VirtualPad - some code cleanup on last commit
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@ -22,6 +22,17 @@ namespace BizHawk.Client.EmuHawk
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}
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}
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private List<string> CurrentFrameInputs
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{
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get
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{
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return Global.MovieSession.Movie
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.GetInput(Global.Emulator.Frame)
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.Split(new[] { '|' }, StringSplitOptions.RemoveEmptyEntries)
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.ToList();
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}
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}
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private int _defaultWidth;
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private int _defaultHeight;
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@ -60,16 +71,9 @@ namespace BizHawk.Client.EmuHawk
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if (Global.MovieSession.Movie.IsPlaying && !Global.MovieSession.Movie.IsFinished)
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{
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var str = Global.MovieSession.Movie.GetInput(Global.Emulator.Frame);
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var sections = Global.MovieSession.Movie
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.GetInput(Global.Emulator.Frame)
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.Split(new[] { '|' }, StringSplitOptions.RemoveEmptyEntries)
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.ToList();
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for (int i = 0; i < Pads.Count; i++)
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{
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Pads[i].SetButtons(sections[i]);
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Pads[i].SetButtons(CurrentFrameInputs[i]);
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}
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}
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else if (!Global.Config.VirtualPadSticky)
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@ -121,7 +125,7 @@ namespace BizHawk.Client.EmuHawk
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private void LoadStartingPads()
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{
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// Order matters! Add them in the of the mnemonics
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// Order matters! Add them in the of order of the mnemonic system
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switch (Global.Emulator.SystemId)
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{
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case "A26":
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