Fixed what i previously broke in the Lua bitwise functions.
This commit is contained in:
parent
5c49a14344
commit
bc3e9edb96
|
@ -82,7 +82,7 @@ namespace BizHawk.MultiClient
|
|||
for (int i = 0; i < ConsoleFunctions.Length; i++)
|
||||
{
|
||||
lua.RegisterFunction("console." + ConsoleFunctions[i], this,
|
||||
this.GetType().GetMethod("console_" + ConsoleFunctions[i]));
|
||||
this.GetType().GetMethod("console_" + ConsoleFunctions[i]));
|
||||
docs.Add("console", ConsoleFunctions[i], this.GetType().GetMethod("console_" + ConsoleFunctions[i]));
|
||||
}
|
||||
|
||||
|
@ -111,7 +111,7 @@ namespace BizHawk.MultiClient
|
|||
for (int i = 0; i < MainMemoryFunctions.Length; i++)
|
||||
{
|
||||
lua.RegisterFunction("mainmemory." + MainMemoryFunctions[i], this,
|
||||
this.GetType().GetMethod("mainmemory_" + MainMemoryFunctions[i]));
|
||||
this.GetType().GetMethod("mainmemory_" + MainMemoryFunctions[i]));
|
||||
docs.Add("mainmemory", MainMemoryFunctions[i], this.GetType().GetMethod("mainmemory_" + MainMemoryFunctions[i]));
|
||||
}
|
||||
|
||||
|
@ -119,7 +119,7 @@ namespace BizHawk.MultiClient
|
|||
for (int i = 0; i < SaveStateFunctions.Length; i++)
|
||||
{
|
||||
lua.RegisterFunction("savestate." + SaveStateFunctions[i], this,
|
||||
this.GetType().GetMethod("savestate_" + SaveStateFunctions[i]));
|
||||
this.GetType().GetMethod("savestate_" + SaveStateFunctions[i]));
|
||||
docs.Add("savestate", SaveStateFunctions[i], this.GetType().GetMethod("savestate_" + SaveStateFunctions[i]));
|
||||
}
|
||||
|
||||
|
@ -148,7 +148,7 @@ namespace BizHawk.MultiClient
|
|||
for (int i = 0; i < MultiClientFunctions.Length; i++)
|
||||
{
|
||||
lua.RegisterFunction("client." + MultiClientFunctions[i], this,
|
||||
this.GetType().GetMethod("client_" + MultiClientFunctions[i]));
|
||||
this.GetType().GetMethod("client_" + MultiClientFunctions[i]));
|
||||
docs.Add("client", MultiClientFunctions[i], this.GetType().GetMethod("client_" + MultiClientFunctions[i]));
|
||||
}
|
||||
|
||||
|
@ -181,22 +181,22 @@ namespace BizHawk.MultiClient
|
|||
|
||||
private int LuaInt(object lua_arg)
|
||||
{
|
||||
return Convert.ToInt32((double) lua_arg);
|
||||
return Convert.ToInt32((double)lua_arg);
|
||||
}
|
||||
|
||||
private uint LuaUInt(object lua_arg)
|
||||
{
|
||||
return Convert.ToUInt32((double) lua_arg);
|
||||
return Convert.ToUInt32((double)lua_arg);
|
||||
}
|
||||
|
||||
|
||||
public Color GetColor(object color)
|
||||
{
|
||||
if (color.GetType() == typeof (Double))
|
||||
if (color.GetType() == typeof(Double))
|
||||
{
|
||||
return
|
||||
System.Drawing.Color.FromArgb(int.Parse(long.Parse(color.ToString()).ToString("X"),
|
||||
System.Globalization.NumberStyles.HexNumber));
|
||||
System.Globalization.NumberStyles.HexNumber));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -513,7 +513,7 @@ namespace BizHawk.MultiClient
|
|||
//Gui library
|
||||
//----------------------------------------------------
|
||||
private void do_gui_text(object luaX, object luaY, object luaStr, bool alert, object background = null,
|
||||
object forecolor = null, object anchor = null)
