diff --git a/BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs b/BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs index b3fea60889..08fee5858a 100644 --- a/BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs +++ b/BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs @@ -101,6 +101,13 @@ namespace BizHawk.Emulation.Consoles.Nintendo.SNES string snes_path_request(int slot, string hint) { + //heres how to get MSU-1 working: + //if (hint == "msu1.rom") return @"c:\roms\SuperRoadBlaster\SuperRoadBlaster.msu"; + //if (Path.GetExtension(hint).ToLower() == ".pcm") + // return Path.Combine(@"c:\roms\SuperRoadBlaster\", hint); + //to do this accurately, we should be loading the xml file. + //perhaps, if we do that, bsnes will be asking us for the correct paths. at the very least, we could parse the xml ourselves and return the correct thing for msu1.rom + //every rom requests this byuu homemade rom if (hint == "msu1.rom") return "";