Update Sunsoft3.cs

This commit is contained in:
alyosha-tas 2016-11-10 08:56:40 -05:00 committed by GitHub
parent 6165566c30
commit b257ad0a6a
1 changed files with 7 additions and 7 deletions

View File

@ -52,13 +52,13 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
//update the state of the dip switches
//this is only done at power on
NES.VS_dips[0] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_1 ? 1 : 0);
NES.VS_dips[1] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_1 ? 1 : 0);
NES.VS_dips[2] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_1 ? 1 : 0);
NES.VS_dips[3] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_1 ? 1 : 0);
NES.VS_dips[4] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_1 ? 1 : 0);
NES.VS_dips[5] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_1 ? 1 : 0);
NES.VS_dips[6] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_1 ? 1 : 0);
NES.VS_dips[7] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_1 ? 1 : 0);
NES.VS_dips[1] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_2 ? 1 : 0);
NES.VS_dips[2] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_3 ? 1 : 0);
NES.VS_dips[3] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_4 ? 1 : 0);
NES.VS_dips[4] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_5 ? 1 : 0);
NES.VS_dips[5] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_6 ? 1 : 0);
NES.VS_dips[6] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_7 ? 1 : 0);
NES.VS_dips[7] = (byte)(NES.SyncSettings.VSDipswitches.Dip_Switch_8 ? 1 : 0);
break;
case "MAPPER067":
break;