Deprecate emu.getluacore in favour of new func client.get_lua_engine
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@ -77,6 +77,9 @@ namespace BizHawk.Client.Common
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[LuaMethod("frameskip", "Sets the frame skip value of the client UI (use 0 to disable)")]
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public void FrameSkip(int numFrames) => APIs.EmuClient.FrameSkip(numFrames);
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[LuaMethod("get_lua_engine", "returns the name of the Lua engine currently in use")]
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public string GetLuaEngine() => _luaLibsImpl.EngineName;
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[LuaMethodExample("client.invisibleemulation( true );")]
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[LuaMethod("invisibleemulation", "Disables and enables emulator updates")]
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public void InvisibleEmulation(bool invisible) => APIs.EmuClient.InvisibleEmulation(invisible);
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@ -101,7 +101,12 @@ namespace BizHawk.Client.Common
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[LuaMethod("getboardname", "returns (if available) the board name of the loaded ROM")]
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public string GetBoardName() => APIs.Emulation.GetBoardName();
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[LuaDeprecatedMethod]
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[LuaMethod("getluacore", "returns the name of the Lua core currently in use")]
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public string GetLuaBackend() => _luaLibsImpl.EngineName;
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public string GetLuaBackend()
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{
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Log("Deprecated function emu.getluacore() used, replace the call with client.get_lua_engine().");
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return _luaLibsImpl.EngineName;
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}
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}
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}
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