mame: use utf8 parsing for lua strings
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@ -268,7 +268,7 @@ namespace BizHawk.Emulation.Cores.Arcades.MAME
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return string.Empty;
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}
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var ret = Marshal.PtrToStringAnsi(ptr, lengthInBytes);
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var ret = Mershul.PtrToStringUtf8(ptr);
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_core.mame_lua_free_string(ptr);
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return ret;
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}
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