fix AR problems due to NDS screen layout work
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c2917597b3
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@ -756,8 +756,8 @@ namespace BizHawk.Client.EmuHawk
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int bufferHeight = videoProvider.BufferHeight;
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bool isGlTextureId = videoBuffer.Length == 1;
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int vw = videoProvider.BufferWidth;
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int vh = videoProvider.BufferHeight;
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int vw = videoProvider.VirtualWidth;
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int vh = videoProvider.VirtualHeight;
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//TODO: it is bad that this is happening outside the filter chain
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//the filter chain has the ability to add padding...
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@ -775,7 +775,7 @@ namespace BizHawk.Client.EmuHawk
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{
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if (Global.Config.DispManagerAR == EDispManagerAR.System)
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{
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//already set
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//Already set
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}
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if (Global.Config.DispManagerAR == EDispManagerAR.Custom)
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{
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