diff --git a/src/BizHawk.Client.Common/movie/MovieSession.cs b/src/BizHawk.Client.Common/movie/MovieSession.cs index 7f06fdfb64..23ad908845 100644 --- a/src/BizHawk.Client.Common/movie/MovieSession.cs +++ b/src/BizHawk.Client.Common/movie/MovieSession.cs @@ -188,7 +188,11 @@ namespace BizHawk.Client.Common } /// is and . does not match . - public void QueueNewMovie(IMovie movie, bool record, string systemId, IDictionary preferredCores) + public void QueueNewMovie( + IMovie movie, + bool record, + string systemId, + IDictionary preferredCores) { if (movie.IsActive() && movie.Changes) { diff --git a/src/BizHawk.Client.Common/movie/interfaces/IMovieSession.cs b/src/BizHawk.Client.Common/movie/interfaces/IMovieSession.cs index e245c12a61..f48aa78d42 100644 --- a/src/BizHawk.Client.Common/movie/interfaces/IMovieSession.cs +++ b/src/BizHawk.Client.Common/movie/interfaces/IMovieSession.cs @@ -77,7 +77,11 @@ namespace BizHawk.Client.Common /// When initializing a movie, it will be stored until Rom loading processes have been completed, then it will be moved to the Movie property /// If an existing movie is still active, it will remain in the Movie property while the new movie is queued /// - void QueueNewMovie(IMovie movie, bool record, string systemId, IDictionary preferredCores); + void QueueNewMovie( + IMovie movie, + bool record, + string systemId, + IDictionary preferredCores); /// /// Sets the Movie property with the QueuedMovie, clears the queued movie, and starts the new movie