nes: JALECO_JF_19: change behavior so that "Moero!! Pro Yakyuu '88: Kettei Ban" now runs. strangely, this doesn't affect "Moero!! Pro Soccer", which already ran and still does. i'll try not to think about it too hard.
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@ -74,7 +74,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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//Console.WriteLine("MAP {0:X4} = {1:X2}", addr, value);
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value = HandleNormalPRGConflict(addr, value);
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/*
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int command = value >> 6;
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switch (command)
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{
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@ -89,6 +89,15 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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latch = command;
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break;
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}
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*/
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// the important change here is that the chr and prg bank latches get filled on the rising edge, not falling
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if (value.Bit(6) && !latch.Bit(6))
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chr_banks_8k[0] = (byte)(value & 0xF);
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if (value.Bit(7) && !latch.Bit(7))
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prg_banks_16k[1] = (byte)(value & 0xF);
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latch = value;
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SyncMap();
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}
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public override byte ReadPRG(int addr)
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