|
||||
object forecolor = null, object anchor = null)
|
||||
{
|
||||
if (!alert)
|
||||
{
|
||||
|
@ -543,11 +543,11 @@ namespace BizHawk.MultiClient
|
|||
}
|
||||
}
|
||||
Global.OSD.AddGUIText(luaStr.ToString(), LuaInt(luaX), LuaInt(luaY), alert, GetColor(background), GetColor(forecolor),
|
||||
a);
|
||||
a);
|
||||
}
|
||||
|
||||
public void gui_text(object luaX, object luaY, object luaStr, object background = null, object forecolor = null,
|
||||
object anchor = null)
|
||||
object anchor = null)
|
||||
{
|
||||
do_gui_text(luaX, luaY, luaStr, false, background, forecolor, anchor);
|
||||
}
|
||||
|
@ -660,7 +660,7 @@ namespace BizHawk.MultiClient
|
|||
|
||||
using (var pen = GetPen(line))
|
||||
{
|
||||
g.DrawRectangle(pen,int_x,int_y,int_width,int_height);
|
||||
g.DrawRectangle(pen, int_x, int_y, int_width, int_height);
|
||||
if (background != null)
|
||||
using (var brush = GetBrush(background))
|
||||
g.FillRectangle(brush, int_x, int_y, int_width, int_height);
|
||||
|
@ -794,7 +794,7 @@ namespace BizHawk.MultiClient
|
|||
}
|
||||
|
||||
public void gui_drawPie(object X, object Y, object width, object height, object startangle, object sweepangle,
|
||||
object line, object background = null)
|
||||
object line, object background = null)
|
||||
{
|
||||
using (var g = luaSurface.GetGraphics())
|
||||
{
|
||||
|
@ -852,9 +852,9 @@ namespace BizHawk.MultiClient
|
|||
{
|
||||
Image img = Image.FromFile(Path.ToString());
|
||||
|
||||
if (width == null || width.GetType() != typeof (int))
|
||||
if (width == null || width.GetType() != typeof(int))
|
||||
width = img.Width.ToString();
|
||||
if (height == null || height.GetType() != typeof (int))
|
||||
if (height == null || height.GetType() != typeof(int))
|
||||
height = img.Height.ToString();
|
||||
|
||||
g.DrawImage(img, LuaInt(x), LuaInt(y), int.Parse(width.ToString()), int.Parse(height.ToString()));
|
||||
|
@ -1049,23 +1049,23 @@ namespace BizHawk.MultiClient
|
|||
{
|
||||
if (Global.Emulator is BizHawk.Emulation.Consoles.Nintendo.NES)
|
||||
{
|
||||
Global.CoreInputComm.NES_ShowOBJ = Global.Config.NESDispSprites = (bool) lua_p[0];
|
||||
Global.CoreInputComm.NES_ShowBG = Global.Config.NESDispBackground = (bool) lua_p[1];
|
||||
Global.CoreInputComm.NES_ShowOBJ = Global.Config.NESDispSprites = (bool)lua_p[0];
|
||||
Global.CoreInputComm.NES_ShowBG = Global.Config.NESDispBackground = (bool)lua_p[1];
|
||||
}
|
||||
else if (Global.Emulator is BizHawk.Emulation.Consoles.TurboGrafx.PCEngine)
|
||||
{
|
||||
Global.CoreInputComm.PCE_ShowOBJ1 = Global.Config.PCEDispOBJ1 = (bool) lua_p[0];
|
||||
Global.CoreInputComm.PCE_ShowBG1 = Global.Config.PCEDispBG1 = (bool) lua_p[1];
|
||||
Global.CoreInputComm.PCE_ShowOBJ1 = Global.Config.PCEDispOBJ1 = (bool)lua_p[0];
|
||||
Global.CoreInputComm.PCE_ShowBG1 = Global.Config.PCEDispBG1 = (bool)lua_p[1];
|
||||
if (lua_p.Length > 2)
|
||||
{
|
||||
Global.CoreInputComm.PCE_ShowOBJ2 = Global.Config.PCEDispOBJ2 = (bool) lua_p[2];
|
||||
Global.CoreInputComm.PCE_ShowBG2 = Global.Config.PCEDispBG2 = (bool) lua_p[3];
|
||||
