Don't start with `CompileCueJob` if the `ParseCueJob` had an error

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James Groom 2024-04-15 13:01:04 +10:00 committed by GitHub
parent 8490a6a8fa
commit c35aeb992f
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@ -148,7 +148,7 @@ namespace BizHawk.Emulation.DiscSystem
}
if (!string.IsNullOrEmpty(parseJob.OUT_Log)) Console.WriteLine(parseJob.OUT_Log);
ConcatenateJobLog(parseJob);
if (!okParse) return;
if (!okParse || parseJob.OUT_ErrorLevel) return;
// compile the cue file
// includes resolving required bin files and finding out what would processing would need to happen in order to load the cue