ToolManager - remove CloseIfDisposed, it was only being called when a tool is specifically told to restart by client code, seems like a vestigial hack workaround to cleanup improperly closed things if they are called upon. Add in the Ram Watch hack to UpdateValues<T>. All of this fixes Ram Watch autoload when the on screen display option is checked
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@ -338,11 +338,14 @@ namespace BizHawk.Client.EmuHawk
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/// </summary>
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/// </summary>
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public void UpdateValues<T>() where T : IToolForm
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public void UpdateValues<T>() where T : IToolForm
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{
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{
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CloseIfDisposed<T>();
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var tool = _tools.FirstOrDefault(x => x is T);
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var tool = _tools.FirstOrDefault(x => x is T);
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if (tool != null)
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if (tool != null)
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{
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{
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tool.UpdateValues();
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if (!tool.IsDisposed ||
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(tool is RamWatch && Global.Config.DisplayRamWatch)) // Ram Watch hack, on screen display should run even if Ram Watch is closed
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{
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tool.UpdateValues();
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}
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}
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}
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}
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}
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@ -385,7 +388,6 @@ namespace BizHawk.Client.EmuHawk
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/// </summary>
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/// </summary>
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public void Restart<T>() where T : IToolForm
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public void Restart<T>() where T : IToolForm
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{
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{
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CloseIfDisposed<T>();
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var tool = _tools.FirstOrDefault(x => x is T);
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var tool = _tools.FirstOrDefault(x => x is T);
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if (tool != null)
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if (tool != null)
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{
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{
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@ -475,15 +477,6 @@ namespace BizHawk.Client.EmuHawk
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return tool;
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return tool;
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}
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}
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private void CloseIfDisposed<T>() where T : IToolForm
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{
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var existingTool = _tools.FirstOrDefault(x => x is T);
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if (existingTool != null && existingTool.IsDisposed)
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{
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Close<T>();
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}
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}
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public void UpdateToolsBefore(bool fromLua = false)
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public void UpdateToolsBefore(bool fromLua = false)
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{
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{
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if (Has<LuaConsole>())
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if (Has<LuaConsole>())
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