Global.CoreInputComm.PCE_ShowOBJ2 = Global.Config.PCEDispOBJ2 = (bool)lua_p[2];
|
||||
Global.CoreInputComm.PCE_ShowBG2 = Global.Config.PCEDispBG2 = (bool)lua_p[3];
|
||||
}
|
||||
}
|
||||
else if (Global.Emulator is BizHawk.Emulation.Consoles.Sega.SMS)
|
||||
{
|
||||
Global.CoreInputComm.SMS_ShowOBJ = Global.Config.SMSDispOBJ = (bool) lua_p[0];
|
||||
Global.CoreInputComm.SMS_ShowBG = Global.Config.SMSDispBG = (bool) lua_p[1];
|
||||
Global.CoreInputComm.SMS_ShowOBJ = Global.Config.SMSDispOBJ = (bool)lua_p[0];
|
||||
Global.CoreInputComm.SMS_ShowBG = Global.Config.SMSDispBG = (bool)lua_p[1];
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1075,7 +1075,7 @@ namespace BizHawk.MultiClient
|
|||
|
||||
public bool memory_usememorydomain(object lua_input)
|
||||
{
|
||||
if (lua_input.GetType() != typeof (string))
|
||||
if (lua_input.GetType() != typeof(string))
|
||||
return false;
|
||||
|
||||
for (int x = 0; x < Global.Emulator.MemoryDomains.Count; x++)
|
||||
|
@ -1121,7 +1121,7 @@ namespace BizHawk.MultiClient
|
|||
public int memory_read_s8(object lua_addr)
|
||||
{
|
||||
int addr = LuaInt(lua_addr);
|
||||
return (sbyte) M_R_U8(addr);
|
||||
return (sbyte)M_R_U8(addr);
|
||||
}
|
||||
|
||||
public uint memory_read_u8(object lua_addr)
|
||||
|
@ -1206,7 +1206,7 @@ namespace BizHawk.MultiClient
|
|||
{
|
||||
int addr = LuaInt(lua_addr);
|
||||
int v = LuaInt(lua_v);
|
||||
M_W_U8(addr, (uint) v);
|
||||
M_W_U8(addr, (uint)v);
|
||||
}
|
||||
|
||||
public void memory_write_u8(object lua_addr, object lua_v)
|
||||
|
@ -1309,7 +1309,7 @@ namespace BizHawk.MultiClient
|
|||
{
|
||||
uint v = 0;
|
||||
for (int i = 0; i < size; ++i)
|
||||
v |= M_R_U8(addr + i) << 8*i;
|
||||
v |= M_R_U8(addr + i) << 8 * i;
|
||||
return v;
|
||||
}
|
||||
|
||||
|
@ -1322,30 +1322,30 @@ namespace BizHawk.MultiClient
|
|||
{
|
||||
uint v = 0;
|
||||
for (int i = 0; i < size; ++i)
|
||||
v |= M_R_U8(addr + i) << 8*(size - 1 - i);
|
||||
v |= M_R_U8(addr + i) << 8 * (size - 1 - i);
|
||||
return v;
|
||||
}
|
||||
|
||||
private void M_W_S_LE(int addr, int v, int size)
|
||||
{
|
||||
M_W_U_LE(addr, (uint) v, size);
|
||||
M_W_U_LE(addr, (uint)v, size);
|
||||
}
|
||||
|
||||
private void M_W_U_LE(int addr, uint v, int size)
|
||||
{
|
||||
for (int i = 0; i < size; ++i)
|
||||
M_W_U8(addr + i, (v >> (8*i)) & 0xFF);
|
||||
M_W_U8(addr + i, (v >> (8 * i)) & 0xFF);
|
||||
}
|
||||
|
||||
private void M_W_S_BE(int addr, int v, int size)
|
||||
{
|
||||
M_W_U_BE(addr, (uint) v, size);
|
||||
M_W_U_BE(addr, (uint)v, size);
|
||||
}
|
||||
|
||||
private void M_W_U_BE(int addr, uint v, int size)
|
||||
{
|
||||
for (int i = 0; i < size; ++i)
|
||||
M_W_U8(addr + i, (v >> (8*(size - 1 - i))) & 0xFF);
|
||||
M_W_U8(addr + i, (v >> (8 * (size - 1 - i))) & 0xFF);
|
||||
}
|
||||
|
||||
private uint M_R_U8(int addr)
|
||||
|
@ -1355,7 +1355,7 @@ namespace BizHawk.MultiClient
|
|||
|
||||
private void M_W_U8(int addr, uint v)
|
||||
{
|
||||
Global.Emulator.MemoryDomains[CurrentMemoryDomain].PokeByte(addr, (byte) v);
|
||||
Global.Emulator.MemoryDomains[CurrentMemoryDomain].PokeByte(addr, (byte)v);
