NESHawk: fix interaction between RDY and NMI/IRQ
This commit is contained in:
parent
638c759aa0
commit
b45b552b9d
|
@ -581,7 +581,10 @@ namespace BizHawk.Emulation.Cores.Components.M6502
|
|||
}
|
||||
}
|
||||
|
||||
Fetch1_Real();
|
||||
mi = 0;
|
||||
opcode = VOP_Fetch1_NoInterrupt;
|
||||
|
||||
Fetch1_Real();
|
||||
}
|
||||
|
||||
private void Fetch1_Real()
|
||||
|
|
|
@ -746,7 +746,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
// when called due to empty bueffer while DMC running, there is no delay
|
||||
nes.cpu.RDY = false;
|
||||
nes.dmc_dma_exec = true;
|
||||
nes.DMC_just_started = true;
|
||||
|
||||
if (fill_glitch_2)
|
||||
{
|
||||
|
|
|
@ -447,15 +447,10 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
public byte oam_dma_byte;
|
||||
public bool dmc_dma_exec = false;
|
||||
public bool dmc_realign;
|
||||
public bool IRQ_delay;
|
||||
public bool reread_trigger;
|
||||
public int do_the_reread_2002, do_the_reread_2007, do_the_reread_cont_1, do_the_reread_cont_2;
|
||||
public int reread_opp_4016, reread_opp_4017;
|
||||
public byte DB; //old data bus values from previous reads
|
||||
// DMA's delay IRQ's by one cycle after finished, but allow them on the same cycle if just started
|
||||
public bool DMC_just_started;
|
||||
public bool OAM_just_started;
|
||||
public bool ppu_nmi;
|
||||
|
||||
internal void RunCpuOne()
|
||||
{
|
||||
|
@ -514,8 +509,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
apu.DMC_RDY_check = -1;
|
||||
}
|
||||
|
||||
if (!dmc_dma_exec) { DMC_just_started = true; }
|
||||
|
||||
cpu.RDY = false;
|
||||
dmc_dma_exec = true;
|
||||
apu.dmc_dma_countdown--;
|
||||
|
@ -586,37 +579,16 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
// dmc dma end
|
||||
/////////////////////////////
|
||||
apu.RunOneFirst();
|
||||
|
||||
if (cpu.RDY && !IRQ_delay)
|
||||
|
||||
cpu.IRQ = _irq_apu || Board.IrqSignal;
|
||||
|
||||
// DMC was started in the APU, but in this case it only lasts 1 cycle and is then aborted, so put this here
|
||||
// TODO: should this clock controllers?
|
||||
if (apu.dmc.fill_glitch_2)
|
||||
{
|
||||
cpu.IRQ = _irq_apu || Board.IrqSignal;
|
||||
if (ppu_nmi)
|
||||
{
|
||||
cpu.NMI = ppu_nmi;
|
||||
ppu_nmi = false;
|
||||
}
|
||||
|
||||
}
|
||||
else if (OAM_just_started || DMC_just_started)
|
||||
{
|
||||
cpu.IRQ = _irq_apu || Board.IrqSignal;
|
||||
if (ppu_nmi)
|
||||
{
|
||||
cpu.NMI = ppu_nmi;
|
||||
ppu_nmi = false;
|
||||
}
|
||||
|
||||
OAM_just_started = false;
|
||||
DMC_just_started = false;
|
||||
|
||||
// DMC was started in the APU, but in this case it only lasts 1 cycle and is then aborted, so put this here
|
||||
// TODO: should this clock controllers?
|
||||
if (apu.dmc.fill_glitch_2)
|
||||
{
|
||||
apu.dmc_dma_countdown = -1;
|
||||
dmc_dma_exec = false;
|
||||
apu.dmc.fill_glitch_2 = false;
|
||||
}
|
||||
apu.dmc_dma_countdown = -1;
|
||||
dmc_dma_exec = false;
|
||||
apu.dmc.fill_glitch_2 = false;
|
||||
}
|
||||
|
||||
cpu.ExecuteOne();
|
||||
|
@ -644,12 +616,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
reread_trigger = false;
|
||||
}
|
||||
|
||||
IRQ_delay = false;
|
||||
|
||||
if (!cpu.RDY && !dmc_dma_exec && !oam_dma_exec)
|
||||
{
|
||||
cpu.RDY = true;
|
||||
IRQ_delay = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -843,7 +812,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
oam_dma_exec = true;
|
||||
cpu.RDY = false;
|
||||
oam_dma_index = 0;
|
||||
OAM_just_started = true;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
|
|
@ -29,7 +29,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
ser.Sync(nameof(oam_dma_byte), ref oam_dma_byte);
|
||||
ser.Sync(nameof(dmc_dma_exec), ref dmc_dma_exec);
|
||||
ser.Sync(nameof(dmc_realign), ref dmc_realign);
|
||||
ser.Sync(nameof(IRQ_delay), ref IRQ_delay);
|
||||
ser.Sync(nameof(reread_trigger), ref reread_trigger);
|
||||
ser.Sync(nameof(do_the_reread_2002), ref do_the_reread_2002);
|
||||
ser.Sync(nameof(do_the_reread_2007), ref do_the_reread_2007);
|
||||
|
@ -37,9 +36,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
ser.Sync(nameof(do_the_reread_cont_2), ref do_the_reread_cont_2);
|
||||
ser.Sync(nameof(reread_opp_4016), ref reread_opp_4016);
|
||||
ser.Sync(nameof(reread_opp_4017), ref reread_opp_4017);
|
||||
ser.Sync(nameof(OAM_just_started), ref OAM_just_started);
|
||||
ser.Sync(nameof(DMC_just_started), ref DMC_just_started);
|
||||
ser.Sync(nameof(ppu_nmi), ref ppu_nmi);
|
||||
|
||||
// VS related
|
||||
ser.Sync("VS", ref _isVS);
|
||||
|
|
|
@ -423,7 +423,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
NMI_PendingInstructions--;
|
||||
if (NMI_PendingInstructions <= 0)
|
||||
{
|
||||
nes.ppu_nmi = true;
|
||||
nes.cpu.NMI = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -175,7 +175,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
}
|
||||
else if (ppur.status.cycle == (3 + NMI_offset) && ppur.status.sl == 241 + preNMIlines)
|
||||
{
|
||||
if (nmi_destiny) { nes.ppu_nmi = true; }
|
||||
if (nmi_destiny) { nes.cpu.NMI = true; }
|
||||
nes.Board.AtVsyncNmi();
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue