diff --git a/src/BizHawk.Client.EmuHawk/MainForm.cs b/src/BizHawk.Client.EmuHawk/MainForm.cs index e759a12ad4..fcd1b93820 100644 --- a/src/BizHawk.Client.EmuHawk/MainForm.cs +++ b/src/BizHawk.Client.EmuHawk/MainForm.cs @@ -3424,23 +3424,7 @@ namespace BizHawk.Client.EmuHawk public string SaveStatePrefix() { var name = Game.FilesystemSafeName(); - - // Neshawk and Quicknes have incompatible savestates, store the name to keep them separate - if (Emulator.SystemId == "NES") - { - name += $".{Emulator.Attributes().CoreName}"; - } - - // Gambatte and GBHawk have incompatible savestates, store the name to keep them separate - if (Emulator.SystemId == "GB") - { - name += $".{Emulator.Attributes().CoreName}"; - } - - if (Emulator is Snes9x) // Keep snes9x savestate away from libsnes, we want to not be too tedious so bsnes names will just have the profile name not the core name - { - name += $".{Emulator.Attributes().CoreName}"; - } + name += $".{Emulator.Attributes().CoreName}"; // Bsnes profiles have incompatible savestates so save the profile name if (Emulator is LibsnesCore bsnes) @@ -3448,11 +3432,6 @@ namespace BizHawk.Client.EmuHawk name += $".{bsnes.CurrentProfile}"; } - if (Emulator.SystemId == "GBA") - { - name += $".{Emulator.Attributes().CoreName}"; - } - if (MovieSession.Movie.IsActive()) { name += $".{Path.GetFileNameWithoutExtension(MovieSession.Movie.Filename)}";