.LSMV importer now handles gamename and rerecords.
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34d97bc760
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@ -874,7 +874,15 @@ namespace BizHawk.MultiClient
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}
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foreach (var item in hf.ArchiveItems)
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{
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if (item.name == "input")
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if (item.name == "gamename")
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{
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hf.BindArchiveMember(item.index);
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var stream = hf.GetStream();
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string gamename = Encoding.UTF8.GetString(Util.ReadAllBytes(stream)).Trim();
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m.Header.SetHeaderLine(MovieHeader.GAMENAME, gamename);
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hf.Unbind();
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}
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else if (item.name == "input")
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{
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hf.BindArchiveMember(item.index);
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var stream = hf.GetStream();
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@ -887,6 +895,25 @@ namespace BizHawk.MultiClient
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while ((line = reader.ReadLine()) != null)
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m = ImportTextFrame(line, lineNum, m, path, ref warningMsg);
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}
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hf.Unbind();
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}
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else if (item.name == "rerecords")
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{
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hf.BindArchiveMember(item.index);
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var stream = hf.GetStream();
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string rerecords = Encoding.UTF8.GetString(Util.ReadAllBytes(stream));
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int rerecordCount;
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// Try to parse the re-record count as an integer, defaulting to 0 if it fails.
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try
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{
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rerecordCount = int.Parse(rerecords);
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}
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catch
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{
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rerecordCount = 0;
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}
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m.Rerecords = rerecordCount;
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hf.Unbind();
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}
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}
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return m;
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