|
||||
}
|
||||
|
||||
//----------------------------------------------------
|
||||
|
@ -1378,7 +1378,7 @@ namespace BizHawk.MultiClient
|
|||
public int mainmemory_read_s8(object lua_addr)
|
||||
{
|
||||
int addr = LuaInt(lua_addr);
|
||||
return (sbyte) MM_R_U8(addr);
|
||||
return (sbyte)MM_R_U8(addr);
|
||||
}
|
||||
|
||||
public uint mainmemory_read_u8(object lua_addr)
|
||||
|
@ -1463,7 +1463,7 @@ namespace BizHawk.MultiClient
|
|||
{
|
||||
int addr = LuaInt(lua_addr);
|
||||
int v = LuaInt(lua_v);
|
||||
MM_W_U8(addr, (uint) v);
|
||||
MM_W_U8(addr, (uint)v);
|
||||
}
|
||||
|
||||
public void mainmemory_write_u8(object lua_addr, object lua_v)
|
||||
|
@ -1566,7 +1566,7 @@ namespace BizHawk.MultiClient
|
|||
{
|
||||
uint v = 0;
|
||||
for (int i = 0; i < size; ++i)
|
||||
v |= MM_R_U8(addr + i) << 8*i;
|
||||
v |= MM_R_U8(addr + i) << 8 * i;
|
||||
return v;
|
||||
}
|
||||
|
||||
|
@ -1579,30 +1579,30 @@ namespace BizHawk.MultiClient
|
|||
{
|
||||
uint v = 0;
|
||||
for (int i = 0; i < size; ++i)
|
||||
v |= MM_R_U8(addr + i) << 8*(size - 1 - i);
|
||||
v |= MM_R_U8(addr + i) << 8 * (size - 1 - i);
|
||||
return v;
|
||||
}
|
||||
|
||||
private void MM_W_S_LE(int addr, int v, int size)
|
||||
{
|
||||
MM_W_U_LE(addr, (uint) v, size);
|
||||
MM_W_U_LE(addr, (uint)v, size);
|
||||
}
|
||||
|
||||
private void MM_W_U_LE(int addr, uint v, int size)
|
||||
{
|
||||
for (int i = 0; i < size; ++i)
|
||||
MM_W_U8(addr + i, (v >> (8*i)) & 0xFF);
|
||||
MM_W_U8(addr + i, (v >> (8 * i)) & 0xFF);
|
||||
}
|
||||
|
||||
private void MM_W_S_BE(int addr, int v, int size)
|
||||
{
|
||||
MM_W_U_BE(addr, (uint) v, size);
|
||||
MM_W_U_BE(addr, (uint)v, size);
|
||||
}
|
||||
|
||||
private void MM_W_U_BE(int addr, uint v, int size)
|
||||
{
|
||||
for (int i = 0; i < size; ++i)
|
||||
MM_W_U8(addr + i, (v >> (8*(size - 1 - i))) & 0xFF);
|
||||
MM_W_U8(addr + i, (v >> (8 * (size - 1 - i))) & 0xFF);
|
||||
}
|
||||
|
||||
private uint MM_R_U8(int addr)
|
||||
|
@ -1612,57 +1612,61 @@ namespace BizHawk.MultiClient
|
|||
|
||||
private void MM_W_U8(int addr, uint v)
|
||||
{
|
||||
Global.Emulator.MainMemory.PokeByte(addr, (byte) v);
|
||||
Global.Emulator.MainMemory.PokeByte(addr, (byte)v);
|
||||
}
|
||||
|
||||
private int U2S(uint u, int size)
|
||||
{
|
||||
int s = (int) u;
|
||||
s <<= 8*(4 - size);
|
||||
s >>= 8*(4 - size);
|
||||
int s = (int)u;
|
||||
s <<= 8 * (4 - size);
|
||||
s >>= 8 * (4 - size);
|
||||
return s;
|
||||
}
|
||||
|
||||
//----------------------------------------------------
|
||||
//Bitwise Operator library
|
||||
//----------------------------------------------------
|
||||
public uint bit_band(object lua_v, object amt)
|
||||
public uint bit_band(object val, object amt)
|
||||
{
|
||||
return (uint) lua_v & (uint) amt;
|
||||
return (uint)(LuaInt(val) & LuaInt(amt));
|
||||
}
|
||||
|
||||
public uint bit_lshift(object lua_v, object amt)
|
||||
public uint bit_lshift(object val, object amt)
|
||||
{
|
||||
return (uint) lua_v << (int) amt;
|
||||
return (uint)(LuaInt(val) << LuaInt(amt));
|
||||
}
|
||||
|
