C64 virtual pad - fixing mapping of joypad B buttons

This commit is contained in:
adelikat 2017-05-13 16:45:18 -05:00
parent bc637928b1
commit a9ba93fcf3
1 changed files with 1 additions and 1 deletions

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@ -59,7 +59,7 @@ namespace BizHawk.Client.EmuHawk
}, },
new PadSchema.ButtonSchema new PadSchema.ButtonSchema
{ {
Name = "P" + controller + " B", Name = "P" + controller + " Button",
DisplayName = "B", DisplayName = "B",
Location = new Point(124, 24), Location = new Point(124, 24),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean