diff --git a/BizHawk.Emulation.Cores/Consoles/PC Engine/PCEngine.cs b/BizHawk.Emulation.Cores/Consoles/PC Engine/PCEngine.cs index 7aeb5dce22..f8904c0d84 100644 --- a/BizHawk.Emulation.Cores/Consoles/PC Engine/PCEngine.cs +++ b/BizHawk.Emulation.Cores/Consoles/PC Engine/PCEngine.cs @@ -100,40 +100,39 @@ namespace BizHawk.Emulation.Cores.PCEngine } // ROM - public byte[] RomData; - public int RomLength; - Disc disc; + private byte[] RomData; + private int RomLength; + private Disc disc; // Machine public NecSystemType Type; - public HuC6280 Cpu; + internal HuC6280 Cpu; public VDC VDC1, VDC2; public VCE VCE; - public VPC VPC; - public ScsiCDBus SCSI; - public ADPCM ADPCM; + private VPC VPC; + private ScsiCDBus SCSI; + private ADPCM ADPCM; public HuC6280PSG PSG; - public CDAudio CDAudio; - public SoundMixer SoundMixer; - //public MetaspuSoundProvider SoundSynchronizer; + internal CDAudio CDAudio; + private SoundMixer SoundMixer; - bool TurboGrafx { get { return Type == NecSystemType.TurboGrafx; } } - bool SuperGrafx { get { return Type == NecSystemType.SuperGrafx; } } - bool TurboCD { get { return Type == NecSystemType.TurboCD; } } + private bool TurboGrafx { get { return Type == NecSystemType.TurboGrafx; } } + private bool SuperGrafx { get { return Type == NecSystemType.SuperGrafx; } } + private bool TurboCD { get { return Type == NecSystemType.TurboCD; } } // BRAM - bool BramEnabled = false; - bool BramLocked = true; - byte[] BRAM; + private bool BramEnabled = false; + private bool BramLocked = true; + private byte[] BRAM; // Memory system - public byte[] Ram; // PCE= 8K base ram, SGX= 64k base ram - public byte[] CDRam; // TurboCD extra 64k of ram - public byte[] SuperRam; // Super System Card 192K of additional RAM - public byte[] ArcadeRam; // Arcade Card 2048K of additional RAM + private byte[] Ram; // PCE= 8K base ram, SGX= 64k base ram + private byte[] CDRam; // TurboCD extra 64k of ram + private byte[] SuperRam; // Super System Card 192K of additional RAM + private byte[] ArcadeRam; // Arcade Card 2048K of additional RAM - bool ForceSpriteLimit; + private bool ForceSpriteLimit; // 21,477,270 Machine clocks / sec // 7,159,090 Cpu cycles / sec @@ -324,6 +323,6 @@ namespace BizHawk.Emulation.Cores.PCEngine private ISoundProvider soundProvider; - public string Region { get; set; } + private string Region { get; set; } } }