Lua - gui.drawpixel - make color optional (and default to black if not specified)

This commit is contained in:
adelikat 2012-06-13 01:09:21 +00:00
parent f7d66d4924
commit c22ba4da32
1 changed files with 3 additions and 1 deletions

View File

@ -533,13 +533,15 @@ namespace BizHawk.MultiClient
} }
} }
public void gui_drawPixel(object X, object Y, object color) public void gui_drawPixel(object X, object Y, object color = null)
{ {
using (var g = luaSurface.GetGraphics()) using (var g = luaSurface.GetGraphics())
{ {
float x = LuaInt(X) + 0.1F; float x = LuaInt(X) + 0.1F;
try try
{ {
if (color == null)
color = "black";
using(var pen = GetPen(color)) using(var pen = GetPen(color))
g.DrawLine(pen, LuaInt(X), LuaInt(Y), x, LuaInt(Y)); g.DrawLine(pen, LuaInt(X), LuaInt(Y), x, LuaInt(Y));
} }