From b1f2ec77fb30da136a3ab83597ee26ef538c0671 Mon Sep 17 00:00:00 2001 From: adelikat Date: Tue, 13 Apr 2021 18:14:31 -0500 Subject: [PATCH] default bsnes core to 1 controller (didn't test this since latest master doesn't compile) --- .../Consoles/Nintendo/SNES/LibsnesCore.ISettable.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.ISettable.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.ISettable.cs index 3842951aa4..83f3ad070a 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.ISettable.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.ISettable.cs @@ -68,7 +68,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES public class SnesSyncSettings { public LibsnesControllerDeck.ControllerType LeftPort { get; set; } = LibsnesControllerDeck.ControllerType.Gamepad; - public LibsnesControllerDeck.ControllerType RightPort { get; set; } = LibsnesControllerDeck.ControllerType.Gamepad; + public LibsnesControllerDeck.ControllerType RightPort { get; set; } = LibsnesControllerDeck.ControllerType.Unplugged; public bool LimitAnalogChangeSensitivity { get; set; } = true;