||||
public uint bit_rshift(object lua_v, object amt)
|
||||
public uint bit_rshift(object val, object amt)
|
||||
{
|
||||
return (uint) lua_v >> (int)amt;
|
||||
return (uint)(LuaInt(val) >> LuaInt(amt));
|
||||
}
|
||||
|
||||
public uint bit_rol(object lua_v, object amt)
|
||||
public uint bit_rol(object val, object amt)
|
||||
{
|
||||
return ((uint) lua_v << (int)amt) | ((uint) lua_v >> (32 - (int) amt));
|
||||
}
|
||||
public uint bit_ror(object lua_v, object amt)
|
||||
{
|
||||
return ((uint) lua_v >> (int) amt) | ((uint) lua_v << (32 - (int) amt));
|
||||
}
|
||||
public uint bit_bor(object lua_v, object amt)
|
||||
{
|
||||
return (uint) ((uint) lua_v | (int) amt);
|
||||
}
|
||||
public uint bit_bxor(object lua_v, object amt)
|
||||
{
|
||||
return (uint) ((uint) lua_v ^ (int) amt);
|
||||
}
|
||||
public uint bit_bnot(object lua_v)
|
||||
{
|
||||
return ~ (uint) lua_v;
|
||||
return (uint)((LuaInt(val) << LuaInt(amt)) | (LuaInt(val) >> (32 - LuaInt(amt))));
|
||||
}
|
||||
|
||||
//----------------------------------------------------
|
||||
public uint bit_ror(object val, object amt)
|
||||
{
|
||||
return (uint)((LuaInt(val) >> LuaInt(amt)) | (LuaInt(val) << (32 - LuaInt(amt))));
|
||||
}
|
||||
|
||||
public uint bit_bor(object val, object amt)
|
||||
{
|
||||
return (uint)(LuaInt(val) | LuaInt(amt));
|
||||
}
|
||||
|
||||
public uint bit_bxor(object val, object amt)
|
||||
{
|
||||
return (uint)(LuaInt(val) ^ LuaInt(amt));
|
||||
}
|
||||
|
||||
public uint bit_bnot(object val)
|
||||
{
|
||||
return (uint)(~LuaInt(val));
|
||||
}
|
||||
|
||||
//----------------------------------------------------
|
||||
//Savestate library
|
||||
//----------------------------------------------------
|
||||
public void savestate_saveslot(object lua_input)
|
||||
|
@ -1849,14 +1853,14 @@ namespace BizHawk.MultiClient
|
|||
|
||||
public void joypad_set(LuaTable buttons, object controller = null)
|
||||
{
|
||||
foreach (var button in buttons.Keys)
|
||||
{
|
||||
if (Convert.ToBoolean(buttons[button]) == true)
|
||||
foreach (var button in buttons.Keys)
|
||||
{
|
||||
if (Convert.ToBoolean(buttons[button]) == true)
|
||||
if (controller == null)
|
||||
Global.ClickyVirtualPadController.Click(button.ToString());
|
||||
else
|
||||
Global.ClickyVirtualPadController.Click(button.ToString());
|
||||
else
|
||||
Global.ClickyVirtualPadController.Click("P" + controller.ToString() + " " + button.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------
|
||||
|
@ -1938,7 +1942,7 @@ namespace BizHawk.MultiClient
|
|||
|
||||
public int forms_newform(object Width = null, object Height = null, object title = null)
|
||||
{
|
||||
|
||||
|
||||
LuaWinform theForm = new LuaWinform();
|
||||
LuaForms.Add(theForm);
|
||||
if (Width != null && Height != null)
|
||||
|
@ -2053,7 +2057,7 @@ namespace BizHawk.MultiClient
|
|||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
LuaButton button = new LuaButton();
|
||||
SetText(button, caption);
|
||||
form.Controls.Add(button);
|
||||
|
@ -2099,11 +2103,11 @@ namespace BizHawk.MultiClient
|
|||
