add missing items from 1.11.4 changelog
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=========================================
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1.11.4
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=========================================
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*EmuHawk
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@ -22,6 +22,7 @@ next
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**Remember codec selection between program sessions
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**Fix toolbox
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**Improvements to Retro shader compatibility
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**Several Hex Editor usability enhancements
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**DispMethod D3D: Stop FP precision conflicts with lua scripts
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**DispMethod D3D: More leniency in compilation of optional shaders (so it's able to run on more low spec systems)
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**Fix #525 - Memorywatch hex textbox now remembers values across memdomain switches
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**Autoload recent scripts (unless there's a recent session to autoload)
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**Fix forms.destroyall() and call it when lua console closes
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**Fix error in sizing of lua draw buffers with SetGameExtraPadding (and probably ClientExtraPadding) use
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**Add gui.defaultTextBackground
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**Fix #538 - Ability to pass memory domain to memory read/write functions
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*PSX
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@ -81,6 +83,8 @@ next
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**Fix crashes in GFX debugger (including fix #529)
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**Recommend proper SNES PAR
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**Build dlls without msvcrt14 dependencies (to run on more systems)
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**Fix several cheat bugs
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**Fix #134 - Add option to disable "force determinism", aka, turn off `savestate every frame`, for reduced reliability and greater speed.
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*Genesis
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**Add missing scrollbars in VDP viewer
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