From c5334cc6398a5498a0231a7cefa703b65bbde70b Mon Sep 17 00:00:00 2001 From: adelikat Date: Mon, 26 Mar 2012 03:01:39 +0000 Subject: [PATCH] gui.text() - fix so that screen is clearned at the beginning of each frame, so that the text stays drawn when paused --- BizHawk.MultiClient/MainForm.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/BizHawk.MultiClient/MainForm.cs b/BizHawk.MultiClient/MainForm.cs index ee4bd198ef..def0f58aa4 100644 --- a/BizHawk.MultiClient/MainForm.cs +++ b/BizHawk.MultiClient/MainForm.cs @@ -376,7 +376,6 @@ namespace BizHawk.MultiClient LuaConsole1.ResumeScripts(false); #endif - Global.RenderPanel.ClearGUIText(); StepRunLoop_Core(); //if(!IsNullEmulator()) StepRunLoop_Throttle(); @@ -1676,7 +1675,7 @@ namespace BizHawk.MultiClient if (runFrame) { //client input-related duties - + Global.RenderPanel.ClearGUIText(); #if WINDOWS LuaConsole1.ResumeScripts(true); #endif