fix AR problems due to NDS screen layout work

This commit is contained in:
zeromus 2020-04-07 22:46:52 -04:00
parent c2917597b3
commit bb68d55db8
1 changed files with 3 additions and 3 deletions

View File

@ -756,8 +756,8 @@ namespace BizHawk.Client.EmuHawk
int bufferHeight = videoProvider.BufferHeight;
bool isGlTextureId = videoBuffer.Length == 1;
int vw = videoProvider.BufferWidth;
int vh = videoProvider.BufferHeight;
int vw = videoProvider.VirtualWidth;
int vh = videoProvider.VirtualHeight;
//TODO: it is bad that this is happening outside the filter chain
//the filter chain has the ability to add padding...
@ -775,7 +775,7 @@ namespace BizHawk.Client.EmuHawk
{
if (Global.Config.DispManagerAR == EDispManagerAR.System)
{
//already set
//Already set
}
if (Global.Config.DispManagerAR == EDispManagerAR.Custom)
{