mame: use utf8 parsing for lua strings

This commit is contained in:
feos 2025-03-15 18:06:15 +03:00
parent 2775b13edb
commit b6b7f56e02
1 changed files with 1 additions and 1 deletions

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@ -268,7 +268,7 @@ namespace BizHawk.Emulation.Cores.Arcades.MAME
return string.Empty;
}
var ret = Marshal.PtrToStringAnsi(ptr, lengthInBytes);
var ret = Mershul.PtrToStringUtf8(ptr);
_core.mame_lua_free_string(ptr);
return ret;
}