant();
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var ext = Path.GetExtension(xmlGame.AssetFullPaths[xg])?.ToLowerInvariant();
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if (ext == ".cue" || ext == ".ccd" || ext == ".toc" || ext == ".mds")
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{
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@ -3860,7 +3858,7 @@ namespace BizHawk.Client.EmuHawk
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}
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}
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CurrentlyOpenRom = oa_openrom?.Path ?? openAdvancedArgs;
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CurrentlyOpenRom = oaOpenrom?.Path ?? openAdvancedArgs;
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CurrentlyOpenRomArgs = args;
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OnRomChanged();
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DisplayManager.Blank();
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@ -76,7 +76,7 @@ namespace BizHawk.Client.EmuHawk
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_outputDevice.StopSound();
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if (_bufferedProvider != null) _bufferedProvider.DiscardSamples();
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_bufferedProvider?.DiscardSamples();
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Global.SoundMaxBufferDeficitMs = 0;
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@ -134,7 +134,7 @@ namespace BizHawk.Client.EmuHawk
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{
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if (!Global.Config.SoundEnabled || !IsStarted || _bufferedProvider == null || _disposed)
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{
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if (_bufferedProvider != null) _bufferedProvider.DiscardSamples();
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_bufferedProvider?.DiscardSamples();
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return;
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}
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@ -182,6 +182,7 @@
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<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EMigrateBlankLinesAroundFieldToBlankLinesAroundProperty/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=addr/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=amstrad/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=atten/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Autofire/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=autoflushing/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=autohold/@EntryIndexedValue">True</s:Boolean>
|
||||
|
@ -240,6 +241,7 @@
|
|||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Framerate/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Frameskip/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Frameskipping/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=framestart/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=gambatte/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Gameboy/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=gamedb/@EntryIndexedValue">True</s:Boolean>
|
||||
|
@ -261,6 +263,7 @@
|
|||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Joypad/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Justifier/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=keepalives/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=KEYMENU/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Libretro/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Lightgun/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Lmsv/@EntryIndexedValue">True</s:Boolean>
|
||||
|
@ -268,6 +271,7 @@
|
|||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Loadstates/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Longplay/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Longplays/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=lparam/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=lsmv/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=LSNES/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=luaf/@EntryIndexedValue">True</s:Boolean>
|
||||
|
@ -277,6 +281,8 @@
|
|||
<s:Boolean x:Key="/Default/UserDictionary/Words/=mame/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Mednafen/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Mednafen_0027s/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=minipsf/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=mmsys/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=MOTW/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Multidisk/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=multilines/@EntryIndexedValue">True</s:Boolean>
|
||||
|
@ -333,6 +339,7 @@
|
|||
<s:Boolean x:Key="/Default/UserDictionary/Words/=subframe/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Subshell/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Syncless/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=SYSCOMMAND/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=taseditor/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=tasproj/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Tastudio/@EntryIndexedValue">True</s:Boolean>
|
||||
|
@ -344,6 +351,8 @@
|
|||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Turboing/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=tvalue/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=UDLR/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=underrun/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Underruns/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Uninitialize/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=unmerge/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=unpause/@EntryIndexedValue">True</s:Boolean>
|
||||
|
|
Loading…
Reference in New Issue