Lua Console - track changes on Move Up / Down

This commit is contained in:
andres.delikat 2012-03-19 15:33:38 +00:00
parent 40b057a474
commit adda412369
1 changed files with 4 additions and 5 deletions

View File

@ -396,7 +396,7 @@ namespace BizHawk.MultiClient
//Note: here it will get flagged many times redundantly potentially, //Note: here it will get flagged many times redundantly potentially,
//but this avoids it being flagged falsely when the user did not select an index //but this avoids it being flagged falsely when the user did not select an index
//Changes(); changes = true;
} }
List<int> i = new List<int>(); List<int> i = new List<int>();
for (int z = 0; z < indexes.Count; z++) for (int z = 0; z < indexes.Count; z++)
@ -406,7 +406,6 @@ namespace BizHawk.MultiClient
for (int z = 0; z < i.Count; z++) for (int z = 0; z < i.Count; z++)
LuaListView.SelectItem(i[z], true); LuaListView.SelectItem(i[z], true);
DisplayLuaList(); DisplayLuaList();
} }
@ -429,7 +428,7 @@ namespace BizHawk.MultiClient
//Note: here it will get flagged many times redundantly potnetially, //Note: here it will get flagged many times redundantly potnetially,
//but this avoids it being flagged falsely when the user did not select an index //but this avoids it being flagged falsely when the user did not select an index
//Changes(); changes = true;
} }
List<int> i = new List<int>(); List<int> i = new List<int>();
@ -437,8 +436,8 @@ namespace BizHawk.MultiClient
i.Add(indexes[z] + 1); i.Add(indexes[z] + 1);
LuaListView.SelectedIndices.Clear(); LuaListView.SelectedIndices.Clear();
//for (int z = 0; z < i.Count; z++) for (int z = 0; z < i.Count; z++)
//CheatListView.SelectItem(i[z], true); //TODO LuaListView.SelectItem(i[z], true);
DisplayLuaList(); DisplayLuaList();
} }