diff --git a/BizHawk.Client.Common/cheats/NESGameGenieEncoderDecoder.cs b/BizHawk.Client.Common/cheats/NesGameGenieDecoder.cs similarity index 97% rename from BizHawk.Client.Common/cheats/NESGameGenieEncoderDecoder.cs rename to BizHawk.Client.Common/cheats/NesGameGenieDecoder.cs index 48a7c8a9db..c3139cbb4a 100644 --- a/BizHawk.Client.Common/cheats/NESGameGenieEncoderDecoder.cs +++ b/BizHawk.Client.Common/cheats/NesGameGenieDecoder.cs @@ -2,7 +2,7 @@ namespace BizHawk.Client.Common { - public class NESGameGenieDecoder + public class NesGameGenieDecoder { private readonly string _code; @@ -26,7 +26,7 @@ namespace BizHawk.Client.Common ['N'] = 15 // 1111 }; - public NESGameGenieDecoder(string code) + public NesGameGenieDecoder(string code) { _code = code; Decode(); diff --git a/BizHawk.Client.Common/lua/EmuLuaLibrary.NES.cs b/BizHawk.Client.Common/lua/EmuLuaLibrary.NES.cs index e336173f62..b37a816fe5 100644 --- a/BizHawk.Client.Common/lua/EmuLuaLibrary.NES.cs +++ b/BizHawk.Client.Common/lua/EmuLuaLibrary.NES.cs @@ -44,7 +44,7 @@ namespace BizHawk.Client.Common { if (NESAvailable && MemoryDomains != null) { - var decoder = new NESGameGenieDecoder(code); + var decoder = new NesGameGenieDecoder(code); var watch = Watch.GenerateWatch( MemoryDomains["System Bus"], decoder.Address, @@ -126,7 +126,7 @@ namespace BizHawk.Client.Common { if (NESAvailable) { - var decoder = new NESGameGenieDecoder(code); + var decoder = new NesGameGenieDecoder(code); Global.CheatList.RemoveRange( Global.CheatList.Where(c => c.Address == decoder.Address)); } diff --git a/BizHawk.Client.EmuHawk/tools/GameShark.cs b/BizHawk.Client.EmuHawk/tools/GameShark.cs index da2c18cf92..c33d35e499 100644 --- a/BizHawk.Client.EmuHawk/tools/GameShark.cs +++ b/BizHawk.Client.EmuHawk/tools/GameShark.cs @@ -2527,7 +2527,7 @@ namespace BizHawk.Client.EmuHawk MessageBox.Show("Game Genie codes need to be six or eight characters in length.", "Input Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } - var decoder = new NESGameGenieDecoder(_singleCheat); + var decoder = new NesGameGenieDecoder(_singleCheat); try {