Add option for auto-savestates
This commit is contained in:
parent
dcf7846d3f
commit
a95957dcf6
|
@ -127,6 +127,7 @@
|
||||||
public bool InputConfigAutoTab = true;
|
public bool InputConfigAutoTab = true;
|
||||||
public bool ShowLogWindow = false;
|
public bool ShowLogWindow = false;
|
||||||
public bool BackupSavestates = true;
|
public bool BackupSavestates = true;
|
||||||
|
public bool AutoSavestates = false;
|
||||||
public bool SaveScreenshotWithStates = true;
|
public bool SaveScreenshotWithStates = true;
|
||||||
public int AutofireOn = 1;
|
public int AutofireOn = 1;
|
||||||
public int AutofireOff = 1;
|
public int AutofireOff = 1;
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1139,6 +1139,7 @@ namespace BizHawk.MultiClient
|
||||||
singleInstanceModeToolStripMenuItem.Checked = Global.Config.SingleInstanceMode;
|
singleInstanceModeToolStripMenuItem.Checked = Global.Config.SingleInstanceMode;
|
||||||
enableContextMenuToolStripMenuItem.Checked = Global.Config.ShowContextMenu;
|
enableContextMenuToolStripMenuItem.Checked = Global.Config.ShowContextMenu;
|
||||||
backupSavestatesToolStripMenuItem.Checked = Global.Config.BackupSavestates;
|
backupSavestatesToolStripMenuItem.Checked = Global.Config.BackupSavestates;
|
||||||
|
autoSavestatesToolStripMenuItem.Checked = Global.Config.AutoSavestates;
|
||||||
saveScreenshotWithSavestatesToolStripMenuItem.Checked = Global.Config.SaveScreenshotWithStates;
|
saveScreenshotWithSavestatesToolStripMenuItem.Checked = Global.Config.SaveScreenshotWithStates;
|
||||||
logWindowAsConsoleToolStripMenuItem.Checked = Global.Config.WIN32_CONSOLE;
|
logWindowAsConsoleToolStripMenuItem.Checked = Global.Config.WIN32_CONSOLE;
|
||||||
showMenuInFullScreenToolStripMenuItem.Checked = Global.Config.ShowMenuInFullscreen;
|
showMenuInFullScreenToolStripMenuItem.Checked = Global.Config.ShowMenuInFullscreen;
|
||||||
|
@ -1357,6 +1358,11 @@ namespace BizHawk.MultiClient
|
||||||
Global.Config.BackupSavestates ^= true;
|
Global.Config.BackupSavestates ^= true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void autoSavestatesToolStripMenuItem_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Global.Config.AutoSavestates ^= true;
|
||||||
|
}
|
||||||
|
|
||||||
void screenshotWithSavestatesToolStripMenuItem_Click(object sender, EventArgs e)
|
void screenshotWithSavestatesToolStripMenuItem_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
Global.Config.SaveScreenshotWithStates ^= true;
|
Global.Config.SaveScreenshotWithStates ^= true;
|
||||||
|
|
|
@ -1114,6 +1114,8 @@ namespace BizHawk.MultiClient
|
||||||
Global.Config.RecentRoms.Add(file.CanonicalFullPath);
|
Global.Config.RecentRoms.Add(file.CanonicalFullPath);
|
||||||
if (File.Exists(PathManager.SaveRamPath(game)))
|
if (File.Exists(PathManager.SaveRamPath(game)))
|
||||||
LoadSaveRam();
|
LoadSaveRam();
|
||||||
|
if (Global.Config.AutoSavestates)
|
||||||
|
LoadState("Auto");
|
||||||
|
|
||||||
////setup the throttle based on platform's specifications
|
////setup the throttle based on platform's specifications
|
||||||
////(one day later for some systems we will need to modify it at runtime as the display mode changes)
|
////(one day later for some systems we will need to modify it at runtime as the display mode changes)
|
||||||
|
@ -1209,6 +1211,8 @@ namespace BizHawk.MultiClient
|
||||||
|
|
||||||
private void CloseGame()
|
private void CloseGame()
|
||||||
{
|
{
|
||||||
|
if (Global.Config.AutoSavestates && Global.Emulator is NullEmulator == false)
|
||||||
|
SaveState("Auto");
|
||||||
if (Global.Emulator.SaveRamModified)
|
if (Global.Emulator.SaveRamModified)
|
||||||
SaveRam();
|
SaveRam();
|
||||||
Global.Emulator.Dispose();
|
Global.Emulator.Dispose();
|
||||||
|
@ -1363,8 +1367,13 @@ namespace BizHawk.MultiClient
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "Hard Reset":
|
case "Hard Reset":
|
||||||
|
{
|
||||||
|
bool autoSaveState = Global.Config.AutoSavestates;
|
||||||
|
Global.Config.AutoSavestates = false;
|
||||||
LoadRom(CurrentlyOpenRom);
|
LoadRom(CurrentlyOpenRom);
|
||||||
|
Global.Config.AutoSavestates = autoSaveState;
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
case "Screenshot":
|
case "Screenshot":
|
||||||
TakeScreenshot();
|
TakeScreenshot();
|
||||||
|
@ -2320,7 +2329,7 @@ namespace BizHawk.MultiClient
|
||||||
if (Global.Emulator.ControllerDefinition.BoolButtons.Contains("Reset"))
|
if (Global.Emulator.ControllerDefinition.BoolButtons.Contains("Reset"))
|
||||||
{
|
{
|
||||||
Global.ClickyVirtualPadController.Click("Reset");
|
Global.ClickyVirtualPadController.Click("Reset");
|
||||||
if (Global.MovieSession.Movie.Mode == MOVIEMODE.INACTIVE)
|
if (Global.MovieSession.Movie.Mode == MOVIEMODE.INACTIVE && Global.Emulator is NES)
|
||||||
Global.Emulator.ResetFrameCounter();
|
Global.Emulator.ResetFrameCounter();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue