/s/_3DS/N3DS
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5607845b24
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@ -16,7 +16,7 @@ using BizHawk.Client.Common.Filters;
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using BizHawk.Common.CollectionExtensions;
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using BizHawk.Common.PathExtensions;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Consoles.Nintendo._3DS;
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using BizHawk.Emulation.Cores.Consoles.Nintendo.N3DS;
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using BizHawk.Emulation.Cores.Consoles.Nintendo.NDS;
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using BizHawk.Emulation.Cores.Sony.PSX;
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@ -4,7 +4,7 @@ using System.Drawing;
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using BizHawk.Bizware.BizwareGL;
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using BizHawk.Client.Common.FilterManager;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Consoles.Nintendo._3DS;
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using BizHawk.Emulation.Cores.Consoles.Nintendo.N3DS;
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using BizHawk.Emulation.Cores.Consoles.Nintendo.NDS;
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namespace BizHawk.Client.Common.Filters
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@ -57,7 +57,7 @@ namespace BizHawk.Client.Common
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GameInfo = new()
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{
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Name = Path.GetFileNameWithoutExtension(file.Name).Replace('_', ' '),
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System = VSystemID.Raw._3DS,
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System = VSystemID.Raw.N3DS,
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Hash = "N/A",
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Status = RomStatus.NotInDatabase,
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NotInDatabase = true
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@ -64,7 +64,7 @@ namespace BizHawk.Client.Common
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[VSystemID.Raw.Sega32X] = "Sega 32X",
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[VSystemID.Raw.GGL] = "Dual Game Gear",
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[VSystemID.Raw.Satellaview] = "Satellaview",
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[VSystemID.Raw._3DS] = "3DS"
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[VSystemID.Raw.N3DS] = "3DS"
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};
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private static PathEntry BaseEntryFor(string sysID, string path)
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@ -191,9 +191,9 @@ namespace BizHawk.Client.Common
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new(GLOBAL, "Temp Files", ""),
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},
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CommonEntriesFor(VSystemID.Raw._3DS, basePath: Path.Combine(".", "3DS"), omitSaveRAM: true),
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CommonEntriesFor(VSystemID.Raw.N3DS, basePath: Path.Combine(".", "3DS"), omitSaveRAM: true),
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new[] {
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UserEntryFor(VSystemID.Raw._3DS),
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UserEntryFor(VSystemID.Raw.N3DS),
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},
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CommonEntriesFor(VSystemID.Raw.Sega32X, basePath: Path.Combine(".", "32X")),
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@ -18,7 +18,6 @@ namespace BizHawk.Emulation.Common
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/// <remarks>need to think about e.g. Genesis / Mega Drive using one sysID but having a different display name depending on the BIOS region --yoshi</remarks>
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public static readonly IReadOnlyDictionary<string, string> SystemIDDisplayNames = new Dictionary<string, string>
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{
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[VSystemID.Raw._3DS] = "3DS",
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[VSystemID.Raw.A26] = "Atari 2600",
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[VSystemID.Raw.A78] = "Atari 7800",
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[VSystemID.Raw.AmstradCPC] = "Amstrad CPC",
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@ -41,6 +40,7 @@ namespace BizHawk.Emulation.Common
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[VSystemID.Raw.Libretro] = "Libretro",
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[VSystemID.Raw.Lynx] = "Lynx",
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[VSystemID.Raw.MSX] = "MSX",
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[VSystemID.Raw.N3DS] = "3DS",
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[VSystemID.Raw.N64] = "Nintendo 64",
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[VSystemID.Raw.NDS] = "NDS",
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[VSystemID.Raw.NES] = "NES",
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@ -14,7 +14,6 @@ namespace BizHawk.Emulation.Common
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{
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public static class Raw
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{
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public const string _3DS = "3DS";
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public const string A26 = "A26";
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public const string A78 = "A78";
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public const string Amiga = "Amiga";
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@ -39,6 +38,7 @@ namespace BizHawk.Emulation.Common
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public const string Libretro = "Libretro";
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public const string Lynx = "Lynx";
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public const string MSX = "MSX";
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public const string N3DS = "3DS";
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public const string N64 = "N64";
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public const string NDS = "NDS";
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public const string NeoGeoCD = "NeoGeoCD";
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@ -1,7 +1,7 @@
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using System;
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using System.Numerics;
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo._3DS
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo.N3DS
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{
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public class _3DSMotionEmu
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{
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@ -1,6 +1,6 @@
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo._3DS
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo.N3DS
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{
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public partial class Citra : IEmulator
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{
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@ -12,7 +12,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo._3DS
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public int Frame { get; set; }
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public string SystemId => VSystemID.Raw._3DS;
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public string SystemId => VSystemID.Raw.N3DS;
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public bool DeterministicEmulation { get; }
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@ -3,7 +3,7 @@ using System;
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using BizHawk.Common;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo._3DS
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo.N3DS
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{
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public partial class Citra : IInputPollable
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{
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo._3DS
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo.N3DS
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{
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public partial class Citra
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{
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@ -8,7 +8,7 @@ using System.Drawing;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo._3DS
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo.N3DS
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{
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public partial class Citra : ISettable<Citra.CitraSettings, Citra.CitraSyncSettings>
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{
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@ -3,7 +3,7 @@ using System.Runtime.InteropServices;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo._3DS
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo.N3DS
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{
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public partial class Citra : ISoundProvider
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{
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@ -3,7 +3,7 @@ using System.IO;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo._3DS
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo.N3DS
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{
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public partial class Citra : IStatable
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{
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@ -2,7 +2,7 @@ using System;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo._3DS
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo.N3DS
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{
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public class CitraVideoProvider : IVideoProvider
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{
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@ -9,7 +9,7 @@ using BizHawk.BizInvoke;
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using BizHawk.Common;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo._3DS
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo.N3DS
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{
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[PortedCore(CoreNames.Citra, "Citra Emulator Project", "nightly-1953", "https://citra-emu.org", singleInstance: true, isReleased: false)]
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[ServiceNotApplicable(new[] { typeof(IDriveLight), typeof(IRegionable) })]
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@ -39,7 +39,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo._3DS
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public bool TouchScreenRotated { get; private set; }
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public bool TouchScreenEnabled { get; private set; }
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[CoreConstructor(VSystemID.Raw._3DS)]
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[CoreConstructor(VSystemID.Raw.N3DS)]
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public Citra(CoreLoadParameters<CitraSettings, CitraSyncSettings> lp)
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{
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if (lp.Roms.Exists(r => r.RomPath.Contains("|")))
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@ -3,7 +3,7 @@ using System.Runtime.InteropServices;
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using BizHawk.BizInvoke;
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo._3DS
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo.N3DS
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{
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public abstract class LibCitra
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{
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