Update README.md
This commit is contained in:
parent
b2386830e3
commit
aba7a9dde5
57
README.md
57
README.md
|
@ -199,34 +199,35 @@ TODO
|
||||||
|
|
||||||
A *core* is what we call the smaller bits of software that emulate just one system or family of systems, e.g. NES/Famicom. For the most part, there's a "best" core for each system, based on accuracy, but there are a few alternative cores which are *faster and less accurate*.
|
A *core* is what we call the smaller bits of software that emulate just one system or family of systems, e.g. NES/Famicom. For the most part, there's a "best" core for each system, based on accuracy, but there are a few alternative cores which are *faster and less accurate*.
|
||||||
|
|
||||||
System | Core | Alt. Core | Special Core
|
System | Core | Alt. Core
|
||||||
--:|:--|:--|:--
|
--:|:--|:--
|
||||||
Apple II | Virtu ||
|
Apple II | Virtu |
|
||||||
Atari 2600 | Atari2600Hawk ||
|
Atari 2600 | Atari2600Hawk |
|
||||||
Atari 7800 | A7800Hawk ||
|
Atari 7800 | A7800Hawk |
|
||||||
Atari Lynx | Handy ||
|
Atari Lynx | Handy |
|
||||||
Commodore 64 | C64Hawk ||
|
Commodore 64 | C64Hawk |
|
||||||
ColecoVision | ColecoHawk ||
|
ColecoVision | ColecoHawk |
|
||||||
Game Boy / Color | GBHawk | Gambatte | SameBoy (on SNES with SGB)
|
Game Boy / Color | GBHawk | Gambatte
|
||||||
Game Boy Advance | mGBA | VBA-Next |
|
Game Boy Advance | mGBA | VBA-Next
|
||||||
IntelliVision | IntelliHawk ||
|
IntelliVision | IntelliHawk |
|
||||||
N64 | Mupen64Plus ||
|
N64 | Mupen64Plus |
|
||||||
Neo Geo Pocket / Color | NeoPop || Dual NeoPop (dual instance)
|
Neo Geo Pocket / Color | NeoPop |
|
||||||
NES | NesHawk | QuickNes ||
|
NES | NesHawk | QuickNes |
|
||||||
PC-FX | T.S.T. ||
|
PC-FX | T.S.T. |
|
||||||
Playstation (PSX) | Octoshock ||
|
Playstation (PSX) | Octoshock |
|
||||||
Sega Game Gear | SMSHawk ||
|
Sega Game Gear | SMSHawk |
|
||||||
Sega Genesis | Genplus-gx ||
|
Sega Genesis | Genplus-gx |
|
||||||
Sega Master System | SMSHawk ||
|
Sega Master System | SMSHawk |
|
||||||
Sega Saturn | Saturnus ||
|
Sega Saturn | Saturnus |
|
||||||
Sega Pico | PicoDrive ||
|
Sega Pico | PicoDrive |
|
||||||
SNES | BSNES | Snes9x |
|
SNES | BSNES | Snes9x
|
||||||
TI-83 | TI83Hawk ||
|
Super Game Boy | BSNES | SameBoy
|
||||||
TurboGrafx / SuperGrafx | PCEHawk ||
|
TI-83 | TI83Hawk |
|
||||||
Uzebox | Uzem ||
|
TurboGrafx / SuperGrafx | PCEHawk |
|
||||||
Virtual Boy | Virtual Boyee ||
|
Uzebox | Uzem |
|
||||||
WonderSwan / Color | Cygne ||
|
Virtual Boy | Virtual Boyee |
|
||||||
ZX Spectrum | ZXHawk ||
|
WonderSwan / Color | Cygne |
|
||||||
|
ZX Spectrum | ZXHawk |
|
||||||
|
|
||||||
Amstrad CPC, Magnavox Odyssey², and PSP emulation are works-in-progress and there is **no ETA**. Cores for other systems are only conceptual. If you want to help speed up development, ask on IRC (see below).
|
Amstrad CPC, Magnavox Odyssey², and PSP emulation are works-in-progress and there is **no ETA**. Cores for other systems are only conceptual. If you want to help speed up development, ask on IRC (see below).
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue