From b482a4af0bd09c44ba2b1fe6106145ecda2dd7cb Mon Sep 17 00:00:00 2001 From: zeromus Date: Wed, 24 Apr 2013 17:17:25 +0000 Subject: [PATCH] make note about how to get msu-1 working --- BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs b/BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs index b3fea60889..08fee5858a 100644 --- a/BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs +++ b/BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs @@ -101,6 +101,13 @@ namespace BizHawk.Emulation.Consoles.Nintendo.SNES string snes_path_request(int slot, string hint) { + //heres how to get MSU-1 working: + //if (hint == "msu1.rom") return @"c:\roms\SuperRoadBlaster\SuperRoadBlaster.msu"; + //if (Path.GetExtension(hint).ToLower() == ".pcm") + // return Path.Combine(@"c:\roms\SuperRoadBlaster\", hint); + //to do this accurately, we should be loading the xml file. + //perhaps, if we do that, bsnes will be asking us for the correct paths. at the very least, we could parse the xml ourselves and return the correct thing for msu1.rom + //every rom requests this byuu homemade rom if (hint == "msu1.rom") return "";