diff --git a/src/BizHawk.Client.Common/movie/MovieSession.cs b/src/BizHawk.Client.Common/movie/MovieSession.cs
index 7f06fdfb64..23ad908845 100644
--- a/src/BizHawk.Client.Common/movie/MovieSession.cs
+++ b/src/BizHawk.Client.Common/movie/MovieSession.cs
@@ -188,7 +188,11 @@ namespace BizHawk.Client.Common
}
/// is and . does not match .
- public void QueueNewMovie(IMovie movie, bool record, string systemId, IDictionary preferredCores)
+ public void QueueNewMovie(
+ IMovie movie,
+ bool record,
+ string systemId,
+ IDictionary preferredCores)
{
if (movie.IsActive() && movie.Changes)
{
diff --git a/src/BizHawk.Client.Common/movie/interfaces/IMovieSession.cs b/src/BizHawk.Client.Common/movie/interfaces/IMovieSession.cs
index e245c12a61..f48aa78d42 100644
--- a/src/BizHawk.Client.Common/movie/interfaces/IMovieSession.cs
+++ b/src/BizHawk.Client.Common/movie/interfaces/IMovieSession.cs
@@ -77,7 +77,11 @@ namespace BizHawk.Client.Common
/// When initializing a movie, it will be stored until Rom loading processes have been completed, then it will be moved to the Movie property
/// If an existing movie is still active, it will remain in the Movie property while the new movie is queued
///
- void QueueNewMovie(IMovie movie, bool record, string systemId, IDictionary preferredCores);
+ void QueueNewMovie(
+ IMovie movie,
+ bool record,
+ string systemId,
+ IDictionary preferredCores);
///
/// Sets the Movie property with the QueuedMovie, clears the queued movie, and starts the new movie