quicknes: support frameskipping and audioskipping. the speedup isn't all that much, but a bit more speed is gained

This commit is contained in:
goyuken 2014-08-13 17:22:16 +00:00
parent d7a1dd3846
commit c0defce472
1 changed files with 4 additions and 2 deletions

View File

@ -158,8 +158,10 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
if (IsLagFrame)
LagCount++;
Blit();
DrainAudio();
if (render)
Blit();
if (rendersound)
DrainAudio();
}
}