Move DisplayType out of IEmulator.cs, that's an annoying place for it to be, instead put it in a new file with Enum.cs which has one line which is silly. silly > annoying
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@ -58,6 +58,7 @@
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<Compile Include="Database\FirmwareDatabase.cs" />
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<Compile Include="Database\FirmwareDatabase.cs" />
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<Compile Include="Database\GameInfo.cs" />
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<Compile Include="Database\GameInfo.cs" />
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<Compile Include="EmulationExceptions.cs" />
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<Compile Include="EmulationExceptions.cs" />
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<Compile Include="Enums.cs" />
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<Compile Include="Extensions.cs" />
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<Compile Include="Extensions.cs" />
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<Compile Include="Interfaces\CoreComms.cs" />
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<Compile Include="Interfaces\CoreComms.cs" />
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<Compile Include="Interfaces\IController.cs" />
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<Compile Include="Interfaces\IController.cs" />
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@ -0,0 +1,4 @@
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namespace BizHawk.Emulation.Common
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{
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public enum DisplayType { NTSC, PAL, DENDY }
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}
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@ -77,6 +77,4 @@ namespace BizHawk.Emulation.Common
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/// </summary>
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/// </summary>
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CoreComm CoreComm { get; }
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CoreComm CoreComm { get; }
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}
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}
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public enum DisplayType { NTSC, PAL, DENDY }
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}
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}
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