From c7f438c240eb078919df8c0adc7ba1e35bf8cca6 Mon Sep 17 00:00:00 2001 From: James Groom Date: Tue, 24 Oct 2023 22:46:22 +1000 Subject: [PATCH] Use loaded movie's filename for A/V filename --- src/BizHawk.Client.EmuHawk/MainForm.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/BizHawk.Client.EmuHawk/MainForm.cs b/src/BizHawk.Client.EmuHawk/MainForm.cs index 31039e75ec..a24dce150d 100644 --- a/src/BizHawk.Client.EmuHawk/MainForm.cs +++ b/src/BizHawk.Client.EmuHawk/MainForm.cs @@ -3464,7 +3464,7 @@ namespace BizHawk.Client.EmuHawk var result = this.ShowFileSaveDialog( filter: new(new FilesystemFilter(ext, new[] { ext })), initDir: Config.PathEntries.AvAbsolutePath(), - initFileName: $"{Game.FilesystemSafeName()}.{ext}"); + initFileName: $"{(MovieSession.Movie.IsActive() ? Path.GetFileNameWithoutExtension(MovieSession.Movie.Filename) : Game.FilesystemSafeName())}.{ext}"); if (result is null) { aw.Dispose();