diff --git a/BizHawk.MultiClient/tools/Cheats.cs b/BizHawk.MultiClient/tools/Cheats.cs index f37e53de28..f931cb37e9 100644 --- a/BizHawk.MultiClient/tools/Cheats.cs +++ b/BizHawk.MultiClient/tools/Cheats.cs @@ -572,6 +572,7 @@ namespace BizHawk.MultiClient { Global.CheatList.Remove(Global.CheatList.Cheat(indexes[0])); //index[0] used since each iteration will make this the correct list index } + indexes.Clear(); DisplayCheatsList(); } } diff --git a/BizHawk.MultiClient/tools/LuaConsole.Designer.cs b/BizHawk.MultiClient/tools/LuaConsole.Designer.cs index 8a20e0e289..5cd2095c97 100644 --- a/BizHawk.MultiClient/tools/LuaConsole.Designer.cs +++ b/BizHawk.MultiClient/tools/LuaConsole.Designer.cs @@ -227,12 +227,14 @@ // // editToolStripMenuItem // + this.editToolStripMenuItem.Image = global::BizHawk.MultiClient.Properties.Resources.CutHS; this.editToolStripMenuItem.Name = "editToolStripMenuItem"; this.editToolStripMenuItem.Size = new System.Drawing.Size(175, 22); this.editToolStripMenuItem.Text = "Edit"; // // toggleToolStripMenuItem // + this.toggleToolStripMenuItem.Image = global::BizHawk.MultiClient.Properties.Resources.Refresh1; this.toggleToolStripMenuItem.Name = "toggleToolStripMenuItem"; this.toggleToolStripMenuItem.Size = new System.Drawing.Size(175, 22); this.toggleToolStripMenuItem.Text = "Toggle"; diff --git a/BizHawk.MultiClient/tools/LuaConsole.cs b/BizHawk.MultiClient/tools/LuaConsole.cs index 1a48ca2852..b1b65172c4 100644 --- a/BizHawk.MultiClient/tools/LuaConsole.cs +++ b/BizHawk.MultiClient/tools/LuaConsole.cs @@ -291,6 +291,7 @@ namespace BizHawk.MultiClient { luaList.Remove(luaList[indexes[0]]); //index[0] used since each iteration will make this the correct list index } + indexes.Clear(); DisplayLuaList(); } } diff --git a/BizHawk.MultiClient/tools/RamWatch.cs b/BizHawk.MultiClient/tools/RamWatch.cs index f869f92e8b..9741b8937a 100644 --- a/BizHawk.MultiClient/tools/RamWatch.cs +++ b/BizHawk.MultiClient/tools/RamWatch.cs @@ -501,6 +501,7 @@ namespace BizHawk.MultiClient { watchList.Remove(watchList[indexes[0]]); //index[0] used since each iteration will make this the correct list index } + indexes.Clear(); DisplayWatchList(); } }