virtualpads - Saturn controls

This commit is contained in:
adelikat 2014-06-28 16:31:25 +00:00
parent db44bd2c1a
commit bb55423d79
1 changed files with 68 additions and 24 deletions

View File

@ -13,13 +13,15 @@ namespace BizHawk.Client.EmuHawk
{
yield return StandardController(1);
yield return StandardController(2);
yield return ConsoleButtons();
}
public static PadSchema StandardController(int controller)
{
return new PadSchema
{
IsConsole = false,
DefaultSize = new Size(174, 74),
DefaultSize = new Size(212, 90),
Buttons = new[]
{
//TODO: C Button and Z Button, Need All Locations
@ -28,7 +30,7 @@ namespace BizHawk.Client.EmuHawk
Name = "P" + controller + " Up",
DisplayName = "",
Icon = Properties.Resources.BlueUp,
Location = new Point(14, 2),
Location = new Point(34, 17),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
@ -36,7 +38,7 @@ namespace BizHawk.Client.EmuHawk
Name = "P" + controller + " Down",
DisplayName = "",
Icon = Properties.Resources.BlueDown,
Location = new Point(14, 46),
Location = new Point(34, 61),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
@ -44,7 +46,7 @@ namespace BizHawk.Client.EmuHawk
Name = "P" + controller + " Left",
DisplayName = "",
Icon = Properties.Resources.Back,
Location = new Point(2, 24),
Location = new Point(22, 39),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
@ -52,56 +54,98 @@ namespace BizHawk.Client.EmuHawk
Name = "P" + controller + " Right",
DisplayName = "",
Icon = Properties.Resources.Forward,
Location = new Point(24, 24),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " B",
DisplayName = "B",
Location = new Point(134, 48),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " A",
DisplayName = "A",
Location = new Point(146, 22),
Location = new Point(44, 39),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Start",
DisplayName = "S",
Location = new Point(78, 42),
Location = new Point(78, 52),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " A",
DisplayName = "A",
Location = new Point(110, 63),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " B",
DisplayName = "B",
Location = new Point(134, 53),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " C",
DisplayName = "C",
Location = new Point(158, 43),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " X",
DisplayName = "X",
Location = new Point(122, 12),
Location = new Point(110, 40),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Y",
DisplayName = "Y",
Location = new Point(110, 34),
Location = new Point(134, 30),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Z",
DisplayName = "Z",
Location = new Point(158, 20),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " L",
DisplayName = "L",
Location = new Point(42, 0),
Location = new Point(2, 10),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " R",
DisplayName = "R",
Location = new Point(94, 0),
Location = new Point(184, 10),
Type = PadSchema.PadInputType.Boolean
}
}
};
}
private static PadSchema ConsoleButtons()
{
return new PadSchema
{
DisplayName = "Console",
IsConsole = true,
DefaultSize = new Size(150, 50),
Buttons = new[]
{
new PadSchema.ButtonScema
{
Name = "Reset",
DisplayName = "Reset",
Location = new Point(10, 15),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "Power",
DisplayName = "Power",
Location = new Point(58, 15),
Type = PadSchema.PadInputType.Boolean
}
}