diff --git a/BizHawk.Emulation/Consoles/Sega/SMS/VDP.Mode4.cs b/BizHawk.Emulation/Consoles/Sega/SMS/VDP.Mode4.cs index 158db1f348..5ced54698d 100644 --- a/BizHawk.Emulation/Consoles/Sega/SMS/VDP.Mode4.cs +++ b/BizHawk.Emulation/Consoles/Sega/SMS/VDP.Mode4.cs @@ -297,7 +297,7 @@ namespace BizHawk.Emulation.Consoles.Sega GameGearFrameBuffer[(y * 160) + x] = FrameBuffer[((y + yStart) * 256) + x + 48]; } - if (Sms.CoreInputComm.GG_HighlightActiveRegion && Sms.CoreInputComm.GG_ShowClippedRegions) + if (Sms.CoreInputComm.GG_HighlightActiveDisplayRegion && Sms.CoreInputComm.GG_ShowClippedRegions) { // Top 24 scanlines for (int y = 0; y < 24; y++)