fix atari 2600 and pc engine similarly
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parent
798f882457
commit
bd74041cde
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@ -26,6 +26,9 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
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[CoreConstructor("A26")]
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[CoreConstructor("A26")]
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public Atari2600(CoreComm comm, GameInfo game, byte[] rom, object settings, object syncSettings)
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public Atari2600(CoreComm comm, GameInfo game, byte[] rom, object settings, object syncSettings)
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{
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{
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var ser = new BasicServiceProvider(this);
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ServiceProvider = ser;
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Tracer = new TraceBuffer();
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Tracer = new TraceBuffer();
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MemoryCallbacks = new MemoryCallbackSystem();
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MemoryCallbacks = new MemoryCallbackSystem();
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InputCallbacks = new InputCallbackSystem();
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InputCallbacks = new InputCallbackSystem();
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@ -47,11 +50,10 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
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RebootCore();
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RebootCore();
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SetupMemoryDomains();
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SetupMemoryDomains();
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var ser = new BasicServiceProvider(this);
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ser.Register<IDisassemblable>(Cpu);
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ser.Register<IDisassemblable>(Cpu);
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ser.Register<ITraceable>(Tracer);
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ser.Register<ITraceable>(Tracer);
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ser.Register<IVideoProvider>(_tia);
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ser.Register<IVideoProvider>(_tia);
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ServiceProvider = ser;
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}
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}
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public IEmulatorServiceProvider ServiceProvider { get; private set; }
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public IEmulatorServiceProvider ServiceProvider { get; private set; }
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@ -157,6 +157,9 @@ namespace BizHawk.Emulation.Cores.PCEngine
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void Init(GameInfo game, byte[] rom)
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void Init(GameInfo game, byte[] rom)
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{
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{
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var ser = new BasicServiceProvider(this);
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ServiceProvider = ser;
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Controller = NullController.GetNullController();
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Controller = NullController.GetNullController();
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Cpu = new HuC6280(this);
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Cpu = new HuC6280(this);
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VCE = new VCE();
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VCE = new VCE();
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@ -297,15 +300,11 @@ namespace BizHawk.Emulation.Cores.PCEngine
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Cpu.ResetPC();
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Cpu.ResetPC();
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SetupMemoryDomains();
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SetupMemoryDomains();
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{
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var ser = new BasicServiceProvider(this);
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ServiceProvider = ser;
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Tracer = new TraceBuffer();
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Tracer = new TraceBuffer();
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ser.Register<ITraceable>(Tracer);
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ser.Register<ITraceable>(Tracer);
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ser.Register<IDisassemblable>(Cpu);
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ser.Register<IDisassemblable>(Cpu);
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ser.Register<IVideoProvider>((IVideoProvider)VPC ?? VDC1);
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ser.Register<IVideoProvider>((IVideoProvider)VPC ?? VDC1);
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}
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}
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}
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int lagCount;
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int lagCount;
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int frame;
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int frame;
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