Always render video when at end of turbo seek
- resolves #2081 This is only noticable on cores that implement (video) frame skip.
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@ -3027,13 +3027,14 @@ namespace BizHawk.Client.EmuHawk
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}
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// why not skip audio if the user doesn't want sound
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bool renderSound = (Config.SoundEnabled && !IsTurboing)
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|| (_currAviWriter?.UsesAudio ?? false);
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|| _currAviWriter?.UsesAudio is true;
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if (!renderSound)
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{
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atten = 0;
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}
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bool render = !InvisibleEmulation && (!_throttle.skipNextFrame || (_currAviWriter?.UsesVideo ?? false));
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bool atTurboSeekEnd = IsTurboSeeking && Emulator.Frame == PauseOnFrame.Value - 1;
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bool render = !InvisibleEmulation && (!_throttle.skipNextFrame || _currAviWriter?.UsesVideo is true || atTurboSeekEnd);
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bool newFrame = Emulator.FrameAdvance(InputManager.ControllerOutput, render, renderSound);
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MovieSession.HandleFrameAfter();
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@ -3060,7 +3061,7 @@ namespace BizHawk.Client.EmuHawk
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PressFrameAdvance = false;
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// Update tools, but not if we're at the end of a turbo seek. In that case, updating will happen later when the seek is ended.
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if (!(IsTurboSeeking && Emulator.Frame == PauseOnFrame.Value))
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if (!atTurboSeekEnd)
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{
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if (IsTurboing)
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{
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