Fix #3905
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@ -268,6 +268,16 @@ namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx
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[DefaultValue(false)]
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public bool LoadBIOS { get; set; }
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[DisplayName("Overscan")]
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[Description("Sets overscan borders shown.")]
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[DefaultValue(LibGPGX.InitSettings.OverscanType.None)]
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public LibGPGX.InitSettings.OverscanType Overscan { get; set; }
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[DisplayName("[GG] Display Extra Area")]
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[Description("Enables displaying extended Game Gear screen (256x192).")]
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[DefaultValue(false)]
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public bool GGExtra { get; set; }
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[DisplayName("[SMS] FM Sound Chip Type")]
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[Description("Sets the method used to emulate the FM Sound Unit of the Sega Mark III/Master System. 'MAME' is fast and runs full speed on most systems.'Nuked' is cycle accurate, very high quality, and have substantial CPU requirements.")]
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[DefaultValue(LibGPGX.InitSettings.SMSFMSoundChipType.YM2413_MAME)]
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@ -343,7 +353,9 @@ namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx
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ForceSram = game["sram"],
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SMSFMSoundChip = SMSFMSoundChip,
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GenesisFMSoundChip = GenesisFMSoundChip,
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SpritesAlwaysOnTop = SpritesAlwaysOnTop
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SpritesAlwaysOnTop = SpritesAlwaysOnTop,
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Overscan = Overscan,
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GGExtra = GGExtra,
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};
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}
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@ -74,6 +74,16 @@ namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx
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public bool SpritesAlwaysOnTop;
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public bool LoadBIOS;
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public enum OverscanType : byte
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{
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None,
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Vertical,
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Horizontal,
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All
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}
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public OverscanType Overscan;
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public bool GGExtra;
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}
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[BizImport(CallingConvention.Cdecl)]
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@ -607,7 +607,7 @@ enum GenesisFMSoundChipType
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struct InitSettings
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{
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uint32_t BackdropColor;
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int Region;
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int32_t Region;
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uint16_t LowPassRange;
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int16_t LowFreq;
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int16_t HighFreq;
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@ -615,14 +615,16 @@ struct InitSettings
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int16_t MidGain;
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int16_t HighGain;
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uint8_t Filter;
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char InputSystemA;
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char InputSystemB;
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char SixButton;
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char ForceSram;
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uint8_t InputSystemA;
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uint8_t InputSystemB;
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uint8_t SixButton;
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uint8_t ForceSram;
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uint8_t SMSFMSoundChip;
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uint8_t GenesisFMSoundChip;
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uint8_t SpritesAlwaysOnTop;
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uint8_t LoadBios;
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uint8_t Overscan;
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uint8_t GGExtra;
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};
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@ -759,7 +761,7 @@ GPGX_EX int gpgx_init(const char* feromextension,
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// Selecting FM Sound chip to use for SMS / GG emulation. Using a default for now, until we also
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// accept this core for SMS/GG emulation in BizHawk
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switch (settings->SMSFMSoundChip)
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switch (settings->SMSFMSoundChip)
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{
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case YM2413_DISABLED:
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config.opll = 0;
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@ -819,8 +821,8 @@ GPGX_EX int gpgx_init(const char* feromextension,
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config.cd_latency = 1;
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/* display options */
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config.overscan = 0; /* 3 = all borders (0 = no borders , 1 = vertical borders only, 2 = horizontal borders only) */
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config.gg_extra = 0; /* 1 = show extended Game Gear screen (256x192) */
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config.overscan = settings->Overscan; /* 3 = all borders (0 = no borders , 1 = vertical borders only, 2 = horizontal borders only) */
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config.gg_extra = settings->GGExtra; /* 1 = show extended Game Gear screen (256x192) */
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config.render = 1; /* 1 = double resolution output (only when interlaced mode 2 is enabled) */
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config.ntsc = 0;
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config.lcd = 0; /* 0.8 fixed point */
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