From aeec03dc912be10a07456566bd93f39a3fcb96e7 Mon Sep 17 00:00:00 2001 From: alyosha-tas Date: Thu, 29 Dec 2016 19:03:42 -0500 Subject: [PATCH] Update Namcot129_163.cs FINALLY fix Kaiketsu Yanchamaru 3 - Taiketsu! Zouringen (J) This was really bugging me so I'm glad I finally found this bug. --- .../Consoles/Nintendo/NES/Boards/Namcot129_163.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/Namcot129_163.cs b/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/Namcot129_163.cs index 9e935f799a..e6d2ddac41 100644 --- a/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/Namcot129_163.cs +++ b/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/Namcot129_163.cs @@ -90,7 +90,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES prg_banks_8k[3] = (byte)(0xFF & prg_bank_mask_8k); prg_banks_8k[2] = (byte)(0xFF & prg_bank_mask_8k)-1; - chr_banks_1k[8] = chr_banks_1k[10] = 0xFF; + chr_banks_1k[8] = chr_banks_1k[10] = 0xFE; chr_banks_1k[9] = chr_banks_1k[11] = 0xFF; vram_enable[2] = true;