LuaTextBox textbox = new LuaTextBox();
|
||||
SetText(textbox, caption);
|
||||
|
||||
if(X != null && Y != null)
|
||||
SetLocation(textbox, X, Y);
|
||||
if (X != null && Y != null)
|
||||
SetLocation(textbox, X, Y);
|
||||
|
||||
if (width != null & height != null)
|
||||
SetSize(textbox, width, height);
|
||||
if (width != null & height != null)
|
||||
SetSize(textbox, width, height);
|
||||
|
||||
if (boxtype != null)
|
||||
{
|
||||
|
@ -2195,27 +2199,27 @@ namespace BizHawk.MultiClient
|
|||
}
|
||||
}
|
||||
|
||||
public void forms_setproperty(object handle, object property, object value)
|
||||
{
|
||||
IntPtr ptr = new IntPtr(LuaInt(handle));
|
||||
foreach (LuaWinform form in LuaForms)
|
||||
{
|
||||
if (form.Handle == ptr)
|
||||
{
|
||||
form.GetType().GetProperty(property.ToString()).SetValue(form, value, null);
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (Control control in form.Controls)
|
||||
{
|
||||
if (control.Handle == ptr)
|
||||
{
|
||||
control.GetType().GetProperty(property.ToString()).SetValue(control, value, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
public void forms_setproperty(object handle, object property, object value)
|
||||
{
|
||||
IntPtr ptr = new IntPtr(LuaInt(handle));
|
||||
foreach (LuaWinform form in LuaForms)
|
||||
{
|
||||
if (form.Handle == ptr)
|
||||
{
|
||||
form.GetType().GetProperty(property.ToString()).SetValue(form, value, null);
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (Control control in form.Controls)
|
||||
{
|
||||
if (control.Handle == ptr)
|
||||
{
|
||||
control.GetType().GetProperty(property.ToString()).SetValue(control, value, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void forms_addclick(object handle, LuaFunction lua_event)
|
||||
{
|
||||
|
@ -2275,29 +2279,29 @@ namespace BizHawk.MultiClient
|
|||
return "";
|
||||
}
|
||||
|
||||
public string forms_getproperty(object handle, object property)
|
||||
{
|
||||
IntPtr ptr = new IntPtr(LuaInt(handle));
|
||||
foreach (LuaWinform form in LuaForms)
|
||||
{
|
||||
if (form.Handle == ptr)
|
||||
{
|
||||
return form.GetType().GetProperty(property.ToString()).GetValue(form, null).ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (Control control in form.Controls)
|
||||
{
|
||||
if (control.Handle == ptr)
|
||||
{
|
||||
return control.GetType().GetProperty(property.ToString()).GetValue(control, null).ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
public string forms_getproperty(object handle, object property)
|
||||
{
|
||||
IntPtr ptr = new IntPtr(LuaInt(handle));
|
||||
foreach (LuaWinform form in LuaForms)
|
||||
{
|
||||
if (form.Handle == ptr)
|
||||
{
|
||||
return form.GetType().GetProperty(property.ToString()).GetValue(form, null).ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (Control control in form.Controls)
|
||||
{
|
||||
if (control.Handle == ptr)
|
||||
{
|
||||
return control.GetType().GetProperty(property.ToString()).GetValue(control, null).ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
public LuaTable input_getmouse()
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue