Lua - implement movie.filename(), movie.getreadonly(), movie.setreadonly()
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@ -291,6 +291,9 @@ namespace BizHawk.MultiClient
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"rerecordcount",
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"length",
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"stop",
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"filename",
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"getreadonly",
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"setreadonly",
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//"rerecordcounting",
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};
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@ -1068,6 +1071,30 @@ namespace BizHawk.MultiClient
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return Global.MovieSession.Movie.Length();
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}
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public string movie_filename()
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{
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return Global.MovieSession.Movie.Filename;
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}
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public bool movie_getreadonly()
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{
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return Global.MainForm.ReadOnly;
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}
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public void movie_setreadonly(object lua_input)
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{
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int x = 0;
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x++;
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int y = x;
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if (lua_input.ToString().ToUpper() == "TRUE" || lua_input.ToString() == "1")
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Global.MainForm.SetReadOnly(true);
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else
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Global.MainForm.SetReadOnly(false);
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}
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//----------------------------------------------------
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//Joypad library
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//----------------------------------------------------
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