dsda: automap command

This commit is contained in:
feos 2025-02-23 20:31:39 +03:00
parent ac529ee191
commit b0c2ef831c
7 changed files with 11 additions and 3 deletions

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@ -92,6 +92,7 @@ namespace BizHawk.Emulation.Cores.Computers.Doom
players[i]._Fire = actionsBitfield & 0b00001;
players[i]._Action = (actionsBitfield & 0b00010) >> 1;
players[i]._AltWeapon = (actionsBitfield & 0b00100) >> 2;
players[i]._Automap = (actionsBitfield & 0b01000) >> 3;
// Raven Games
if (_syncSettings.InputFormat is DoomControllerTypes.Heretic or DoomControllerTypes.Hexen)

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@ -58,6 +58,7 @@ namespace BizHawk.Emulation.Cores.Computers.Doom
"Strafe Left",
"Strafe Right",
"Run",
"Automap",
"Weapon Select 1",
"Weapon Select 2",
"Weapon Select 3",
@ -74,6 +75,7 @@ namespace BizHawk.Emulation.Cores.Computers.Doom
if (c.IsPressed($"P{PortNum} Fire")) { result |= 0b0001; }
if (c.IsPressed($"P{PortNum} Use")) { result |= 0b0010; }
if (c.IsPressed($"P{PortNum} Alt Weapon")) { result |= 0b0100; }
if (c.IsPressed($"P{PortNum} Automap")) { result |= 0b1000; }
return result;
}

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@ -41,6 +41,7 @@ namespace BizHawk.Emulation.Cores.Computers.Doom
public int _Fire;
public int _Action;
public int _AltWeapon;
public int _Automap;
// Hexen + Heretic (Raven Games)
public int _FlyLook;

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@ -51,6 +51,7 @@ ECL_EXPORT void dsda_frame_advance(struct PackedPlayerInput *player1Inputs, stru
player1Inputs->_Action,
player1Inputs->_WeaponSelect,
player1Inputs->_AltWeapon,
player1Inputs->_Automap,
player1Inputs->_FlyLook,
player1Inputs->_ArtifactUse,
player1Inputs->_Jump,
@ -68,6 +69,7 @@ ECL_EXPORT void dsda_frame_advance(struct PackedPlayerInput *player1Inputs, stru
player2Inputs->_Action,
player2Inputs->_WeaponSelect,
player2Inputs->_AltWeapon,
player2Inputs->_Automap,
player2Inputs->_FlyLook,
player2Inputs->_ArtifactUse,
player2Inputs->_Jump,
@ -85,6 +87,7 @@ ECL_EXPORT void dsda_frame_advance(struct PackedPlayerInput *player1Inputs, stru
player3Inputs->_Action,
player3Inputs->_WeaponSelect,
player3Inputs->_AltWeapon,
player3Inputs->_Automap,
player3Inputs->_FlyLook,
player3Inputs->_ArtifactUse,
player3Inputs->_Jump,
@ -102,6 +105,7 @@ ECL_EXPORT void dsda_frame_advance(struct PackedPlayerInput *player1Inputs, stru
player4Inputs->_Action,
player4Inputs->_WeaponSelect,
player4Inputs->_AltWeapon,
player4Inputs->_Automap,
player4Inputs->_FlyLook,
player4Inputs->_ArtifactUse,
player4Inputs->_Jump,

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@ -20,7 +20,7 @@ extern "C"
void headlessRunSingleTick();
void headlessUpdateSounds(void);
void headlessClearTickCommand();
void headlessSetTickCommand(int playerId, int forwardSpeed, int strafingSpeed, int turningSpeed, int fire, int action, int weapon, int altWeapon, int lookfly, int artifact, int jump, int endPlayer);
void headlessSetTickCommand(int playerId, int forwardSpeed, int strafingSpeed, int turningSpeed, int fire, int action, int weapon, int altWeapon, int automap, int lookfly, int artifact, int jump, int endPlayer);
// Video-related functions
void headlessUpdateVideo(void);
@ -45,7 +45,6 @@ extern "C"
unsigned char * I_CaptureAudio (int* nsamples);
void I_InitSound(void);
void I_SetSoundCap (void);
}
// Players information
@ -91,6 +90,7 @@ struct PackedPlayerInput
int _Fire;
int _Action;
int _AltWeapon;
int _Automap;
int _FlyLook;
int _ArtifactUse;
int _Jump;

@ -1 +1 @@
Subproject commit f34f64c861dde729e0990153715bef9b0cebc70c
Subproject commit 67b2144c7605c3d69726afc418abcee0c6c8013c