NES: support HVC-SJROM for Zombie Hunter(J), which is a bad game, like most NES games
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@ -353,6 +353,9 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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case "HVC-SIROM": //Igo: Kyuu Roban Taikyoku
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case "HVC-SIROM": //Igo: Kyuu Roban Taikyoku
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AssertPrg(32); AssertChr(16); AssertVram(0); AssertWram(8);
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AssertPrg(32); AssertChr(16); AssertVram(0); AssertWram(8);
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break;
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break;
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case "HVC-SJROM": //zombie hunter.. but it has no wram????
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AssertPrg(128); AssertChr(32); AssertVram(0); AssertWram(0);
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break;
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case "NES-SJROM": //air fortress
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case "NES-SJROM": //air fortress
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AssertPrg(128, 256); AssertChr(16, 32, 64); AssertVram(0); AssertWram(8);
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AssertPrg(128, 256); AssertChr(16, 32, 64); AssertVram(0); AssertWram(8);
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break;
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break;
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