From c3a359a58ccbb28792cdf38df3cfb55c64b68215 Mon Sep 17 00:00:00 2001 From: YoshiRulz Date: Mon, 13 Jan 2020 00:22:11 +1000 Subject: [PATCH] Rename PSX front panel name in def (from #971) --- BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs b/BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs index c92103927c..9ff59084ec 100644 --- a/BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs +++ b/BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs @@ -217,9 +217,7 @@ namespace BizHawk.Emulation.Cores.Sony.PSX public static ControllerDefinition CreateControllerDefinition(SyncSettings syncSettings) { - ControllerDefinition definition = new ControllerDefinition(); - definition.Name = "PSX DualShock Controller"; // <-- for compatibility - //ControllerDefinition.Name = "PSX FrontIO"; // TODO - later rename to this, I guess, so it's less misleading. don't want to wreck keybindings yet. + var definition = new ControllerDefinition { Name = "PSX Front Panel" }; var cfg = syncSettings.FIOConfig.ToLogical();