From b7f9a9925023137c17d51fe96169cfce54716c6c Mon Sep 17 00:00:00 2001 From: adelikat Date: Sun, 18 Nov 2012 05:22:13 +0000 Subject: [PATCH] ColecoHawk - hook up frame and lag counters --- BizHawk.Emulation/Consoles/Coleco/ColecoVision.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/BizHawk.Emulation/Consoles/Coleco/ColecoVision.cs b/BizHawk.Emulation/Consoles/Coleco/ColecoVision.cs index a017f235d3..409419ec8c 100644 --- a/BizHawk.Emulation/Consoles/Coleco/ColecoVision.cs +++ b/BizHawk.Emulation/Consoles/Coleco/ColecoVision.cs @@ -47,9 +47,14 @@ namespace BizHawk.Emulation.Consoles.Coleco public void FrameAdvance(bool render, bool renderSound) { + Frame++; + IsLagFrame = true; PSG.BeginFrame(Cpu.TotalExecutedCycles); VDP.ExecuteFrame(); PSG.EndFrame(Cpu.TotalExecutedCycles); + + if (IsLagFrame) + LagCount++; } void LoadRom(byte[] rom)