NES Nametable Viewer - some other misc set ups
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9e27960802
commit
c4b2ecfd84
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@ -254,6 +254,7 @@ namespace BizHawk.MultiClient
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RamSearch1.Restart();
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RamSearch1.Restart();
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HexEditor1.Restart();
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HexEditor1.Restart();
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NESPPU1.Restart();
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NESPPU1.Restart();
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NESNameTableViewer1.Restart();
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NESDebug1.Restart();
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NESDebug1.Restart();
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Cheats1.Restart();
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Cheats1.Restart();
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Text = "BizHawk";
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Text = "BizHawk";
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@ -563,6 +563,7 @@ namespace BizHawk.MultiClient
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RamSearch1.Restart();
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RamSearch1.Restart();
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HexEditor1.Restart();
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HexEditor1.Restart();
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NESPPU1.Restart();
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NESPPU1.Restart();
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NESNameTableViewer1.Restart();
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NESDebug1.Restart();
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NESDebug1.Restart();
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if (Global.Config.LoadCheatFileByGame)
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if (Global.Config.LoadCheatFileByGame)
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{
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{
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@ -777,6 +778,7 @@ namespace BizHawk.MultiClient
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RamWatch1.UpdateValues();
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RamWatch1.UpdateValues();
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RamSearch1.UpdateValues();
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RamSearch1.UpdateValues();
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HexEditor1.UpdateValues();
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HexEditor1.UpdateValues();
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NESNameTableViewer1.UpdateValues();
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NESPPU1.UpdateValues();
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NESPPU1.UpdateValues();
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if (InputLog.GetMovieMode() == MOVIEMODE.RECORD)
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if (InputLog.GetMovieMode() == MOVIEMODE.RECORD)
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InputLog.GetMnemonic();
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InputLog.GetMnemonic();
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@ -13,6 +13,7 @@ namespace BizHawk.MultiClient
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{
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{
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int defaultWidth; //For saving the default size of the dialog, so the user can restore if desired
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int defaultWidth; //For saving the default size of the dialog, so the user can restore if desired
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int defaultHeight;
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int defaultHeight;
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NES Nes;
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public NESNameTableViewer()
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public NESNameTableViewer()
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{
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{
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@ -26,6 +27,20 @@ namespace BizHawk.MultiClient
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Global.Config.NESNameTableWndy = this.Location.Y;
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Global.Config.NESNameTableWndy = this.Location.Y;
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}
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}
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public void UpdateValues()
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{
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if (!(Global.Emulator is NES)) return;
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if (!this.IsHandleCreated || this.IsDisposed) return;
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}
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public void Restart()
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{
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if (!(Global.Emulator is NES)) this.Close();
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Nes = Global.Emulator as NES;
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}
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private void NESNameTableViewer_Load(object sender, EventArgs e)
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private void NESNameTableViewer_Load(object sender, EventArgs e)
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{
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{
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defaultWidth = this.Size.Width; //Save these first so that the user can restore to its original size
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defaultWidth = this.Size.Width; //Save these first so that the user can restore to its original size
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@ -33,6 +48,8 @@ namespace BizHawk.MultiClient
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if (Global.Config.NESNameTableSaveWindowPosition && Global.Config.NESNameTableWndx >= 0 && Global.Config.NESNameTableWndy >= 0)
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if (Global.Config.NESNameTableSaveWindowPosition && Global.Config.NESNameTableWndx >= 0 && Global.Config.NESNameTableWndy >= 0)
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this.Location = new Point(Global.Config.NESNameTableWndx, Global.Config.NESNameTableWndy);
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this.Location = new Point(Global.Config.NESNameTableWndx, Global.Config.NESNameTableWndy);
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Nes = Global.Emulator as NES;
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}
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}
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private void exitToolStripMenuItem_Click(object sender, EventArgs e)
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private void exitToolStripMenuItem_Click(object sender, EventArgs e)
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