From c16ef4dae7bc405906558f5b024c45aa512f35d6 Mon Sep 17 00:00:00 2001 From: adelikat Date: Sat, 12 Oct 2013 23:39:59 +0000 Subject: [PATCH] Fix bug in savestate loading during multitracking --- BizHawk.MultiClient/movie/Movie.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/BizHawk.MultiClient/movie/Movie.cs b/BizHawk.MultiClient/movie/Movie.cs index fa70c5711c..f7f224c035 100644 --- a/BizHawk.MultiClient/movie/Movie.cs +++ b/BizHawk.MultiClient/movie/Movie.cs @@ -715,12 +715,12 @@ namespace BizHawk.MultiClient else if (line == "[/Input]") break; else if (line.Contains("Frame 0x")) //NES stores frame count in hex, yay { - string[] strs = line.Split(' '); + string[] strs = line.Split('x'); try { stateFrame = int.Parse(strs[1], NumberStyles.HexNumber); } - catch { } //TODO: message? + catch { Global.OSD.AddMessage("Savestate Frame failed to parse"); } //TODO: message? } else if (line.Contains("Frame ")) {