Fix lag counter display where lag frame drawing did not use the anchoring property
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@ -491,12 +491,8 @@ namespace BizHawk.MultiClient
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{
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{
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float x = GetX(g, Global.Config.DispLagx, Global.Config.DispLaganchor, AlertFont, counter);
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float x = GetX(g, Global.Config.DispLagx, Global.Config.DispLaganchor, AlertFont, counter);
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float y = GetY(g, Global.Config.DispLagy, Global.Config.DispLaganchor, AlertFont, counter);
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float y = GetY(g, Global.Config.DispLagy, Global.Config.DispLaganchor, AlertFont, counter);
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g.DrawString(MakeLagCounter(), AlertFont, Color.Black,
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g.DrawString(MakeLagCounter(), AlertFont, Color.Black, x + 1, y + 1);
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Global.Config.DispLagx + 1,
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g.DrawString(MakeLagCounter(), AlertFont, FixedAlertMessageColor,x, y);
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Global.Config.DispLagy + 1);
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g.DrawString(MakeLagCounter(), AlertFont, FixedAlertMessageColor,
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Global.Config.DispLagx,
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Global.Config.DispLagy);
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}
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}
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else
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else
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{
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{
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