Fix input chain stuff so that genesis roms can be loaded without crashing client
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@ -683,6 +683,17 @@ namespace BizHawk.MultiClient
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genControls.BindMulti("P1 Start", Global.Config.GenesisController[0].Start);
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Global.GenControls = genControls;
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var agenControls = new AutofireController(Genesis.GenesisController);
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agenControls.BindMulti("P1 Up", Global.Config.GenesisAutoController[0].Up);
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agenControls.BindMulti("P1 Left", Global.Config.GenesisAutoController[0].Left);
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agenControls.BindMulti("P1 Right", Global.Config.GenesisAutoController[0].Right);
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agenControls.BindMulti("P1 Down", Global.Config.GenesisAutoController[0].Down);
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agenControls.BindMulti("P1 A", Global.Config.GenesisAutoController[0].A);
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agenControls.BindMulti("P1 B", Global.Config.GenesisAutoController[0].B);
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agenControls.BindMulti("P1 C", Global.Config.GenesisAutoController[0].C);
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agenControls.BindMulti("P1 Start", Global.Config.GenesisAutoController[0].Start);
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Global.AutofireGenControls = agenControls;
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var a2600Controls = new Controller(Atari2600.Atari2600ControllerDefinition);
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a2600Controls.BindMulti("P1 Up", Global.Config.Atari2600Controller[0].Up);
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a2600Controls.BindMulti("P1 Left", Global.Config.Atari2600Controller[0].Left);
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